Player Matchup

Bakasura
Bakasura
Gold V
Capy2929
Bakasura
Gold V
Level 141
God Stats
2W - 2L
1,580 SR
Queue Stats
97W - 100L
1,386 MMR
Solo
Jormungandr
Jormungandr
Silver I
CrockedHorse946
Jormungandr
Silver I
Level 141
God Stats
3W - 4L
1,504 SR
Queue Stats
192W - 210L
1,363 MMR
Solo
Apollo
Apollo
Silver III
Fenixwor123
Apollo
Silver III
Level 145
God Stats
2W - 6L
1,354 SR
Queue Stats
12W - 19L
1,389 MMR
Solo
Ne Zha
Ne Zha
Gold IV
LLodaxx9030
Ne Zha
Gold IV
Level 105
God Stats
7W - 15L
1,410 SR
Queue Stats
435W - 456L
1,365 MMR
Solo
Gilgamesh
Gilgamesh
Bronze III
Vasco-_-x
Gilgamesh
Bronze III
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,408 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 123
1,470 SR
1,382 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 107
1,474 SR
1,394 MMR
Loki
Loki
Silver IV
 
Loki
Silver IV
Level 38
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Achilles
Achilles
Silver I
JusTJ0hnny
Achilles
Silver I
Level 127
God Stats
14W - 14L
1,574 SR
Queue Stats
20W - 26L
1,367 MMR
Solo
Sylvanus
Sylvanus
Gold V
RhavenXD
Sylvanus
Gold V
Level 157
God Stats
4W - 2L
1,564 SR
Queue Stats
84W - 91L
1,349 MMR
Solo
Yu Huang
Yu Huang
Silver I
Shadowww19
Yu Huang
Silver I
Level 69
God Stats
1W - 1L
1,283 SR
Queue Stats
20W - 25L
1,343 MMR
Solo
Danzaburou
Danzaburou
Gold V
Variix0
Danzaburou
Gold V
Level 143
God Stats
4W - 7L
1,450 SR
Queue Stats
65W - 69L
1,410 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Capy2929
Bakasura
13
3 / 4 / 4
7,323
563
5,256
12,475
4,865
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Jormungandr
CrockedHorse946
Jormungandr
11
6 / 3 / 1
7,282
560
5,032
7,307
2,137
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Apollo
12
1 / 3 / 2
6,447
496
5,063
8,038
2,623
Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ne Zha
12
1 / 3 / 5
6,601
508
7,580
9,351
2,819
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Gilgamesh
Vasco-_-x
Gilgamesh
11
0 / 5 / 1
6,264
482
2,559
8,898
3,504
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bans
MulanAresThorNu Wa

VS

Bans
ChaacAwilixXbalanqueAo Kuang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
13
9 / 2 / 3
8,469
651
6,469
8,009
2,429
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Achilles
JusTJ0hnny
Achilles
15
6 / 0 / 0
9,299
715
6,411
7,691
4,254
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sylvanus
RhavenXD
Sylvanus
10
1 / 3 / 1
6,684
514
4,296
12,002
5,108
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Yu Huang
Shadowww19
Yu Huang
13
2 / 2 / 0
7,611
585
5,468
5,991
1,923
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Danzaburou
Variix0
Danzaburou
12
0 / 4 / 1
7,074
544
5,726
10,179
3,245
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
23
11
Kills
18
18
Deaths
11
13
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
9
2
3
5.25
L
Bakasura
Capy2929
Bakasura
3
4
4
1.25
L
Jormungandr
CrockedHorse946
Jormungandr
6
3
1
2.17
L
Apollo
1
3
2
0.67
W
Achilles
JusTJ0hnny
Achilles
6
0
0
6
L
Ne Zha
1
3
5
1.17
W
Sylvanus
RhavenXD
Sylvanus
1
3
1
0.5
W
Yu Huang
Shadowww19
Yu Huang
2
2
0
1
W
Danzaburou
Variix0
Danzaburou
0
4
1
0.13
L
Gilgamesh
Vasco-_-x
Gilgamesh
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,490
Damage
28,370
46,069
Taken
43,872
15,948
Mitigated
16,959
13,061
Healing
17,898
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
6,469
1,555
0
3,543
8,009
2,429
0
877
7,017
0
46,021
L
Bakasura
Capy2929
Bakasura
5,256
3,728
0
5,519
12,475
4,865
0
3,318
9,157
0
46,706
L
Jormungandr
CrockedHorse946
Jormungandr
5,032
1,769
71
61
7,307
2,137
578
1,464
5,797
42,244
785
L
Apollo
5,063
2,566
0
2,555
8,038
2,623
0
1,618
6,420
0
41,550
W
Achilles
JusTJ0hnny
Achilles
6,411
1,163
0
4,336
7,691
4,254
535
339
6,982
0
67,429
L
Ne Zha
7,580
2,343
0
3,611
9,351
2,819
0
2,750
6,567
0
42,108
W
Sylvanus
RhavenXD
Sylvanus
4,296
543
2,503
4,853
12,002
5,108
36
936
10,977
28,614
4,695
W
Yu Huang
Shadowww19
Yu Huang
5,468
750
0
353
5,991
1,923
228
1,727
4,101
52,720
0
W
Danzaburou
Variix0
Danzaburou
5,726
2,641
0
2,310
10,179
3,245
746
916
9,191
0
50,717
L
Gilgamesh
Vasco-_-x
Gilgamesh
2,559
661
0
1,244
8,898
3,504
533
316
8,216
0
32,807

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,917
Gold Earned
39,137
403
Minions Killed
417
0
Camps Cleared
0
1,299,466
Distance Traveled
1,233,391
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
8,469
651
66
5
0
298,236
0
L
Bakasura
7,323
563
110
8
0
277,724
0
L
Jormungandr
7,282
560
79
6
0
218,299
0
L
Apollo
6,447
496
76
6
0
255,270
4
W
Achilles
9,299
715
121
9
0
239,408
4
L
Ne Zha
6,601
508
67
5
0
286,148
0
W
Sylvanus
6,684
514
37
3
0
227,408
1
W
Yu Huang
7,611
585
110
8
0
230,430
0
W
Danzaburou
7,074
544
83
6
0
237,909
1
L
Gilgamesh
6,264
482
71
5
0
262,025
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role