Player Matchup

Ne Zha
Ne Zha
Harry45
Ne Zha
Level 173
God Stats
1W - 0L
1,500 SR
Queue Stats
118W - 113L
1,568 Elo+
Party 1
Surtr
Surtr
NoTisVegaz
Surtr
Level 130
God Stats
4W - 0L
1,807 SR
Queue Stats
15W - 10L
1,753 Elo+
Party 1
Ymir
Ymir
SrBahiano04
Ymir
Level 158
God Stats
9W - 7L
1,594 SR
Queue Stats
251W - 228L
1,557 Elo+
Party 1
Tiamat
Tiamat
Tupitoeschico
Tiamat
Level 161
God Stats
1W - 0L
1,285 SR
Queue Stats
28W - 30L
1,513 Elo+
Solo
Martichoras
Martichoras
duduMeiaNove
Martichoras
Level 44
God Stats
4W - 6L
1,252 SR
Queue Stats
152W - 139L
1,509 Elo+
Solo
Team Averages
Level 133
1,488 SR
1,580 Elo+

VS

Team Averages
Level 164
1,503 SR
1,543 Elo+
Apollo
Apollo
 
Apollo
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
EDSONNCASTRO
Ullr
Level 162
God Stats
5W - 2L
1,785 SR
Queue Stats
140W - 119L
1,563 Elo+
Solo
Nemesis
Nemesis
Lacalecita
Nemesis
Level 154
God Stats
6W - 11L
1,333 SR
Queue Stats
746W - 800L
1,490 Elo+
Solo
Surtr
Surtr
Pauloandrade
Surtr
Level 193
God Stats
1W - 4L
1,432 SR
Queue Stats
201W - 201L
1,558 Elo+
Solo
Janus
Janus
lFalco
Janus
Level 157
God Stats
9W - 15L
1,465 SR
Queue Stats
541W - 381L
1,604 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Harry45
Ne Zha
8
1 / 3 / 7
5,788
526
3,333
7,362
4,221
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heavy Mace

Heavy Mace

+30
Physical Power

Surtr
11
7 / 3 / 4
6,879
625
10,264
11,593
5,298
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

12
4 / 1 / 5
7,870
715
6,217
8,519
7,305
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

13
2 / 1 / 3
7,185
653
4,061
4,773
2,512
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Martichoras
duduMeiaNove
Martichoras
12
6 / 0 / 2
7,041
640
6,437
7,783
3,035
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
9
1 / 4 / 3
5,263
478
3,097
6,641
1,876
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Mace

Mace

+10
Physical Power

9
0 / 3 / 2
5,064
460
3,247
8,467
2,653
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Nemesis
Lacalecita
Nemesis
10
1 / 2 / 4
5,650
514
6,504
10,429
4,093
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

9
0 / 5 / 1
4,971
452
4,092
8,883
3,452
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Janus
lFalco
Janus
10
6 / 6 / 0
6,309
574
5,721
7,222
2,058
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
18
20
Kills
8
8
Deaths
20
21
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Apollo
 
Apollo
1
4
3
0.63
L
0
3
2
0.33
W
Ne Zha
Harry45
Ne Zha
1
3
7
1.5
L
Nemesis
Lacalecita
Nemesis
1
2
4
1.5
W
Surtr
7
3
4
3
L
0
5
1
0.1
W
4
1
5
6.5
W
2
1
3
3.5
W
Martichoras
duduMeiaNove
Martichoras
6
0
2
7
L
Janus
lFalco
Janus
6
6
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,312
Damage
22,661
40,030
Taken
41,642
22,371
Mitigated
14,132
17,020
Healing
8,326
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
 
Apollo
3,097
1,492
0
1,141
6,641
1,876
144
1,779
4,862
0
23,738
L
3,247
1,473
0
1,745
8,467
2,653
0
546
7,921
0
27,832
W
Ne Zha
Harry45
Ne Zha
3,333
955
0
1,664
7,362
4,221
0
1,636
5,528
0
13,343
L
Nemesis
Lacalecita
Nemesis
6,504
3,347
0
3,080
10,429
4,093
0
1,944
8,485
0
37,987
W
Surtr
10,264
4,528
0
4,869
11,593
5,298
18
2,390
8,997
1,416
42,663
L
4,092
986
0
1,743
8,883
3,452
0
4,407
4,476
1,558
24,131
W
6,217
1,921
0
3,852
8,519
7,305
0
1,278
7,218
42,213
7,082
W
4,061
462
0
1,750
4,773
2,512
171
0
4,773
41,068
2,130
W
Martichoras
duduMeiaNove
Martichoras
6,437
2,410
0
4,885
7,783
3,035
0
826
6,883
0
45,531
L
Janus
lFalco
Janus
5,721
316
0
617
7,222
2,058
0
1,968
5,254
29,792
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,763
Gold Earned
27,257
345
Minions Killed
282
0
Camps Cleared
0
1,093,003
Distance Traveled
1,049,352
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
5,263
478
38
3
0
184,093
0
L
Ullr
5,064
460
55
5
0
199,422
0
W
Ne Zha
5,788
526
26
2
0
203,598
2
L
Nemesis
5,650
514
76
7
0
237,703
0
W
Surtr
6,879
625
68
6
0
269,180
0
L
Surtr
4,971
452
47
4
0
192,264
6
W
Ymir
7,870
715
92
8
0
195,138
0
W
Tiamat
7,185
653
88
8
0
229,357
4
W
Martichoras
7,041
640
71
6
0
195,730
0
L
Janus
6,309
574
66
6
0
235,870
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role