Player Matchup

Horus
Horus
Coffeeez4closers
Horus
Level 108
God Stats
50W - 40L
1,568 SR
Queue Stats
141W - 144L
1,455 Elo+
Party 1
King Arthur
King Arthur
FallenSeven
King Arthur
Level 28
God Stats
5W - 12L
1,114 SR
Queue Stats
13W - 34L
1,231 Elo+
Party 1
Bacchus
Bacchus
Juanky18r
Bacchus
Level 109
God Stats
1W - 2L
1,599 SR
Queue Stats
98W - 100L
1,460 Elo+
Solo
Nu Wa
Nu Wa
REY D MAGNUS
Nu Wa
Level 211
God Stats
14W - 9L
1,589 SR
Queue Stats
251W - 250L
1,496 Elo+
Solo
Danzaburou
Danzaburou
Watatoskr
Danzaburou
Level 108
God Stats
36W - 24L
1,544 SR
Queue Stats
143W - 148L
1,455 Elo+
Party 1
Team Averages
Level 113
1,483 SR
1,420 Elo+

VS

Team Averages
Level 120
1,561 SR
1,482 Elo+
Loki
Loki
 
Loki
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
Monarchius
Medusa
Level 102
God Stats
8W - 4L
1,643 SR
Queue Stats
12W - 9L
1,465 Elo+
Party 2
Hercules
Hercules
WellDiegoH
Hercules
Level 129
God Stats
4W - 3L
1,666 SR
Queue Stats
405W - 404L
1,554 Elo+
Solo
Chang'e
Chang'e
kodman19
Chang'e
Level 125
God Stats
7W - 5L
1,516 SR
Queue Stats
91W - 104L
1,426 Elo+
Solo
Xing Tian
Xing Tian
notbilx
Xing Tian
Level 105
God Stats
2W - 2L
1,483 SR
Queue Stats
12W - 9L
1,465 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 3 / 1
5,832
486
2,591
13,405
5,693
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

King Arthur
FallenSeven
King Arthur
10
1 / 5 / 0
5,773
481
3,097
10,864
4,186
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Bacchus
Juanky18r
Bacchus
10
1 / 0 / 0
5,636
470
3,775
7,989
4,297
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
0 / 4 / 1
5,874
490
5,965
6,628
1,810
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
Watatoskr
Danzaburou
10
0 / 2 / 0
5,984
499
2,962
6,300
1,718
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
11
3 / 2 / 1
6,419
535
2,844
9,187
2,559
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Mace

Heavy Mace

+30
Physical Power

Medusa
Monarchius
Medusa
13
3 / 1 / 3
7,237
603
10,096
5,823
1,785
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hercules
WellDiegoH
Hercules
13
4 / 1 / 4
8,428
702
7,878
8,952
6,519
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chang'e
kodman19
Chang'e
14
4 / 0 / 2
7,954
663
6,483
7,394
2,422
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xing Tian
notbilx
Xing Tian
10
0 / 0 / 3
6,186
516
2,741
7,551
3,554
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
27
2
Kills
14
14
Deaths
4
2
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
3
2
1
1.75
L
0
3
1
0.17
L
King Arthur
FallenSeven
King Arthur
1
5
0
0.2
L
Bacchus
Juanky18r
Bacchus
1
0
0
1
W
Medusa
Monarchius
Medusa
3
1
3
4.5
L
0
4
1
0.13
L
Danzaburou
Watatoskr
Danzaburou
0
2
0
0
W
Hercules
WellDiegoH
Hercules
4
1
4
6
W
Chang'e
kodman19
Chang'e
4
0
2
5
W
Xing Tian
notbilx
Xing Tian
0
0
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,390
Damage
30,042
45,186
Taken
38,907
17,704
Mitigated
16,839
14,719
Healing
17,767
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
2,844
1,076
0
4,277
9,187
2,559
0
1,444
7,743
0
35,267
L
2,591
1,245
2,920
5,096
13,405
5,693
0
2,728
10,634
0
17,181
L
King Arthur
FallenSeven
King Arthur
3,097
203
0
1,230
10,864
4,186
0
1,224
9,191
0
21,349
L
Bacchus
Juanky18r
Bacchus
3,775
714
0
4,218
7,989
4,297
82
1,150
6,763
31,679
1,108
W
Medusa
Monarchius
Medusa
10,096
2,731
0
1,210
5,823
1,785
0
1,372
4,451
0
64,501
L
5,965
915
0
983
6,628
1,810
0
3,619
3,009
42,558
0
L
Danzaburou
Watatoskr
Danzaburou
2,962
361
0
272
6,300
1,718
0
444
5,856
0
40,015
W
Hercules
WellDiegoH
Hercules
7,878
2,405
0
5,086
8,952
6,519
155
2,029
6,923
0
60,469
W
Chang'e
kodman19
Chang'e
6,483
503
1,280
4,568
7,394
2,422
0
3,494
3,900
63,568
3,217
W
Xing Tian
notbilx
Xing Tian
2,741
176
0
1,346
7,551
3,554
436
1,212
6,339
22,458
507

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,099
Gold Earned
36,224
262
Minions Killed
422
0
Camps Cleared
0
1,159,727
Distance Traveled
1,198,203
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
6,419
535
69
6
0
244,081
4
L
Horus
5,832
486
29
2
0
243,127
7
L
King Arthur
5,773
481
30
3
0
225,536
0
L
Bacchus
5,636
470
59
5
0
245,762
0
W
Medusa
7,237
603
88
7
0
236,095
0
L
Nu Wa
5,874
490
64
5
0
230,249
0
L
Danzaburou
5,984
499
80
7
0
215,053
2
W
Hercules
8,428
702
100
8
0
231,552
0
W
Chang'e
7,954
663
127
11
0
245,126
0
W
Xing Tian
6,186
516
38
3
0
241,349
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role