Player Matchup

Mercury
Mercury
DonRetreteGomez
Mercury
Level 16
God Stats
0W - 5L
1,556 SR
Queue Stats
97W - 135L
1,524 Elo+
Party 1
Poseidon
Poseidon
Goloso-_-sabroso
Poseidon
Level 102
God Stats
3W - 5L
1,500 SR
Queue Stats
273W - 304L
1,401 Elo+
Party 1
Ymir
Ymir
imreallybadguys
Ymir
Level 47
God Stats
69W - 74L
1,429 SR
Queue Stats
200W - 199L
1,449 Elo+
Solo
Izanami
Izanami
luigi8781
Izanami
Level 65
God Stats
0W - 2L
1,287 SR
Queue Stats
23W - 21L
1,480 Elo+
Solo
Sol
Sol
offbeat-cup24
Sol
Level 96
God Stats
512W - 470L
1,478 SR
Queue Stats
514W - 476L
1,427 Elo+
Solo
Team Averages
Level 65
1,450 SR
1,456 Elo+

VS

Team Averages
Level 107
1,515 SR
1,407 Elo+
King Arthur
King Arthur
S3NDER
King Arthur
Level 157
God Stats
1W - 1L
1,500 SR
Queue Stats
128W - 113L
1,486 Elo+
Party 2
Mulan
Mulan
TKNdarcskorpion
Mulan
Level 65
God Stats
11W - 12L
1,334 SR
Queue Stats
211W - 201L
1,488 Elo+
Solo
Nu Wa
Nu Wa
akaLucasLee
Nu Wa
Level 123
God Stats
2W - 1L
1,333 SR
Queue Stats
205W - 193L
1,411 Elo+
Solo
Neith
Neith
senseythekiller
Neith
Level 126
God Stats
6W - 2L
1,616 SR
Queue Stats
108W - 97L
1,507 Elo+
Party 2
Loki
Loki
waldersasuke
Loki
Level 66
God Stats
2W - 1L
1,791 SR
Queue Stats
5W - 10L
1,142 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 4 / 4
6,943
579
5,486
10,043
3,548
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

12
5 / 3 / 1
7,390
616
5,775
6,613
2,171
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
0 / 4 / 4
5,937
495
5,293
11,650
8,292
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Izanami
luigi8781
Izanami
9
0 / 9 / 4
5,493
458
4,285
11,005
3,096
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

13
6 / 4 / 0
7,948
662
10,531
13,830
3,959
Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
S3NDER
King Arthur
12
8 / 2 / 7
7,647
637
9,802
14,359
10,343
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

11
1 / 6 / 2
6,640
553
5,935
13,583
10,148
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

12
1 / 3 / 6
6,469
539
5,040
6,520
1,812
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

12
8 / 2 / 4
8,036
670
11,088
5,784
1,830
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
4 / 2 / 3
7,165
597
3,104
8,921
2,600
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
44
15
Kills
22
24
Deaths
15
13
Assists
22
Player
Kills
Deaths
Assists
KDA
L
4
4
4
1.5
L
5
3
1
1.83
W
King Arthur
S3NDER
King Arthur
8
2
7
5.75
W
1
6
2
0.33
W
1
3
6
1.33
L
0
4
4
0.5
L
Izanami
luigi8781
Izanami
0
9
4
0.22
L
6
4
0
1.5
W
8
2
4
5
W
4
2
3
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,370
Damage
34,969
53,141
Taken
49,167
21,066
Mitigated
26,733
13,326
Healing
8,494
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,486
1,410
0
1,356
10,043
3,548
0
1,617
8,426
0
35,782
L
5,775
568
0
415
6,613
2,171
744
1,043
5,570
54,626
1,146
W
King Arthur
S3NDER
King Arthur
9,802
1,590
0
1,000
14,359
10,343
26
5,415
8,944
0
31,834
W
5,935
649
0
1,829
13,583
10,148
0
8,657
4,926
0
33,419
W
5,040
750
0
386
6,520
1,812
0
3,593
2,927
41,676
0
L
5,293
2,122
0
2,754
11,650
8,292
125
871
10,779
13,168
0
L
Izanami
luigi8781
Izanami
4,285
2,883
0
1,469
11,005
3,096
100
743
10,262
0
31,083
L
10,531
6,092
0
7,332
13,830
3,959
3,068
766
13,064
51,131
2,106
W
11,088
5,142
0
1,452
5,784
1,830
503
1,876
3,908
0
52,454
W
3,104
806
0
3,827
8,921
2,600
0
2,553
6,368
0
37,234

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,711
Gold Earned
35,957
309
Minions Killed
315
0
Camps Cleared
0
1,218,981
Distance Traveled
1,167,118
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
6,943
579
53
4
0
297,816
0
L
Poseidon
7,390
616
110
9
0
254,250
2
W
King Arthur
7,647
637
30
3
0
246,298
0
W
Mulan
6,640
553
51
4
0
219,558
0
W
Nu Wa
6,469
539
67
6
0
220,656
2
L
Ymir
5,937
495
8
1
0
246,532
0
L
Izanami
5,493
458
56
5
0
218,721
0
L
Sol
7,948
662
82
7
0
201,662
0
W
Neith
8,036
670
91
8
0
215,576
0
W
Loki
7,165
597
76
6
0
265,030
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role