Player Matchup

Hercules
Hercules
Leogolas3
Hercules
Level 43
God Stats
1W - 2L
1,785 SR
Queue Stats
61W - 77L
1,479 Elo+
Party 1
Jormungandr
Jormungandr
Luis_Henrique213
Jormungandr
Level 107
God Stats
12W - 8L
1,644 SR
Queue Stats
278W - 327L
1,478 Elo+
Party 1
The Morrigan
The Morrigan
Rhemis
The Morrigan
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
76W - 81L
1,490 Elo+
Solo
Neith
Neith
hinricu
Neith
Level 49
God Stats
8W - 5L
1,615 SR
Queue Stats
92W - 108L
1,499 Elo+
Party 1
Atlas
Atlas
yPedroH-_
Atlas
Level 129
God Stats
8W - 6L
1,747 SR
Queue Stats
46W - 46L
1,547 Elo+
Party 1
Team Averages
Level 90
1,658 SR
1,498 Elo+

VS

Team Averages
Level 155
1,567 SR
1,530 Elo+
Achilles
Achilles
Hashiyro
Achilles
Level 142
God Stats
12W - 9L
1,555 SR
Queue Stats
645W - 720L
1,535 Elo+
Solo
Charybdis
Charybdis
HiTiSoS
Charybdis
Level 156
God Stats
22W - 15L
1,599 SR
Queue Stats
89W - 65L
1,576 Elo+
Party 2
Geb
Geb
I_Caraxes_I
Geb
Level 170
God Stats
6W - 2L
1,773 SR
Queue Stats
346W - 334L
1,473 Elo+
Solo
Loki
Loki
cronerk
Loki
Level 148
God Stats
3W - 3L
1,429 SR
Queue Stats
213W - 216L
1,473 Elo+
Solo
Anubis
Anubis
lFalco
Anubis
Level 157
God Stats
2W - 2L
1,481 SR
Queue Stats
491W - 365L
1,595 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Leogolas3
Hercules
13
1 / 4 / 0
8,205
547
8,954
14,863
12,485
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Jormungandr
Luis_Henrique213
Jormungandr
12
1 / 3 / 1
6,794
453
4,662
14,607
5,885
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magic Focus

Magic Focus

+20
Magical Power

The Morrigan
Rhemis
The Morrigan
11
0 / 8 / 0
6,531
435
6,531
8,970
2,069
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
hinricu
Neith
13
1 / 5 / 3
7,365
491
9,267
11,583
3,380
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Atlas
yPedroH-_
Atlas
11
2 / 4 / 1
6,917
461
6,821
14,913
10,267
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Hashiyro
Achilles
15
4 / 1 / 2
8,741
583
11,338
17,274
15,219
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Charybdis
HiTiSoS
Charybdis
15
6 / 4 / 2
9,019
601
10,835
12,987
4,310
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

14
0 / 0 / 12
7,383
492
6,328
10,108
7,488
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Loki
cronerk
Loki
16
4 / 0 / 6
8,562
571
9,918
10,390
3,353
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Anubis
lFalco
Anubis
16
10 / 0 / 3
9,417
628
12,645
8,561
3,716
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
49
5
Kills
24
24
Deaths
5
5
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Achilles
Hashiyro
Achilles
4
1
2
5
W
Charybdis
HiTiSoS
Charybdis
6
4
2
1.75
W
0
0
12
6
L
Hercules
Leogolas3
Hercules
1
4
0
0.25
L
Jormungandr
Luis_Henrique213
Jormungandr
1
3
1
0.5
L
The Morrigan
Rhemis
The Morrigan
0
8
0
0
W
Loki
cronerk
Loki
4
0
6
7
L
Neith
hinricu
Neith
1
5
3
0.5
W
Anubis
lFalco
Anubis
10
0
3
11.5
L
Atlas
yPedroH-_
Atlas
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,235
Damage
51,064
64,936
Taken
59,320
34,086
Mitigated
34,086
15,427
Healing
25,703
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
Hashiyro
Achilles
11,338
2,490
0
5,394
17,274
15,219
0
2,946
13,483
1,834
54,797
W
Charybdis
HiTiSoS
Charybdis
10,835
6,062
0
4,677
12,987
4,310
916
1,864
11,123
0
62,821
W
6,328
903
0
2,941
10,108
7,488
0
4,720
5,346
30,695
0
L
Hercules
Leogolas3
Hercules
8,954
2,668
0
5,543
14,863
12,485
0
2,540
12,323
0
58,824
L
Jormungandr
Luis_Henrique213
Jormungandr
4,662
696
0
3,603
14,607
5,885
0
5,722
8,885
41,430
670
L
The Morrigan
Rhemis
The Morrigan
6,531
797
0
1,364
8,970
2,069
0
5,163
3,730
41,866
448
W
Loki
cronerk
Loki
9,918
3,070
0
6,272
10,390
3,353
0
3,613
6,735
0
79,358
L
Neith
hinricu
Neith
9,267
3,362
0
2,418
11,583
3,380
12
771
10,812
0
58,612
W
Anubis
lFalco
Anubis
12,645
274
0
6,419
8,561
3,716
260
4,369
4,192
87,222
2,111
L
Atlas
yPedroH-_
Atlas
6,821
1,927
0
2,499
14,913
10,267
0
5,360
9,553
21,321
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,812
Gold Earned
43,122
399
Minions Killed
459
0
Camps Cleared
0
1,419,794
Distance Traveled
1,595,117
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
8,741
583
84
6
0
324,004
2
W
Charybdis
9,019
601
103
7
0
288,105
2
W
Geb
7,383
492
32
2
0
311,068
5
L
Hercules
8,205
547
124
8
0
292,487
0
L
Jormungandr
6,794
453
84
6
0
313,109
0
L
The Morrigan
6,531
435
66
4
0
248,223
2
W
Loki
8,562
571
108
7
0
362,878
0
L
Neith
7,365
491
99
7
0
265,726
2
W
Anubis
9,417
628
132
9
0
309,062
1
L
Atlas
6,917
461
26
2
0
300,249
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role