Player Matchup

Chiron
Chiron
DaniXzz
Chiron
Level 127
God Stats
6W - 8L
1,518 SR
Queue Stats
549W - 573L
1,583 Elo+
Solo
Nox
Nox
KYRASLUMPED
Nox
Level 144
God Stats
3W - 1L
1,553 SR
Queue Stats
102W - 113L
1,460 Elo+
Party 1
Bacchus
Bacchus
LowkeyUrMyDaddy
Bacchus
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
82W - 91L
1,470 Elo+
Party 1
Hera
Hera
SirSquiddles
Hera
Level 155
God Stats
2W - 1L
1,709 SR
Queue Stats
48W - 35L
1,562 Elo+
Solo
Sol
Sol
riccocox74BDG
Sol
Level 117
God Stats
2W - 2L
1,550 SR
Queue Stats
226W - 233L
1,434 Elo+
Solo
Team Averages
Level 133
1,566 SR
1,502 Elo+

VS

Team Averages
Level 96
1,375 SR
1,514 Elo+
Lancelot
Lancelot
Phoque0xff
Lancelot
Level 84
God Stats
2W - 3L
1,330 SR
Queue Stats
275W - 258L
1,527 Elo+
Solo
Ares
Ares
SteIIa114
Ares
Level 147
God Stats
0W - 5L
1,131 SR
Queue Stats
53W - 58L
1,479 Elo+
Solo
Anhur
Anhur
Thorvahl
Anhur
Level 119
God Stats
0W - 2L
1,500 SR
Queue Stats
120W - 138L
1,466 Elo+
Solo
Charon
Charon
ToxicSpark13155
Charon
Level 111
God Stats
4W - 4L
1,416 SR
Queue Stats
449W - 456L
1,520 Elo+
Solo
Zeus
Zeus
Weeniedabeanie
Zeus
Level 21
God Stats
2W - 2L
1,500 SR
Queue Stats
130W - 136L
1,578 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
DaniXzz
Chiron
17
6 / 1 / 15
11,401
760
18,177
12,947
5,881
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

19
10 / 1 / 16
12,147
810
12,833
8,155
4,010
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
3 / 2 / 20
11,272
751
7,715
19,263
24,109
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

20
10 / 2 / 18
12,461
831
19,059
12,277
6,143
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

18
2 / 3 / 20
11,045
736
10,042
13,512
6,179
Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Phoque0xff
Lancelot
14
4 / 9 / 2
9,019
601
11,240
17,866
14,575
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ares
17
1 / 7 / 3
10,337
689
8,393
21,053
32,815
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Anhur
Thorvahl
Anhur
14
0 / 6 / 4
9,007
600
6,340
12,162
4,940
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
0 / 4 / 8
9,381
625
11,378
13,851
15,638
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

17
4 / 5 / 5
9,830
655
18,544
10,539
4,520
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

120
Kill Participation
31
31
Kills
9
9
Deaths
31
89
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Chiron
DaniXzz
Chiron
6
1
15
13.5
W
10
1
16
18
W
3
2
20
6.5
L
Lancelot
Phoque0xff
Lancelot
4
9
2
0.56
W
10
2
18
9.5
L
Ares
1
7
3
0.36
L
Anhur
Thorvahl
Anhur
0
6
4
0.33
L
0
4
8
1
L
4
5
5
1.3
W
2
3
20
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,826
Damage
55,895
66,154
Taken
75,471
46,322
Mitigated
72,488
33,447
Healing
13,472
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
DaniXzz
Chiron
18,177
5,230
1,488
3,564
12,947
5,881
1,623
7,953
4,994
0
29,421
W
12,833
1,125
1,651
1,163
8,155
4,010
1,156
5,454
2,701
23,381
0
W
7,715
678
7,873
7,288
19,263
24,109
285
8,452
10,811
14,782
682
L
Lancelot
Phoque0xff
Lancelot
11,240
811
115
1,287
17,866
14,575
0
12,428
5,438
0
19,074
W
19,059
4,944
963
4,070
12,277
6,143
963
6,214
6,063
41,312
473
L
Ares
8,393
1,003
742
2,182
21,053
32,815
0
12,586
8,467
9,980
1,808
L
Anhur
Thorvahl
Anhur
6,340
3,045
950
1,345
12,162
4,940
0
8,252
3,910
0
26,656
L
11,378
1,065
1,125
2,978
13,851
15,638
0
8,709
5,142
26,549
0
L
18,544
359
749
1,999
10,539
4,520
0
7,340
3,199
44,899
0
W
10,042
3,816
364
5,023
13,512
6,179
4,009
9,342
4,170
36,835
1,047

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,326
Gold Earned
47,574
157
Minions Killed
143
0
Camps Cleared
0
1,401,253
Distance Traveled
1,177,748
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
11,401
760
20
1
0
279,383
0
W
Nox
12,147
810
35
2
0
294,595
0
W
Bacchus
11,272
751
5
0
0
303,119
0
L
Lancelot
9,019
601
9
1
0
249,698
0
W
Hera
12,461
831
43
3
0
279,248
0
L
Ares
10,337
689
12
1
0
245,345
0
L
Anhur
9,007
600
41
3
0
221,928
0
L
Charon
9,381
625
30
2
0
222,769
0
L
Zeus
9,830
655
51
3
0
238,008
0
W
Sol
11,045
736
54
4
0
244,908
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role