Player Matchup

Medusa
Medusa
DEADHEADHOT
Medusa
Level 67
God Stats
15W - 7L
1,556 SR
Queue Stats
51W - 50L
1,497 Elo+
Party 1
Discordia
Discordia
DraxxorQc
Discordia
Level 120
God Stats
18W - 17L
1,619 SR
Queue Stats
153W - 160L
1,458 Elo+
Party 1
Sobek
Sobek
pandacazes
Sobek
Level 139
God Stats
23W - 39L
1,411 SR
Queue Stats
288W - 305L
1,407 Elo+
Party 1
Team Averages
Level 109
1,528 SR
1,454 Elo+

VS

Team Averages
Level 89
1,437 SR
1,430 Elo+
Lancelot
Lancelot
CubanSlice
Lancelot
Level 64
God Stats
0W - 2L
1,255 SR
Queue Stats
127W - 117L
1,450 Elo+
Solo
King Arthur
King Arthur
JohnaANDmari87
King Arthur
Level 109
God Stats
6W - 4L
1,450 SR
Queue Stats
132W - 114L
1,385 Elo+
Solo
Vulcan
Vulcan
only1me1986
Vulcan
Level 94
God Stats
2W - 4L
1,606 SR
Queue Stats
12W - 20L
1,455 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
14
1 / 0 / 3
7,855
786
5,876
3,888
1,127
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Discordia
DraxxorQc
Discordia
15
2 / 0 / 1
8,101
810
8,342
3,801
1,051
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Sobek
13
1 / 1 / 3
7,628
763
2,186
11,594
8,605
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
CubanSlice
Lancelot
13
0 / 1 / 0
7,467
747
1,770
8,274
2,836
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

King Arthur
JohnaANDmari87
King Arthur
13
0 / 2 / 0
7,221
722
2,939
9,572
4,831
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Vulcan
13
1 / 1 / 0
7,765
777
12,039
4,365
1,678
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
1
4
Kills
1
1
Deaths
4
7
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Lancelot
CubanSlice
Lancelot
0
1
0
0
W
Medusa
1
0
3
2.5
W
Discordia
DraxxorQc
Discordia
2
0
1
2.5
L
King Arthur
JohnaANDmari87
King Arthur
0
2
0
0
L
Vulcan
1
1
0
1
W
Sobek
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,404
Damage
16,748
19,283
Taken
22,211
10,783
Mitigated
9,345
5,820
Healing
3,594
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
CubanSlice
Lancelot
1,770
287
0
1,614
8,274
2,836
0
3,835
4,363
0
25,276
W
Medusa
5,876
1,628
0
647
3,888
1,127
862
2,934
954
0
26,073
W
Discordia
DraxxorQc
Discordia
8,342
38
0
935
3,801
1,051
688
2,624
1,163
43,165
791
L
King Arthur
JohnaANDmari87
King Arthur
2,939
0
0
1,980
9,572
4,831
0
4,313
5,081
415
16,265
L
Vulcan
12,039
188
0
0
4,365
1,678
0
1,874
2,491
35,576
0
W
Sobek
2,186
0
271
3,967
11,594
8,605
112
6,593
4,967
3,476
467

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,584
Gold Earned
22,453
140
Minions Killed
126
0
Camps Cleared
0
585,243
Distance Traveled
562,385
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
7,467
747
46
5
0
197,708
0
W
Medusa
7,855
786
39
4
0
212,968
0
W
Discordia
8,101
810
87
9
0
198,676
0
L
King Arthur
7,221
722
28
3
0
183,725
0
L
Vulcan
7,765
777
52
5
0
180,952
1
W
Sobek
7,628
763
14
1
0
173,599
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role