Player Matchup

Ix Chel
Ix Chel
 
Ix Chel
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Charybdis
Charybdis
 
Charybdis
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Xing Tian
Xing Tian
Mirrikh4
Xing Tian
Level 127
God Stats
2W - 3L
1,315 SR
Queue Stats
147W - 149L
1,440 Elo+
Party 1
Merlin
Merlin
Vyck
Merlin
Level 149
God Stats
1W - 0L
1,292 SR
Queue Stats
97W - 137L
1,418 Elo+
Party 2
The Morrigan
The Morrigan
theboys_eagle
The Morrigan
Level 159
God Stats
2W - 5L
1,437 SR
Queue Stats
128W - 157L
1,397 Elo+
Solo
Team Averages
Level 140
1,409 SR
1,451 Elo+

VS

Team Averages
Level 136
1,490 SR
1,476 Elo+
Anubis
Anubis
 
Anubis
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thoth
Thoth
Historian13
Thoth
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 25L
1,511 Elo+
Solo
Sylvanus
Sylvanus
KerberosDelSol
Sylvanus
Level 48
God Stats
1W - 1L
1,500 SR
Queue Stats
73W - 76L
1,448 Elo+
Solo
Pele
Pele
deprssion
Pele
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
98W - 123L
1,424 Elo+
Solo
Gilgamesh
Gilgamesh
ySupernova
Gilgamesh
Level 159
God Stats
1W - 1L
1,448 SR
Queue Stats
47W - 33L
1,497 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
 
Ix Chel
11
1 / 0 / 1
5,973
996
3,058
2,116
686
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charybdis
 
Charybdis
10
1 / 0 / 1
5,727
955
3,823
4,066
1,045
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Xing Tian
Mirrikh4
Xing Tian
11
0 / 0 / 3
6,199
1,033
1,575
8,794
3,879
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Merlin
Vyck
Merlin
10
1 / 1 / 2
5,673
946
2,987
2,624
764
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

The Morrigan
theboys_eagle
The Morrigan
10
0 / 1 / 2
5,549
925
2,536
2,700
888
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
11
0 / 2 / 2
5,513
919
2,707
2,095
823
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
1 / 0 / 1
5,927
988
6,583
4,356
1,360
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sylvanus
11
0 / 0 / 1
5,699
950
1,592
5,375
4,235
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Pele
5
0 / 0 / 0
4,504
751
0
0
0
Gilgamesh
ySupernova
Gilgamesh
10
1 / 1 / 0
5,352
892
3,390
4,892
3,955
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
6
3
Kills
2
2
Deaths
3
9
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Ix Chel
 
Ix Chel
1
0
1
1.5
W
Charybdis
 
Charybdis
1
0
1
1.5
L
Anubis
 
Anubis
0
2
2
0.5
L
1
0
1
1.5
L
Sylvanus
0
0
1
0.5
W
Xing Tian
Mirrikh4
Xing Tian
0
0
3
1.5
W
Merlin
Vyck
Merlin
1
1
2
2
L
Pele
0
0
0
0
W
The Morrigan
theboys_eagle
The Morrigan
0
1
2
1
L
Gilgamesh
ySupernova
Gilgamesh
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,979
Damage
14,272
20,300
Taken
16,718
7,262
Mitigated
10,373
12,332
Healing
8,915
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ix Chel
 
Ix Chel
3,058
252
3,733
1,308
2,116
686
0
1,400
683
9,373
0
W
Charybdis
 
Charybdis
3,823
1,070
337
1,263
4,066
1,045
0
2,068
1,920
0
13,670
L
Anubis
 
Anubis
2,707
50
553
149
2,095
823
0
1,088
1,007
11,940
347
L
6,583
90
710
1,940
4,356
1,360
0
2,954
1,402
16,343
0
L
Sylvanus
1,592
283
1,756
2,498
5,375
4,235
0
3,614
1,761
4,482
0
W
Xing Tian
Mirrikh4
Xing Tian
1,575
75
722
3,989
8,794
3,879
0
4,060
4,555
6,057
0
W
Merlin
Vyck
Merlin
2,987
0
423
364
2,624
764
0
1,742
845
8,347
0
L
Pele
0
0
0
0
0
0
0
0
0
0
0
W
The Morrigan
theboys_eagle
The Morrigan
2,536
220
98
95
2,700
888
0
1,474
1,153
5,853
557
L
Gilgamesh
ySupernova
Gilgamesh
3,390
548
559
750
4,892
3,955
0
2,336
2,556
0
6,607

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,121
Gold Earned
26,995
83
Minions Killed
59
0
Camps Cleared
0
583,870
Distance Traveled
443,270
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ix Chel
5,973
996
20
3
0
128,938
0
W
Charybdis
5,727
955
20
3
0
97,473
0
L
Anubis
5,513
919
23
4
0
115,348
0
L
Thoth
5,927
988
22
4
0
123,376
0
L
Sylvanus
5,699
950
3
1
0
101,523
0
W
Xing Tian
6,199
1,033
13
2
0
137,898
0
W
Merlin
5,673
946
12
2
0
115,742
0
L
Pele
4,504
751
0
0
0
0
0
W
The Morrigan
5,549
925
18
3
0
103,819
0
L
Gilgamesh
5,352
892
11
2
0
103,023
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role