Player Matchup

Vamana
Vamana
VioletSkulls
Vamana
Level 83
God Stats
2W - 1L
1,540 SR
Queue Stats
311W - 288L
1,454 Elo+
Party 1
Janus
Janus
desdesire
Janus
Level 107
God Stats
8W - 0L
1,972 SR
Queue Stats
110W - 107L
1,430 Elo+
Solo
Merlin
Merlin
nanosloth69
Merlin
Level 40
God Stats
3W - 1L
1,543 SR
Queue Stats
58W - 48L
1,513 Elo+
Party 1
Raijin
Raijin
se8ek
Raijin
Level 109
God Stats
1W - 3L
1,142 SR
Queue Stats
221W - 306L
1,436 Elo+
Solo
Discordia
Discordia
xCarlypso
Discordia
Level 67
God Stats
13W - 18L
1,434 SR
Queue Stats
275W - 302L
1,489 Elo+
Party 1
Team Averages
Level 81
1,526 SR
1,464 Elo+

VS

Team Averages
Level 120
1,549 SR
1,421 Elo+
Skadi
Skadi
ADN RaCiNG
Skadi
Level 111
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,314 Elo+
Solo
Chiron
Chiron
DarKnieve
Chiron
Level 142
God Stats
6W - 4L
1,758 SR
Queue Stats
130W - 142L
1,435 Elo+
Solo
Nut
Nut
Vantori
Nut
Level 113
God Stats
3W - 2L
1,607 SR
Queue Stats
621W - 638L
1,463 Elo+
Party 2
Tsukuyomi
Tsukuyomi
gdgdgs234
Tsukuyomi
Level 76
God Stats
7W - 11L
1,382 SR
Queue Stats
191W - 192L
1,498 Elo+
Party 2
Bake Kujira
Bake Kujira
lgfrank001
Bake Kujira
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
482W - 494L
1,397 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
17
3 / 6 / 11
10,949
730
7,627
18,626
23,223
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Janus
desdesire
Janus
18
2 / 4 / 7
11,315
754
8,711
10,140
4,542
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Merlin
18
6 / 2 / 8
11,719
781
9,904
7,649
3,936
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Raijin
se8ek
Raijin
18
5 / 4 / 11
11,973
798
6,782
14,859
10,979
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Discordia
xCarlypso
Discordia
19
8 / 3 / 10
12,455
830
18,146
9,804
3,980
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
15
3 / 6 / 4
9,405
627
7,485
10,593
3,641
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Chiron
DarKnieve
Chiron
18
5 / 4 / 5
10,051
670
15,257
12,112
4,297
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Nut
20
4 / 5 / 6
10,953
730
7,749
11,921
4,263
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Tsukuyomi
gdgdgs234
Tsukuyomi
17
4 / 8 / 6
10,805
720
8,751
16,912
5,717
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bake Kujira
lgfrank001
Bake Kujira
6
0 / 1 / 0
7,002
467
381
1,544
1,098
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
37
24
Kills
16
19
Deaths
24
47
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Skadi
3
6
4
0.83
L
Chiron
DarKnieve
Chiron
5
4
5
1.88
L
Nut
4
5
6
1.4
W
Vamana
3
6
11
1.42
W
Janus
desdesire
Janus
2
4
7
1.38
L
Tsukuyomi
gdgdgs234
Tsukuyomi
4
8
6
0.88
L
Bake Kujira
lgfrank001
Bake Kujira
0
1
0
0
W
Merlin
6
2
8
5
W
Raijin
se8ek
Raijin
5
4
11
2.63
W
Discordia
xCarlypso
Discordia
8
3
10
4.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,170
Damage
39,623
61,078
Taken
53,082
46,660
Mitigated
19,016
12,298
Healing
11,442
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
7,485
2,286
441
897
10,593
3,641
0
7,794
2,625
0
15,260
L
Chiron
DarKnieve
Chiron
15,257
1,569
2,106
3,061
12,112
4,297
0
9,905
2,029
0
25,036
L
Nut
7,749
2,344
703
1,384
11,921
4,263
0
10,099
1,604
0
34,613
W
Vamana
7,627
3,935
718
1,810
18,626
23,223
897
0
18,626
0
13,747
W
Janus
desdesire
Janus
8,711
0
416
1,306
10,140
4,542
1,837
57
10,049
33,004
0
L
Tsukuyomi
gdgdgs234
Tsukuyomi
8,751
2,274
731
1,755
16,912
5,717
0
13,940
2,717
0
21,422
L
Bake Kujira
lgfrank001
Bake Kujira
381
124
111
253
1,544
1,098
0
1,168
342
858
0
W
Merlin
9,904
142
0
769
7,649
3,936
1,765
0
7,649
27,625
30
W
Raijin
se8ek
Raijin
6,782
731
848
3,715
14,859
10,979
219
238
14,569
25,186
873
W
Discordia
xCarlypso
Discordia
18,146
627
1,207
1,509
9,804
3,980
948
0
9,804
35,584
1,126

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,411
Gold Earned
48,216
182
Minions Killed
115
0
Camps Cleared
0
1,376,924
Distance Traveled
1,023,381
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
9,405
627
13
1
0
176,962
0
L
Chiron
10,051
670
20
1
0
292,549
0
L
Nut
10,953
730
56
4
0
248,261
0
W
Vamana
10,949
730
24
2
0
305,472
0
W
Janus
11,315
754
47
3
0
286,395
0
L
Tsukuyomi
10,805
720
24
2
0
264,803
0
L
Bake Kujira
7,002
467
2
0
0
40,806
0
W
Merlin
11,719
781
33
2
0
288,610
0
W
Raijin
11,973
798
41
3
0
228,567
0
W
Discordia
12,455
830
37
2
0
267,880
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role