Player Matchup

Jing Wei
Jing Wei
AL0NX0
Jing Wei
Level 168
God Stats
1W - 1L
1,287 SR
Queue Stats
173W - 158L
1,466 Elo+
Solo
Vulcan
Vulcan
Dingus91
Vulcan
Level 125
God Stats
7W - 4L
1,555 SR
Queue Stats
175W - 188L
1,512 Elo+
Party 2
Surtr
Surtr
GirthyBeefSlabs
Surtr
Level 79
God Stats
2W - 0L
1,715 SR
Queue Stats
119W - 114L
1,519 Elo+
Party 2
Shiva
Shiva
LN4DINH0
Shiva
Level 141
God Stats
8W - 10L
1,388 SR
Queue Stats
433W - 426L
1,456 Elo+
Solo
Neith
Neith
Pinky420Toop
Neith
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 16L
1,479 Elo+
Party 2
Team Averages
Level 124
1,489 SR
1,487 Elo+

VS

Team Averages
Level 126
1,513 SR
1,481 Elo+
Erlang Shen
Erlang Shen
 
Erlang Shen
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Awilix
Awilix
Goonie213
Awilix
Level 158
God Stats
0W - 2L
1,500 SR
Queue Stats
415W - 434L
1,494 Elo+
Party 1
Pele
Pele
Klossified
Pele
Level 66
God Stats
3W - 3L
1,654 SR
Queue Stats
33W - 33L
1,475 Elo+
Party 3
Danzaburou
Danzaburou
ProVade
Danzaburou
Level 120
God Stats
1W - 2L
1,515 SR
Queue Stats
37W - 46L
1,447 Elo+
Party 3
Hercules
Hercules
dirty und13s
Hercules
Level 159
God Stats
6W - 8L
1,394 SR
Queue Stats
488W - 502L
1,487 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
AL0NX0
Jing Wei
13
3 / 2 / 10
8,022
1,003
10,149
6,585
2,262
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Vulcan
Dingus91
Vulcan
14
8 / 4 / 5
9,037
1,130
13,684
8,104
3,037
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

12
1 / 4 / 10
7,342
918
3,090
13,593
8,844
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shiva
LN4DINH0
Shiva
15
6 / 3 / 13
8,749
1,094
12,806
13,053
13,178
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

14
2 / 0 / 11
8,256
1,032
7,914
5,112
1,767
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
11
1 / 4 / 6
6,605
826
4,755
8,930
6,811
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Breastplate

Breastplate

+20
Physical Protection

Awilix
Goonie213
Awilix
14
5 / 3 / 6
7,915
989
8,293
7,896
2,855
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
4 / 3 / 5
7,361
920
8,461
8,687
2,433
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Danzaburou
ProVade
Danzaburou
13
1 / 4 / 7
7,284
911
8,846
8,154
2,350
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Hercules
dirty und13s
Hercules
11
2 / 6 / 3
6,757
845
3,969
17,419
8,656
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
40
20
Kills
13
13
Deaths
20
49
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
 
Erlang Shen
1
4
6
1
W
Jing Wei
AL0NX0
Jing Wei
3
2
10
4
W
Vulcan
Dingus91
Vulcan
8
4
5
2.63
W
1
4
10
1.5
L
Awilix
Goonie213
Awilix
5
3
6
2.67
L
4
3
5
2.17
W
Shiva
LN4DINH0
Shiva
6
3
13
4.17
W
2
0
11
7.5
L
Danzaburou
ProVade
Danzaburou
1
4
7
1.13
L
Hercules
dirty und13s
Hercules
2
6
3
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,643
Damage
34,324
46,447
Taken
51,086
29,088
Mitigated
23,105
15,064
Healing
14,787
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
 
Erlang Shen
4,755
1,478
839
1,302
8,930
6,811
0
2,170
6,660
0
9,065
W
Jing Wei
AL0NX0
Jing Wei
10,149
7,445
0
975
6,585
2,262
3,266
0
6,585
0
23,183
W
Vulcan
Dingus91
Vulcan
13,684
400
995
940
8,104
3,037
1,232
0
7,434
28,467
0
W
3,090
923
369
3,769
13,593
8,844
391
0
13,593
250
5,694
L
Awilix
Goonie213
Awilix
8,293
1,758
205
587
7,896
2,855
0
1,743
6,021
0
16,121
L
8,461
1,372
835
2,265
8,687
2,433
0
1,774
6,768
0
14,733
W
Shiva
LN4DINH0
Shiva
12,806
700
1,099
3,677
13,053
13,178
579
0
13,053
2,799
15,744
W
7,914
1,300
1,119
2,121
5,112
1,767
1,244
0
5,112
0
21,205
L
Danzaburou
ProVade
Danzaburou
8,846
2,516
566
2,027
8,154
2,350
0
3,513
4,323
0
26,364
L
Hercules
dirty und13s
Hercules
3,969
1,002
1,019
5,142
17,419
8,656
0
6,851
10,271
0
8,767

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,406
Gold Earned
35,922
104
Minions Killed
86
0
Camps Cleared
0
809,925
Distance Traveled
781,062
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
6,605
826
14
2
0
156,381
0
W
Jing Wei
8,022
1,003
31
4
0
153,168
0
W
Vulcan
9,037
1,130
33
4
0
158,567
0
W
Surtr
7,342
918
5
1
0
164,611
0
L
Awilix
7,915
989
10
1
0
163,354
0
L
Pele
7,361
920
10
1
0
173,050
0
W
Shiva
8,749
1,094
8
1
0
169,405
0
W
Neith
8,256
1,032
27
3
0
164,174
0
L
Danzaburou
7,284
911
40
5
0
136,712
0
L
Hercules
6,757
845
12
2
0
151,565
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role