Player Matchup

Sobek
Sobek
FER-19_80
Sobek
Level 166
God Stats
1W - 4L
1,568 SR
Queue Stats
7W - 13L
1,338 Elo+
Party 2
Chaac
Chaac
XxluisferxX
Chaac
Level 145
God Stats
0W - 1L
1,945 SR
Queue Stats
5W - 12L
1,338 Elo+
Party 2
Ix Chel
Ix Chel
a00b0so0l00ut
Ix Chel
Level 45
God Stats
32W - 24L
1,652 SR
Queue Stats
83W - 89L
1,525 Elo+
Party 1
Chernobog
Chernobog
ferrisrafraw
Chernobog
Level 115
God Stats
4W - 8L
1,400 SR
Queue Stats
149W - 156L
1,434 Elo+
Solo
Thor
Thor
РАКАЛДОС
Thor
Level 27
God Stats
4W - 2L
1,850 SR
Queue Stats
62W - 60L
1,554 Elo+
Party 1
Team Averages
Level 100
1,683 SR
1,437 Elo+

VS

Team Averages
Level 110
1,552 SR
1,477 Elo+
Mulan
Mulan
 
Mulan
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
EBTMickeys
Charybdis
Level 96
God Stats
15W - 10L
1,597 SR
Queue Stats
432W - 414L
1,457 Elo+
Party 3
Baron Samedi
Baron Samedi
EBTNorman
Baron Samedi
Level 103
God Stats
34W - 29L
1,638 SR
Queue Stats
590W - 555L
1,473 Elo+
Party 3
Maman Brigitte
Maman Brigitte
YOU_SOLED_BY_RN
Maman Brigitte
Level 65
God Stats
3W - 2L
1,518 SR
Queue Stats
188W - 181L
1,540 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
smokesignals6
Morgan Le Fay
Level 199
God Stats
18W - 15L
1,507 SR
Queue Stats
407W - 395L
1,417 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
FER-19_80
Sobek
10
0 / 3 / 4
6,196
443
4,702
13,549
8,567
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

12
3 / 3 / 1
7,808
558
10,487
17,327
14,716
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Ix Chel
12
2 / 7 / 3
7,050
504
8,925
12,600
3,411
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Chernobog
ferrisrafraw
Chernobog
12
3 / 5 / 0
7,325
523
4,805
11,851
3,964
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
3 / 7 / 2
7,288
521
7,596
14,470
4,786
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
13
2 / 3 / 0
8,046
575
9,392
13,698
6,531
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Charybdis
EBTMickeys
Charybdis
15
8 / 3 / 1
8,647
618
11,225
8,987
2,933
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Baron Samedi
EBTNorman
Baron Samedi
13
4 / 0 / 11
8,245
589
10,404
9,764
7,758
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Maman Brigitte
YOU_SOLED_BY_RN
Maman Brigitte
14
3 / 4 / 7
7,951
568
6,296
11,677
3,729
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Morgan Le Fay
smokesignals6
Morgan Le Fay
14
8 / 3 / 7
8,959
640
12,507
9,660
2,577
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
51
11
Kills
25
25
Deaths
13
10
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Mulan
 
Mulan
2
3
0
0.67
W
Charybdis
EBTMickeys
Charybdis
8
3
1
2.83
W
Baron Samedi
EBTNorman
Baron Samedi
4
0
11
9.5
L
Sobek
FER-19_80
Sobek
0
3
4
0.67
L
3
3
1
1.17
W
Maman Brigitte
YOU_SOLED_BY_RN
Maman Brigitte
3
4
7
1.63
L
Ix Chel
2
7
3
0.5
L
Chernobog
ferrisrafraw
Chernobog
3
5
0
0.6
W
Morgan Le Fay
smokesignals6
Morgan Le Fay
8
3
7
3.83
L
3
7
2
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,515
Damage
49,824
69,797
Taken
53,786
35,444
Mitigated
23,528
23,391
Healing
19,684
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
 
Mulan
9,392
2,729
0
5,389
13,698
6,531
104
1,833
10,958
0
54,531
W
Charybdis
EBTMickeys
Charybdis
11,225
6,202
0
3,658
8,987
2,933
280
1,714
6,968
0
59,987
W
Baron Samedi
EBTNorman
Baron Samedi
10,404
1,504
378
2,892
9,764
7,758
649
2,645
6,756
45,281
807
L
Sobek
FER-19_80
Sobek
4,702
200
273
4,938
13,549
8,567
0
4,360
9,189
16,782
1,080
L
10,487
3,147
168
8,616
17,327
14,716
0
4,258
13,069
0
48,502
W
Maman Brigitte
YOU_SOLED_BY_RN
Maman Brigitte
6,296
459
0
4,842
11,677
3,729
0
1,887
9,469
48,643
570
L
Ix Chel
8,925
1,178
669
3,068
12,600
3,411
0
8,761
3,839
42,611
0
L
Chernobog
ferrisrafraw
Chernobog
4,805
2,276
159
3,791
11,851
3,964
932
3,373
8,478
0
48,241
W
Morgan Le Fay
smokesignals6
Morgan Le Fay
12,507
1,357
0
2,525
9,660
2,577
330
3,847
5,393
46,031
496
L
7,596
2,164
0
1,709
14,470
4,786
0
8,255
6,215
0
49,230

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,667
Gold Earned
41,848
340
Minions Killed
405
0
Camps Cleared
0
1,341,565
Distance Traveled
1,389,337
3
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
8,046
575
102
7
0
250,238
3
W
Charybdis
8,647
618
99
7
0
278,281
4
W
Baron Samedi
8,245
589
63
5
0
251,227
0
L
Sobek
6,196
443
29
2
0
290,326
1
L
Chaac
7,808
558
89
6
0
284,478
0
W
Maman Brigitte
7,951
568
79
6
0
319,242
0
L
Ix Chel
7,050
504
62
4
0
270,899
0
L
Chernobog
7,325
523
82
6
0
233,218
2
W
Morgan Le Fay
8,959
640
62
4
0
290,349
5
L
Thor
7,288
521
78
6
0
262,644
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role