Player Matchup

Cerberus
Cerberus
ChadleySmithers
Cerberus
Level 47
God Stats
14W - 13L
1,577 SR
Queue Stats
36W - 32L
1,484 Elo+
Party 1
Danzaburou
Danzaburou
GYAAAAAAAAT
Danzaburou
Level 17
God Stats
17W - 10L
1,500 SR
Queue Stats
19W - 24L
1,240 Elo+
Party 2
Aphrodite
Aphrodite
LumpyOctopus429
Aphrodite
Level 125
God Stats
13W - 5L
1,510 SR
Queue Stats
143W - 126L
1,494 Elo+
Party 2
Pele
Pele
ThugMood
Pele
Level 86
God Stats
26W - 20L
1,541 SR
Queue Stats
35W - 30L
1,488 Elo+
Party 1
Ix Chel
Ix Chel
WackyChan69
Ix Chel
Level 126
God Stats
1W - 2L
1,543 SR
Queue Stats
166W - 144L
1,466 Elo+
Party 2
Team Averages
Level 80
1,534 SR
1,434 Elo+

VS

Team Averages
Level 95
1,501 SR
1,444 Elo+
Chaac
Chaac
Cam0 Drag0n
Chaac
Level 123
God Stats
1W - 1L
1,340 SR
Queue Stats
12W - 16L
1,425 Elo+
Party 3
Serqet
Serqet
Chancla45
Serqet
Level 42
God Stats
7W - 11L
1,340 SR
Queue Stats
56W - 88L
1,370 Elo+
Solo
Medusa
Medusa
UchihaXxQueen
Medusa
Level 102
God Stats
101W - 104L
1,492 SR
Queue Stats
618W - 615L
1,467 Elo+
Solo
Anubis
Anubis
closet me
Anubis
Level 123
God Stats
5W - 1L
1,833 SR
Queue Stats
41W - 39L
1,470 Elo+
Party 3
Zhong Kui
Zhong Kui
psychobane5848
Zhong Kui
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 34L
1,488 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
7
0 / 8 / 0
4,656
466
449
7,789
3,104
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Danzaburou
GYAAAAAAAAT
Danzaburou
8
1 / 4 / 3
5,168
517
2,896
7,347
2,235
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Aphrodite
LumpyOctopus429
Aphrodite
9
2 / 3 / 4
5,898
590
3,181
7,692
2,237
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Pele
8
0 / 8 / 1
4,827
483
2,733
9,906
2,604
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Ix Chel
WackyChan69
Ix Chel
10
4 / 6 / 2
6,369
637
5,441
7,896
2,297
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
5 / 2 / 4
6,300
630
3,529
7,381
4,628
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Serqet
Chancla45
Serqet
11
7 / 2 / 3
6,672
667
5,019
7,094
2,340
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
4 / 1 / 3
6,156
616
5,411
5,330
1,547
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Anubis
closet me
Anubis
13
10 / 0 / 0
7,997
800
7,471
2,912
1,572
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Zhong Kui
psychobane5848
Zhong Kui
10
2 / 2 / 8
6,287
629
5,631
5,543
3,258
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
46
7
Kills
28
29
Deaths
7
10
Assists
18
Player
Kills
Deaths
Assists
KDA
W
5
2
4
3.5
L
Cerberus
0
8
0
0
W
Serqet
Chancla45
Serqet
7
2
3
4.25
L
Danzaburou
GYAAAAAAAAT
Danzaburou
1
4
3
0.63
L
Aphrodite
LumpyOctopus429
Aphrodite
2
3
4
1.33
L
Pele
0
8
1
0.06
W
4
1
3
5.5
L
Ix Chel
WackyChan69
Ix Chel
4
6
2
0.83
W
Anubis
closet me
Anubis
10
0
0
10
W
Zhong Kui
psychobane5848
Zhong Kui
2
2
8
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,700
Damage
27,061
40,630
Taken
28,260
12,477
Mitigated
13,345
10,161
Healing
11,342
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,529
225
0
1,709
7,381
4,628
0
2,751
4,630
0
27,043
L
Cerberus
449
23
0
1,133
7,789
3,104
0
5,278
2,511
15,819
0
W
Serqet
Chancla45
Serqet
5,019
1,384
0
3,569
7,094
2,340
0
1,594
5,500
0
31,456
L
Danzaburou
GYAAAAAAAAT
Danzaburou
2,896
2,048
0
1,232
7,347
2,235
499
808
6,539
0
29,197
L
Aphrodite
LumpyOctopus429
Aphrodite
3,181
707
2,359
3,371
7,692
2,237
34
1,211
6,307
21,967
0
L
Pele
2,733
776
0
1,130
9,906
2,604
0
2,128
7,655
0
31,689
W
5,411
1,853
0
2,556
5,330
1,547
1,032
912
4,418
0
27,589
L
Ix Chel
WackyChan69
Ix Chel
5,441
760
142
794
7,896
2,297
0
3,347
4,549
29,870
0
W
Anubis
closet me
Anubis
7,471
573
0
2,143
2,912
1,572
330
449
2,463
44,393
2,210
W
Zhong Kui
psychobane5848
Zhong Kui
5,631
1,155
0
1,365
5,543
3,258
608
3,365
2,178
23,734
3,599

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,918
Gold Earned
33,412
239
Minions Killed
290
0
Camps Cleared
0
937,823
Distance Traveled
917,380
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
6,300
630
53
5
0
184,874
0
L
Cerberus
4,656
466
52
5
0
187,098
1
W
Serqet
6,672
667
65
7
0
225,352
0
L
Danzaburou
5,168
517
47
5
0
180,181
0
L
Aphrodite
5,898
590
32
3
0
179,455
0
L
Pele
4,827
483
52
5
0
198,473
0
W
Medusa
6,156
616
41
4
0
167,155
0
L
Ix Chel
6,369
637
56
6
0
192,616
0
W
Anubis
7,997
800
86
9
0
154,130
2
W
Zhong Kui
6,287
629
45
5
0
185,869
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role