Player Matchup

Zeus
Zeus
Dark Kerze
Zeus
Level 88
God Stats
3W - 0L
1,782 SR
Queue Stats
125W - 125L
1,476 Elo+
Solo
Xing Tian
Xing Tian
Madnezzz666
Xing Tian
Level 48
God Stats
5W - 3L
1,571 SR
Queue Stats
170W - 201L
1,420 Elo+
Party 1
Hachiman
Hachiman
SqualidWarrior0
Hachiman
Level 135
God Stats
1W - 1L
1,500 SR
Queue Stats
85W - 83L
1,563 Elo+
Solo
Raijin
Raijin
ZeroStriker_X
Raijin
Level 149
God Stats
2W - 0L
1,685 SR
Queue Stats
240W - 275L
1,472 Elo+
Party 1
Zhong Kui
Zhong Kui
thejantasy
Zhong Kui
Level 151
God Stats
11W - 4L
1,564 SR
Queue Stats
452W - 456L
1,472 Elo+
Solo
Team Averages
Level 114
1,620 SR
1,481 Elo+

VS

Team Averages
Level 102
1,382 SR
1,511 Elo+
Loki
Loki
BeezleBub669
Loki
Level 102
God Stats
0W - 3L
1,294 SR
Queue Stats
210W - 228L
1,501 Elo+
Party 2
Kuzenbo
Kuzenbo
HighVoltageX
Kuzenbo
Level 69
God Stats
1W - 2L
1,744 SR
Queue Stats
88W - 75L
1,553 Elo+
Party 2
Sol
Sol
Jim_BeamApple
Sol
Level 65
God Stats
5W - 10L
1,326 SR
Queue Stats
237W - 263L
1,498 Elo+
Party 2
Agni
Agni
Stay_Lyftd405
Agni
Level 134
God Stats
0W - 3L
1,141 SR
Queue Stats
88W - 101L
1,464 Elo+
Solo
Merlin
Merlin
chrispozos
Merlin
Level 142
God Stats
5W - 8L
1,406 SR
Queue Stats
422W - 432L
1,539 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
7 / 1 / 15
10,723
894
10,638
9,386
3,655
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Xing Tian
Madnezzz666
Xing Tian
16
1 / 4 / 16
9,640
803
7,590
21,789
12,998
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hachiman
16
3 / 5 / 19
10,027
836
8,263
12,540
4,910
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hidden Dagger

Hidden Dagger

+15
Physical Power

18
8 / 4 / 17
11,079
923
14,442
9,528
3,859
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Zhong Kui
thejantasy
Zhong Kui
19
12 / 4 / 13
12,360
1,030
15,822
17,096
15,861
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 5 / 9
10,471
873
10,897
11,623
4,696
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kuzenbo
HighVoltageX
Kuzenbo
15
0 / 7 / 12
8,658
722
10,088
17,353
28,432
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

16
1 / 6 / 12
9,119
760
13,257
10,637
4,414
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
4 / 4 / 5
9,823
819
11,626
9,699
6,853
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Merlin
chrispozos
Merlin
14
5 / 9 / 5
9,121
760
13,116
12,418
4,691
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

111
Kill Participation
60
31
Kills
17
18
Deaths
31
80
Assists
43
Player
Kills
Deaths
Assists
KDA
L
7
5
9
2.3
W
7
1
15
14.5
L
Kuzenbo
HighVoltageX
Kuzenbo
0
7
12
0.86
L
1
6
12
1.17
W
Xing Tian
Madnezzz666
Xing Tian
1
4
16
2.25
W
Hachiman
3
5
19
2.5
L
4
4
5
1.63
W
8
4
17
4.13
L
Merlin
chrispozos
Merlin
5
9
5
0.83
W
Zhong Kui
thejantasy
Zhong Kui
12
4
13
4.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,755
Damage
58,984
70,339
Taken
61,730
41,283
Mitigated
49,086
27,814
Healing
11,187
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,897
1,345
2,679
1,531
11,623
4,696
0
9,389
2,234
0
18,765
W
10,638
1,467
1,860
2,076
9,386
3,655
744
6,658
2,502
29,427
0
L
Kuzenbo
HighVoltageX
Kuzenbo
10,088
3,713
2,274
1,727
17,353
28,432
0
11,608
5,745
14,710
714
L
13,257
1,917
30
955
10,637
4,414
0
9,186
1,451
23,329
0
W
Xing Tian
Madnezzz666
Xing Tian
7,590
919
1,506
7,467
21,789
12,998
481
14,098
7,287
11,637
2,474
W
Hachiman
8,263
4,742
1,770
4,164
12,540
4,910
2,307
8,078
4,262
0
21,281
L
11,626
878
585
1,145
9,699
6,853
0
7,061
2,638
20,465
0
W
14,442
1,012
829
1,905
9,528
3,859
1,095
5,801
3,635
36,069
512
L
Merlin
chrispozos
Merlin
13,116
1,409
15
246
12,418
4,691
0
10,078
2,340
25,881
656
W
Zhong Kui
thejantasy
Zhong Kui
15,822
1,034
1,349
4,888
17,096
15,861
3,188
11,506
5,176
28,751
1,395

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,829
Gold Earned
47,192
149
Minions Killed
110
0
Camps Cleared
0
1,053,916
Distance Traveled
981,528
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
10,471
873
8
1
0
211,283
0
W
Zeus
10,723
894
27
2
0
219,898
0
L
Kuzenbo
8,658
722
6
1
0
214,009
0
L
Sol
9,119
760
46
4
0
190,333
0
W
Xing Tian
9,640
803
9
1
0
223,474
0
W
Hachiman
10,027
836
19
2
0
191,983
0
L
Agni
9,823
819
25
2
0
196,619
0
W
Raijin
11,079
923
51
4
0
208,438
0
L
Merlin
9,121
760
25
2
0
169,284
0
W
Zhong Kui
12,360
1,030
43
4
0
210,123
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role