Player Matchup

Cerberus
Cerberus
Krezey22
Cerberus
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Mercury
Mercury
dar_ksouls29
Mercury
Level 101
God Stats
33W - 34L
1,371 SR
Queue Stats
474W - 534L
1,307 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
mastema3338
Morgan Le Fay
Level 44
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 4L
1,258 Elo+
Party 1
Team Averages
Level 57
1,457 SR
1,355 Elo+

VS

Team Averages
Level 130
1,577 SR
1,457 Elo+
Discordia
Discordia
ValexMonster
Discordia
Level 153
God Stats
6W - 1L
1,682 SR
Queue Stats
39W - 30L
1,463 Elo+
Solo
Cthulhu
Cthulhu
dendisnear
Cthulhu
Level 128
God Stats
125W - 63L
1,624 SR
Queue Stats
437W - 445L
1,411 Elo+
Solo
Ishtar
Ishtar
se8ek
Ishtar
Level 109
God Stats
14W - 14L
1,424 SR
Queue Stats
733W - 670L
1,496 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Krezey22
Cerberus
15
2 / 6 / 1
9,400
783
8,275
17,035
17,271
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Mercury
dar_ksouls29
Mercury
14
0 / 5 / 3
8,924
744
4,594
12,653
4,770
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Morgan Le Fay
mastema3338
Morgan Le Fay
14
2 / 4 / 1
8,557
713
5,913
10,253
4,316
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
ValexMonster
Discordia
18
3 / 1 / 10
10,862
905
8,563
5,278
2,184
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cthulhu
dendisnear
Cthulhu
17
2 / 1 / 13
10,335
861
8,476
9,780
7,553
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate

Breastplate

+20
Physical Protection

Ishtar
se8ek
Ishtar
18
10 / 2 / 4
12,203
1,017
16,175
11,393
4,029
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
42
4
Kills
15
15
Deaths
4
5
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Cerberus
Krezey22
Cerberus
2
6
1
0.42
W
Discordia
ValexMonster
Discordia
3
1
10
8
L
Mercury
dar_ksouls29
Mercury
0
5
3
0.3
W
Cthulhu
dendisnear
Cthulhu
2
1
13
8.5
L
Morgan Le Fay
mastema3338
Morgan Le Fay
2
4
1
0.63
W
Ishtar
se8ek
Ishtar
10
2
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,782
Damage
33,214
39,941
Taken
26,451
26,357
Mitigated
13,766
5,324
Healing
10,484
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
Krezey22
Cerberus
8,275
1,002
0
2,720
17,035
17,271
0
4,286
12,646
26,759
286
W
Discordia
ValexMonster
Discordia
8,563
361
361
2,136
5,278
2,184
753
2,044
3,234
43,537
0
L
Mercury
dar_ksouls29
Mercury
4,594
2,146
0
2,028
12,653
4,770
0
5,237
7,294
0
27,250
W
Cthulhu
dendisnear
Cthulhu
8,476
293
746
1,899
9,780
7,553
532
5,119
4,661
22,229
2,095
L
Morgan Le Fay
mastema3338
Morgan Le Fay
5,913
534
0
576
10,253
4,316
0
6,740
3,390
20,604
0
W
Ishtar
se8ek
Ishtar
16,175
11,548
0
5,342
11,393
4,029
1,197
6,782
4,611
0
52,560

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,881
Gold Earned
33,400
132
Minions Killed
176
0
Camps Cleared
0
622,867
Distance Traveled
741,550
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
9,400
783
56
5
0
206,150
2
W
Discordia
10,862
905
73
6
0
243,402
1
L
Mercury
8,924
744
49
4
0
230,406
0
W
Cthulhu
10,335
861
27
2
0
273,665
4
L
Morgan Le Fay
8,557
713
27
2
0
186,311
0
W
Ishtar
12,203
1,017
76
6
0
224,483
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role