Player Matchup

Mercury
Mercury
Grabesmond
Mercury
Level 159
God Stats
1W - 2L
1,586 SR
Queue Stats
323W - 308L
1,581 Elo+
Solo
Nu Wa
Nu Wa
OG_LINXSTER
Nu Wa
Level 145
God Stats
27W - 28L
1,572 SR
Queue Stats
620W - 595L
1,499 Elo+
Solo
Aphrodite
Aphrodite
Soulblaze1025
Aphrodite
Level 145
God Stats
11W - 12L
1,496 SR
Queue Stats
315W - 279L
1,543 Elo+
Party 2
Charybdis
Charybdis
WolvesAreChil
Charybdis
Level 149
God Stats
93W - 76L
1,613 SR
Queue Stats
405W - 398L
1,523 Elo+
Party 2
Thor
Thor
pfeiff17
Thor
Level 370
God Stats
14W - 15L
1,490 SR
Queue Stats
1,325W - 1,282L
1,482 Elo+
Solo
Team Averages
Level 194
1,551 SR
1,526 Elo+

VS

Team Averages
Level 118
1,523 SR
1,477 Elo+
Loki
Loki
 
Loki
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Lancelot
Lancelot
BrunoInestroza
Lancelot
Level 149
God Stats
7W - 1L
1,500 SR
Queue Stats
212W - 188L
1,529 Elo+
Party 1
Bacchus
Bacchus
Crilefo
Bacchus
Level 144
God Stats
79W - 52L
1,524 SR
Queue Stats
288W - 275L
1,466 Elo+
Party 1
Tiamat
Tiamat
SunGodLeo
Tiamat
Level 42
God Stats
2W - 0L
1,500 SR
Queue Stats
10W - 12L
1,413 Elo+
Solo
Izanami
Izanami
balalaika82
Izanami
Level 128
God Stats
37W - 28L
1,593 SR
Queue Stats
371W - 340L
1,476 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Grabesmond
Mercury
11
0 / 1 / 0
5,711
476
3,521
10,006
3,452
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

10
0 / 1 / 0
5,715
476
4,600
3,697
948
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Aphrodite
Soulblaze1025
Aphrodite
9
1 / 5 / 0
5,488
457
3,912
7,761
2,525
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Charybdis
WolvesAreChil
Charybdis
10
0 / 4 / 0
5,749
479
3,334
7,419
1,891
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thor
11
0 / 2 / 0
6,279
523
1,225
7,259
4,967
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
14
2 / 0 / 0
7,917
660
2,734
5,706
1,824
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Lancelot
11
0 / 0 / 8
6,407
534
4,469
6,721
2,831
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Bacchus
Crilefo
Bacchus
10
4 / 1 / 7
7,053
588
5,336
9,276
8,661
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tiamat
SunGodLeo
Tiamat
11
1 / 0 / 2
6,436
536
1,997
5,222
2,604
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
balalaika82
Izanami
13
6 / 0 / 4
8,221
685
6,248
6,097
1,888
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
34
1
Kills
13
13
Deaths
1
0
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
2
0
0
2
W
Lancelot
0
0
8
4
W
Bacchus
Crilefo
Bacchus
4
1
7
7.5
L
Mercury
Grabesmond
Mercury
0
1
0
0
L
0
1
0
0
L
Aphrodite
Soulblaze1025
Aphrodite
1
5
0
0.2
W
Tiamat
SunGodLeo
Tiamat
1
0
2
2
L
Charybdis
WolvesAreChil
Charybdis
0
4
0
0
W
Izanami
balalaika82
Izanami
6
0
4
8
L
Thor
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,592
Damage
20,784
36,142
Taken
33,022
13,783
Mitigated
17,808
8,461
Healing
11,924
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
2,734
547
0
2,103
5,706
1,824
0
542
5,164
0
51,398
W
Lancelot
4,469
851
0
1,601
6,721
2,831
59
1,719
4,894
0
48,549
W
Bacchus
Crilefo
Bacchus
5,336
495
472
3,016
9,276
8,661
120
2,183
6,886
14,970
353
L
Mercury
Grabesmond
Mercury
3,521
509
0
250
10,006
3,452
0
1,752
8,254
0
45,796
L
4,600
851
0
797
3,697
948
0
1,365
2,332
33,552
0
L
Aphrodite
Soulblaze1025
Aphrodite
3,912
593
1,111
2,957
7,761
2,525
0
2,157
5,604
20,598
346
W
Tiamat
SunGodLeo
Tiamat
1,997
81
0
1,681
5,222
2,604
115
1,591
3,593
31,867
0
L
Charybdis
WolvesAreChil
Charybdis
3,334
1,266
0
2,186
7,419
1,891
850
1,778
5,641
0
38,286
W
Izanami
balalaika82
Izanami
6,248
4,469
0
3,051
6,097
1,888
1,254
1,740
4,197
0
61,694
L
Thor
1,225
225
0
1,160
7,259
4,967
0
275
6,984
0
37,394

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,942
Gold Earned
36,034
363
Minions Killed
353
0
Camps Cleared
0
1,092,576
Distance Traveled
1,288,528
7
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
7,917
660
77
6
0
243,485
2
W
Lancelot
6,407
534
70
6
0
303,703
0
W
Bacchus
7,053
588
13
1
0
252,891
7
L
Mercury
5,711
476
78
7
0
286,136
0
L
Nu Wa
5,715
476
77
6
0
245,739
3
L
Aphrodite
5,488
457
37
3
0
215,898
0
W
Tiamat
6,436
536
70
6
0
254,700
0
L
Charybdis
5,749
479
73
6
0
213,422
1
W
Izanami
8,221
685
123
10
0
233,749
4
L
Thor
6,279
523
98
8
0
131,381
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role