Player Matchup

Izanami
Izanami
Platinum I
 
Izanami
Platinum I
Level 171
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Discordia
Discordia
Platinum II
 
Discordia
Platinum II
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ravana
Ravana
Platinum V
 
Ravana
Platinum V
Level 182
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Charon
Charon
Platinum IV
Zanattap
Charon
Platinum IV
Level 200
God Stats
0W - 1L
1,744 SR
Queue Stats
93W - 93L
1,938 MMR
Party 3
Bellona
Bellona
Platinum V
yKamikaz
Bellona
Platinum V
Level 129
God Stats
4W - 5L
1,563 SR
Queue Stats
297W - 299L
1,675 MMR
Solo
Team Averages
Platinum III
Platinum III
Average Tier
Level 168
1,561 SR
1,623 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 171
1,600 SR
1,816 MMR
Kali
Kali
Diamond IV
 
Kali
Diamond IV
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Hou Yi
Hou Yi
Gold V
DarKraXius
Hou Yi
Gold V
Level 168
God Stats
1W - 0L
1,721 SR
Queue Stats
12W - 9L
1,544 MMR
Party 2
Ymir
Ymir
Diamond IV
hukunamata
Ymir
Diamond IV
Level 138
God Stats
71W - 55L
1,633 SR
Queue Stats
697W - 700L
2,106 MMR
Solo
Vulcan
Vulcan
Platinum II
lFakeLove
Vulcan
Platinum II
Level 197
God Stats
3W - 2L
1,427 SR
Queue Stats
71W - 68L
2,111 MMR
Party 1
Jormungandr
Jormungandr
Gold I
ŋεℓℓiεℓ
Jormungandr
Gold I
Level 199
God Stats
1W - 0L
1,717 SR
Queue Stats
34W - 28L
1,819 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
8
3 / 3 / 1
5,462
607
3,034
4,726
1,464
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Discordia
 
Discordia
10
1 / 1 / 1
4,943
549
2,473
4,443
981
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Ravana
 
Ravana
8
0 / 3 / 1
4,391
488
3,543
7,325
3,907
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Charon
Zanattap
Charon
8
1 / 2 / 4
5,304
589
5,138
6,622
3,571
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bellona
yKamikaz
Bellona
9
2 / 2 / 2
5,019
558
4,851
7,362
3,176
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bans
ScyllaSusanoCerberusPeleGeb

VS

Bans
Ao KuangCthulhuMercuryAphroditeRatatoskr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
 
Kali
9
3 / 2 / 0
5,153
573
3,097
9,228
3,493
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Hou Yi
DarKraXius
Hou Yi
10
3 / 4 / 2
5,664
629
4,750
6,755
1,800
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

9
1 / 0 / 6
5,636
626
3,125
7,460
4,401
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Vulcan
lFakeLove
Vulcan
11
2 / 1 / 1
5,917
657
4,172
3,849
1,178
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Jormungandr
ŋεℓℓiεℓ
Jormungandr
11
2 / 0 / 2
6,286
698
5,886
6,900
5,197
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
22
7
Kills
11
11
Deaths
7
9
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
3
3
1
1.17
L
Discordia
 
Discordia
1
1
1
1.5
L
Ravana
 
Ravana
0
3
1
0.17
W
Kali
 
Kali
3
2
0
1.5
W
Hou Yi
DarKraXius
Hou Yi
3
4
2
1
L
Charon
Zanattap
Charon
1
2
4
1.5
W
1
0
6
4
W
Vulcan
lFakeLove
Vulcan
2
1
1
2.5
L
Bellona
yKamikaz
Bellona
2
2
2
1.5
W
Jormungandr
ŋεℓℓiεℓ
Jormungandr
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,039
Damage
21,030
30,478
Taken
34,192
13,099
Mitigated
16,069
7,906
Healing
10,519
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
3,034
1,974
0
903
4,726
1,464
0
1,069
3,657
0
27,973
L
Discordia
 
Discordia
2,473
61
0
1,444
4,443
981
0
2,027
2,208
36,900
0
L
Ravana
 
Ravana
3,543
928
0
1,757
7,325
3,907
0
4,965
2,360
0
22,409
W
Kali
 
Kali
3,097
1,222
0
2,888
9,228
3,493
0
1,563
7,665
0
29,819
W
Hou Yi
DarKraXius
Hou Yi
4,750
2,636
0
1,453
6,755
1,800
495
1,380
5,375
0
31,247
L
Charon
Zanattap
Charon
5,138
1,236
161
2,031
6,622
3,571
0
2,438
4,110
14,374
1,365
W
3,125
834
0
2,304
7,460
4,401
0
2,279
5,181
17,952
0
W
Vulcan
lFakeLove
Vulcan
4,172
197
0
1,239
3,849
1,178
41
2,236
1,613
40,040
616
L
Bellona
yKamikaz
Bellona
4,851
2,143
0
1,610
7,362
3,176
0
1,970
5,329
0
31,978
W
Jormungandr
ŋεℓℓiεℓ
Jormungandr
5,886
2,734
0
2,635
6,900
5,197
0
0
6,900
41,893
5,588

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,119
Gold Earned
28,656
238
Minions Killed
313
0
Camps Cleared
0
879,067
Distance Traveled
942,725
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
5,462
607
59
7
0
148,153
0
L
Discordia
4,943
549
78
9
0
183,760
2
L
Ravana
4,391
488
38
4
0
153,402
2
W
Kali
5,153
573
48
5
0
212,971
1
W
Hou Yi
5,664
629
69
8
0
170,894
3
L
Charon
5,304
589
12
1
0
193,004
0
W
Ymir
5,636
626
22
2
0
193,250
0
W
Vulcan
5,917
657
89
10
0
199,089
3
L
Bellona
5,019
558
51
6
0
200,748
0
W
Jormungandr
6,286
698
85
9
0
166,521
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role