Player Matchup

Apollo
Apollo
 
Apollo
Level 150
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
 
Olorun
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Shiva
Shiva
EOC6NATION
Shiva
Level 152
God Stats
4W - 5L
1,453 SR
Queue Stats
316W - 339L
1,457 Elo+
Solo
Anhur
Anhur
Feck_tnt
Anhur
Level 111
God Stats
3W - 1L
1,299 SR
Queue Stats
247W - 243L
1,497 Elo+
Party 1
Anubis
Anubis
LordbyPocket
Anubis
Level 148
God Stats
4W - 6L
1,334 SR
Queue Stats
177W - 179L
1,461 Elo+
Solo
Team Averages
Level 141
1,417 SR
1,483 Elo+

VS

Team Averages
Level 85
1,374 SR
1,455 Elo+
Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
JusticeinDeath
Zeus
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 24L
1,377 Elo+
Party 2
Artio
Artio
Kagsie
Artio
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Thor
Thor
Shlugz
Thor
Level 157
God Stats
2W - 6L
1,069 SR
Queue Stats
425W - 423L
1,439 Elo+
Party 2
Chernobog
Chernobog
TRTton
Chernobog
Level 67
God Stats
2W - 8L
1,301 SR
Queue Stats
304W - 320L
1,459 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
15
4 / 3 / 7
9,577
1,064
8,601
8,895
3,100
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Olorun
 
Olorun
14
2 / 2 / 9
8,638
960
5,122
7,293
3,059
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Shiva
12
1 / 1 / 6
7,561
840
3,819
6,909
5,876
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Anhur
Feck_tnt
Anhur
15
4 / 1 / 6
9,102
1,011
6,543
8,968
3,090
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Anubis
11
2 / 3 / 6
7,916
880
5,063
6,443
2,736
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
18
6 / 3 / 3
8,901
989
14,048
9,998
4,433
Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

5
0 / 3 / 1
5,428
603
1,193
2,509
539
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artio
Kagsie
Artio
13
2 / 4 / 4
7,464
829
4,457
12,606
9,161
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Thor
Shlugz
Thor
9
1 / 1 / 2
6,344
705
2,519
2,613
538
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Chernobog
TRTton
Chernobog
12
1 / 2 / 3
6,429
714
6,098
4,545
1,536
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
23
13
Kills
10
10
Deaths
13
34
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Apollo
 
Apollo
4
3
7
2.5
W
Olorun
 
Olorun
2
2
9
3.25
L
Ah Muzen Cab
 
Ah Muzen Cab
6
3
3
2.5
W
Shiva
1
1
6
4
W
Anhur
Feck_tnt
Anhur
4
1
6
7
L
0
3
1
0.17
L
Artio
Kagsie
Artio
2
4
4
1
W
Anubis
2
3
6
1.67
L
Thor
Shlugz
Thor
1
1
2
2
L
Chernobog
TRTton
Chernobog
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,148
Damage
28,315
38,508
Taken
32,271
17,861
Mitigated
16,207
16,670
Healing
8,907
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
 
Apollo
8,601
4,567
424
1,815
8,895
3,100
2,155
1,140
7,755
0
24,985
W
Olorun
 
Olorun
5,122
1,992
4,089
2,626
7,293
3,059
1,603
772
6,521
14,108
96
L
Ah Muzen Cab
 
Ah Muzen Cab
14,048
4,780
318
1,668
9,998
4,433
0
2,556
7,442
0
38,564
W
Shiva
3,819
524
646
1,855
6,909
5,876
318
877
6,032
0
7,399
W
Anhur
Feck_tnt
Anhur
6,543
2,422
1,452
2,546
8,968
3,090
2,304
2,247
6,721
0
18,693
L
1,193
279
0
0
2,509
539
0
578
1,931
1,193
0
L
Artio
Kagsie
Artio
4,457
525
1,775
4,291
12,606
9,161
0
4,510
8,096
6,693
0
W
Anubis
5,063
133
351
866
6,443
2,736
536
614
5,829
16,307
315
L
Thor
Shlugz
Thor
2,519
436
198
144
2,613
538
0
941
1,672
0
4,432
L
Chernobog
TRTton
Chernobog
6,098
2,147
0
513
4,545
1,536
0
1,484
3,061
0
10,820

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,794
Gold Earned
34,566
137
Minions Killed
66
0
Camps Cleared
0
834,938
Distance Traveled
543,293
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
9,577
1,064
32
4
0
182,026
0
W
Olorun
8,638
960
24
3
0
170,208
0
L
Ah Muzen Cab
8,901
989
48
5
0
194,702
0
W
Shiva
7,561
840
11
1
0
147,580
0
W
Anhur
9,102
1,011
41
5
0
194,668
0
L
Zeus
5,428
603
0
0
0
24,463
0
L
Artio
7,464
829
1
0
0
178,943
0
W
Anubis
7,916
880
29
3
0
140,456
4
L
Thor
6,344
705
2
0
0
56,801
0
L
Chernobog
6,429
714
15
2
0
88,384
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role