Player Matchup

Bastet
Bastet
FengSimp
Bastet
Level 146
God Stats
0W - 3L
1,323 SR
Queue Stats
98W - 96L
1,537 Elo+
Party 2
Charybdis
Charybdis
OMARQIN
Charybdis
Level 87
God Stats
34W - 29L
1,553 SR
Queue Stats
626W - 616L
1,500 Elo+
Solo
Tiamat
Tiamat
The-Faded-Dragon
Tiamat
Level 144
God Stats
3W - 2L
1,820 SR
Queue Stats
78W - 78L
1,547 Elo+
Party 2
Team Averages
Level 126
1,565 SR
1,528 Elo+

VS

Team Averages
Level 112
1,502 SR
1,491 Elo+
Serqet
Serqet
FoxQuinn
Serqet
Level 106
God Stats
20W - 20L
1,516 SR
Queue Stats
247W - 251L
1,489 Elo+
Party 1
Amaterasu
Amaterasu
Kreeper559
Amaterasu
Level 126
God Stats
3W - 1L
1,694 SR
Queue Stats
247W - 226L
1,505 Elo+
Party 1
Baron Samedi
Baron Samedi
UKG_Tokuma
Baron Samedi
Level 103
God Stats
2W - 2L
1,296 SR
Queue Stats
12W - 14L
1,480 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
FengSimp
Bastet
17
7 / 5 / 0
10,777
829
9,182
10,387
3,702
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Charybdis
OMARQIN
Charybdis
11
1 / 3 / 3
8,665
667
2,156
3,219
857
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
1 / 4 / 2
9,864
759
7,072
9,499
5,468
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
FoxQuinn
Serqet
18
6 / 2 / 6
12,048
927
9,646
9,067
4,559
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Amaterasu
Kreeper559
Amaterasu
16
4 / 3 / 8
10,905
839
6,987
13,792
10,635
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Baron Samedi
UKG_Tokuma
Baron Samedi
16
2 / 4 / 10
10,367
797
3,627
8,318
4,346
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
36
9
Kills
12
12
Deaths
9
5
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Bastet
FengSimp
Bastet
7
5
0
1.4
W
Serqet
FoxQuinn
Serqet
6
2
6
4.5
W
Amaterasu
Kreeper559
Amaterasu
4
3
8
2.67
L
Charybdis
OMARQIN
Charybdis
1
3
3
0.83
L
1
4
2
0.5
W
Baron Samedi
UKG_Tokuma
Baron Samedi
2
4
10
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,410
Damage
20,260
23,105
Taken
31,177
10,027
Mitigated
19,540
2,722
Healing
6,629
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
FengSimp
Bastet
9,182
1,511
0
1,278
10,387
3,702
0
1,040
8,702
0
31,506
W
Serqet
FoxQuinn
Serqet
9,646
1,529
0
2,669
9,067
4,559
1,260
1,450
7,365
0
39,162
W
Amaterasu
Kreeper559
Amaterasu
6,987
2,311
0
2,109
13,792
10,635
864
2,270
11,221
0
29,027
L
Charybdis
OMARQIN
Charybdis
2,156
485
0
270
3,219
857
0
1,151
1,950
0
6,867
L
7,072
229
0
1,174
9,499
5,468
0
1,480
7,315
27,035
589
W
Baron Samedi
UKG_Tokuma
Baron Samedi
3,627
250
510
1,341
8,318
4,346
1,184
2,363
5,736
35,453
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,306
Gold Earned
33,320
102
Minions Killed
185
0
Camps Cleared
0
531,305
Distance Traveled
718,509
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
10,777
829
32
2
0
235,307
0
W
Serqet
12,048
927
73
6
0
276,915
0
W
Amaterasu
10,905
839
45
3
0
235,966
3
L
Charybdis
8,665
667
12
1
0
71,450
0
L
Tiamat
9,864
759
58
4
0
224,548
0
W
Baron Samedi
10,367
797
67
5
0
205,628
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role