Player Matchup

Discordia
Discordia
Masters
 
Discordia
Masters
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Osiris
Osiris
Masters
 
Osiris
Masters
Level 163
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Sobek
Sobek
Masters
rumbleshade2
Sobek
Masters
Level 143
God Stats
17W - 1L
2,177 SR
Queue Stats
67W - 4L
2,143 MMR
Party 1
Team Averages
Masters
Masters
Average Tier
Level 155
1,726 SR
1,714 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 121
1,613 SR
1,520 MMR
Jormungandr
Jormungandr
Silver III
KingReyes8558
Jormungandr
Silver III
Level 160
God Stats
1W - 2L
1,628 SR
Queue Stats
2W - 3L
1,610 MMR
Solo
Hera
Hera
Gold V
Pickles73
Hera
Gold V
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 51L
1,535 MMR
Solo
Xbalanque
Xbalanque
Silver II
Z0NX9556
Xbalanque
Silver II
Level 76
God Stats
10W - 6L
1,712 SR
Queue Stats
48W - 71L
1,414 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
18
5 / 1 / 4
11,694
975
12,363
7,096
2,620
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

Osiris
 
Osiris
17
6 / 1 / 7
11,377
948
10,586
12,031
11,446
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

16
2 / 2 / 9
10,084
840
3,684
12,711
10,926
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bans
SerqetBacchusNe ZhaAthena

VS

Bans
CthulhuAchillesMedusaKumbhakarna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
KingReyes8558
Jormungandr
11
0 / 2 / 1
7,896
658
4,296
8,416
7,246
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Hera
15
2 / 5 / 2
9,875
823
4,425
8,475
2,522
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Xbalanque
Z0NX9556
Xbalanque
15
2 / 6 / 2
9,930
828
5,167
12,654
3,724
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
9
13
Kills
4
4
Deaths
13
20
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
5
1
4
7
W
Osiris
 
Osiris
6
1
7
9.5
L
Jormungandr
KingReyes8558
Jormungandr
0
2
1
0.25
L
Hera
2
5
2
0.6
L
Xbalanque
Z0NX9556
Xbalanque
2
6
2
0.5
W
2
2
9
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,633
Damage
13,888
31,838
Taken
29,545
24,992
Mitigated
13,492
6,319
Healing
3,978
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
12,363
472
0
1,175
7,096
2,620
1,456
3,654
3,442
67,208
0
W
Osiris
 
Osiris
10,586
1,765
0
2,887
12,031
11,446
311
2,234
9,797
672
45,645
L
Jormungandr
KingReyes8558
Jormungandr
4,296
1,104
0
2,362
8,416
7,246
0
3,633
4,388
19,786
0
L
Hera
4,425
1,263
0
530
8,475
2,522
0
4,750
3,538
23,805
0
L
Xbalanque
Z0NX9556
Xbalanque
5,167
2,251
0
1,086
12,654
3,724
0
7,090
5,398
0
20,644
W
3,684
52
0
2,257
12,711
10,926
0
2,867
9,844
9,290
545

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,155
Gold Earned
27,701
184
Minions Killed
116
0
Camps Cleared
0
710,752
Distance Traveled
477,912
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
11,694
975
102
9
0
239,173
0
W
Osiris
11,377
948
71
6
0
249,006
0
L
Jormungandr
7,896
658
23
2
0
128,440
0
L
Hera
9,875
823
51
4
0
169,651
1
L
Xbalanque
9,930
828
42
4
0
179,821
0
W
Sobek
10,084
840
11
1
0
222,573
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role