Player Matchup

Geb
Geb
NoahB1217
Geb
Level 85
God Stats
0W - 1L
1,724 SR
Queue Stats
5W - 7L
1,271 Elo+
Party 1
Kukulkan
Kukulkan
xX 1Tz HP Xx
Kukulkan
Level 122
God Stats
0W - 1L
1,466 SR
Queue Stats
9W - 9L
1,271 Elo+
Party 1
Lancelot
Lancelot
xX iTz AI3E Xx
Lancelot
Level 79
God Stats
0W - 1L
1,250 SR
Queue Stats
1W - 5L
1,276 Elo+
Party 1
Team Averages
Level 95
1,480 SR
1,273 Elo+

VS

Team Averages
Level 56
1,488 SR
1,324 Elo+
Jormungandr
Jormungandr
N1G_FELON
Jormungandr
Level 22
God Stats
4W - 7L
1,281 SR
Queue Stats
39W - 57L
1,109 Elo+
Party 2
Ishtar
Ishtar
REIGNGTR
Ishtar
Level 57
God Stats
13W - 6L
1,683 SR
Queue Stats
87W - 44L
1,598 Elo+
Solo
Aphrodite
Aphrodite
SleeplessG4MiNG
Aphrodite
Level 90
God Stats
1W - 1L
1,500 SR
Queue Stats
74W - 88L
1,265 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 5 / 2
8,129
677
6,480
14,063
11,869
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Kukulkan
xX 1Tz HP Xx
Kukulkan
14
4 / 5 / 1
9,773
814
12,248
9,280
3,648
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Lancelot
14
0 / 7 / 4
8,947
746
5,761
12,447
8,082
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
N1G_FELON
Jormungandr
16
1 / 2 / 14
9,639
803
6,289
10,373
8,329
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Earring

Mystical Earring

+15
Mp 5

Ishtar
REIGNGTR
Ishtar
17
13 / 2 / 2
11,673
973
15,653
11,044
4,386
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Aphrodite
SleeplessG4MiNG
Aphrodite
16
2 / 1 / 13
9,800
817
5,077
8,976
3,981
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
45
4
Kills
16
17
Deaths
5
7
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
N1G_FELON
Jormungandr
1
2
14
4
L
0
5
2
0.2
W
Ishtar
REIGNGTR
Ishtar
13
2
2
7
W
Aphrodite
SleeplessG4MiNG
Aphrodite
2
1
13
8.5
L
Kukulkan
xX 1Tz HP Xx
Kukulkan
4
5
1
0.9
L
Lancelot
0
7
4
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,489
Damage
27,019
35,790
Taken
30,393
23,599
Mitigated
16,696
2,808
Healing
17,425
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
N1G_FELON
Jormungandr
6,289
1,059
358
1,525
10,373
8,329
139
6,483
3,126
27,984
1,865
L
6,480
480
273
632
14,063
11,869
0
4,013
10,050
19,544
0
W
Ishtar
REIGNGTR
Ishtar
15,653
9,632
0
2,953
11,044
4,386
2,935
5,751
4,979
0
40,571
W
Aphrodite
SleeplessG4MiNG
Aphrodite
5,077
337
6,575
6,014
8,976
3,981
652
5,018
3,510
22,685
292
L
Kukulkan
xX 1Tz HP Xx
Kukulkan
12,248
531
0
270
9,280
3,648
0
3,646
5,623
30,066
0
L
Lancelot
5,761
790
0
1,633
12,447
8,082
0
3,365
9,064
0
26,442

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,849
Gold Earned
31,112
106
Minions Killed
143
0
Camps Cleared
0
622,213
Distance Traveled
598,073
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
9,639
803
39
3
0
178,778
0
L
Geb
8,129
677
14
1
0
204,789
0
W
Ishtar
11,673
973
53
4
0
201,086
3
W
Aphrodite
9,800
817
51
4
0
218,209
0
L
Kukulkan
9,773
814
58
5
0
196,158
0
L
Lancelot
8,947
746
34
3
0
221,266
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role