Player Matchup

Kumbhakarna
Kumbhakarna
 
Kumbhakarna
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Arachne
Arachne
Acosta36
Arachne
Level 79
God Stats
11W - 8L
1,604 SR
Queue Stats
77W - 89L
1,501 Elo+
Party 2
Ah Puch
Ah Puch
AirmanToaster50
Ah Puch
Level 155
God Stats
8W - 3L
1,776 SR
Queue Stats
513W - 460L
1,517 Elo+
Solo
Hachiman
Hachiman
Garett13
Hachiman
Level 12
God Stats
1W - 2L
1,310 SR
Queue Stats
9W - 6L
1,627 Elo+
Party 2
Anubis
Anubis
Lickolotapuss
Anubis
Level 139
God Stats
3W - 1L
1,611 SR
Queue Stats
86W - 86L
1,513 Elo+
Solo
Team Averages
Level 102
1,560 SR
1,532 Elo+

VS

Team Averages
Level 125
1,580 SR
1,541 Elo+
Sobek
Sobek
Himberlands
Sobek
Level 89
God Stats
0W - 4L
1,301 SR
Queue Stats
232W - 211L
1,512 Elo+
Party 1
Vamana
Vamana
UncleAhhhYeet
Vamana
Level 148
God Stats
2W - 2L
1,731 SR
Queue Stats
260W - 252L
1,516 Elo+
Party 1
Hades
Hades
WevLuvBrazy
Hades
Level 125
God Stats
1W - 1L
1,712 SR
Queue Stats
66W - 66L
1,518 Elo+
Party 1
Janus
Janus
beboloco9
Janus
Level 156
God Stats
10W - 10L
1,561 SR
Queue Stats
101W - 92L
1,585 Elo+
Solo
Chiron
Chiron
nosoysmrf
Chiron
Level 106
God Stats
16W - 12L
1,597 SR
Queue Stats
305W - 276L
1,576 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
 
Kumbhakarna
13
5 / 0 / 5
8,167
681
8,233
12,058
5,636
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 7.5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 15s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Arachne
Acosta36
Arachne
14
7 / 1 / 5
8,266
689
10,881
11,170
4,041
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

14
1 / 6 / 1
8,247
687
8,775
9,298
4,998
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Hachiman
Garett13
Hachiman
13
3 / 0 / 3
7,327
611
7,212
8,071
2,249
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
4 / 1 / 3
8,662
722
6,386
8,928
3,360
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 2 / 2
6,818
568
4,601
12,810
9,805
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

8
0 / 4 / 0
5,491
458
4,133
12,343
7,839
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

12
4 / 5 / 2
7,043
587
7,051
14,595
5,341
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Janus
beboloco9
Janus
13
1 / 5 / 0
7,087
591
7,177
7,375
1,870
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chiron
nosoysmrf
Chiron
11
0 / 4 / 0
5,792
483
8,496
8,635
2,707
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
12
20
Kills
8
8
Deaths
20
17
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Kumbhakarna
 
Kumbhakarna
5
0
5
7.5
W
Arachne
Acosta36
Arachne
7
1
5
9.5
W
1
6
1
0.25
W
Hachiman
Garett13
Hachiman
3
0
3
4.5
L
3
2
2
2
W
4
1
3
5.5
L
0
4
0
0
L
4
5
2
1
L
Janus
beboloco9
Janus
1
5
0
0.2
L
Chiron
nosoysmrf
Chiron
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,487
Damage
31,458
49,525
Taken
55,758
20,284
Mitigated
27,562
23,560
Healing
17,607
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kumbhakarna
 
Kumbhakarna
8,233
729
0
5,700
12,058
5,636
101
745
11,313
37,907
1,632
W
Arachne
Acosta36
Arachne
10,881
8,963
0
5,307
11,170
4,041
0
5,176
5,824
0
57,383
W
8,775
322
0
2,280
9,298
4,998
0
5,912
3,386
61,862
1,610
W
Hachiman
Garett13
Hachiman
7,212
4,847
0
5,173
8,071
2,249
660
315
7,756
0
49,267
L
4,601
552
0
5,337
12,810
9,805
0
7,619
5,191
43,225
1,329
W
6,386
115
0
5,100
8,928
3,360
0
6,013
2,495
66,852
1,224
L
4,133
1,139
0
1,853
12,343
7,839
0
3,896
8,447
0
19,578
L
7,051
1,317
709
5,621
14,595
5,341
0
5,110
9,485
51,799
0
L
Janus
beboloco9
Janus
7,177
397
0
1,239
7,375
1,870
0
4,032
3,343
55,935
0
L
Chiron
nosoysmrf
Chiron
8,496
3,408
174
2,674
8,635
2,707
0
2,195
6,364
0
42,621

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,669
Gold Earned
32,231
469
Minions Killed
387
0
Camps Cleared
0
1,269,154
Distance Traveled
1,240,899
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kumbhakarna
8,167
681
60
5
0
269,292
0
W
Arachne
8,266
689
79
7
0
310,315
0
W
Ah Puch
8,247
687
123
10
0
232,840
0
W
Hachiman
7,327
611
86
7
0
227,847
0
L
Sobek
6,818
568
70
6
0
263,316
0
W
Anubis
8,662
722
121
10
0
228,860
0
L
Vamana
5,491
458
33
3
0
253,632
2
L
Hades
7,043
587
98
8
0
271,921
1
L
Janus
7,087
591
112
9
0
232,255
1
L
Chiron
5,792
483
74
6
0
219,775
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role