Player Matchup

Medusa
Medusa
PESADELO6656
Medusa
Level 144
God Stats
129W - 141L
1,470 SR
Queue Stats
337W - 356L
1,394 Elo+
Solo
Athena
Athena
WeatherFang
Athena
Level 143
God Stats
10W - 11L
1,367 SR
Queue Stats
576W - 488L
1,566 Elo+
Party 1
Nu Wa
Nu Wa
unamused0101
Nu Wa
Level 146
God Stats
5W - 4L
1,679 SR
Queue Stats
311W - 321L
1,555 Elo+
Party 1
Team Averages
Level 144
1,505 SR
1,505 Elo+

VS

Team Averages
Level 142
1,570 SR
1,550 Elo+
Khepri
Khepri
ShastaMkNASTy69
Khepri
Level 157
God Stats
2W - 1L
1,560 SR
Queue Stats
16W - 16L
1,559 Elo+
Party 2
Nox
Nox
Steele1373
Nox
Level 125
God Stats
5W - 3L
1,415 SR
Queue Stats
27W - 30L
1,526 Elo+
Party 2
Nut
Nut
TrumpsBabyHandz
Nut
Level 143
God Stats
2W - 1L
1,735 SR
Queue Stats
19W - 18L
1,565 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
14
5 / 2 / 6
9,797
891
9,130
6,348
2,249
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Duality

Duality

+55
Physical Power
+15%
Attack Speed

PASSIVE - Once every 3s, your next Basic Attack will deal an additional 25% damage as Physical Ability damage. This damage can trigger ability item effects.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Athena
14
5 / 3 / 6
9,226
839
4,847
11,037
11,038
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
6 / 2 / 9
10,317
938
17,518
7,728
2,467
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 4 / 3
9,122
829
4,898
14,718
13,556
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

13
2 / 7 / 3
8,431
766
7,326
11,077
3,504
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

12
1 / 5 / 3
8,159
742
3,926
10,240
2,716
Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
16
16
Kills
7
7
Deaths
16
21
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Medusa
5
2
6
4
L
4
4
3
1.38
L
2
7
3
0.5
L
1
5
3
0.5
W
Athena
5
3
6
2.67
W
6
2
9
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,495
Damage
16,150
25,113
Taken
36,035
15,754
Mitigated
19,776
2,341
Healing
3,307
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
9,130
4,589
0
221
6,348
2,249
819
3,983
2,164
0
25,253
L
4,898
266
0
1,158
14,718
13,556
0
7,955
6,715
10,740
0
L
7,326
490
0
1,722
11,077
3,504
0
7,390
3,687
27,332
0
L
3,926
1,774
0
427
10,240
2,716
0
6,327
3,913
0
21,598
W
Athena
4,847
1,358
0
125
11,037
11,038
64
4,685
5,873
15,905
1,363
W
17,518
7,507
0
1,995
7,728
2,467
920
2,758
4,701
33,859
630

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,340
Gold Earned
25,712
102
Minions Killed
77
0
Camps Cleared
0
599,902
Distance Traveled
594,649
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
9,797
891
41
4
0
198,280
2
L
Khepri
9,122
829
7
1
0
208,745
0
L
Nox
8,431
766
40
4
0
188,967
0
L
Nut
8,159
742
30
3
0
196,937
0
W
Athena
9,226
839
20
2
0
208,026
2
W
Nu Wa
10,317
938
41
4
0
193,596
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role