Player Matchup

Tyr
Tyr
JustNebbyTTV
Tyr
Level 149
God Stats
1W - 2L
1,650 SR
Queue Stats
95W - 96L
1,495 Elo+
Party 2
Bacchus
Bacchus
Kiing Odin
Bacchus
Level 153
God Stats
5W - 3L
1,598 SR
Queue Stats
119W - 128L
1,479 Elo+
Party 2
Chernobog
Chernobog
SneakyChap
Chernobog
Level 140
God Stats
2W - 0L
1,715 SR
Queue Stats
184W - 202L
1,463 Elo+
Party 1
Xing Tian
Xing Tian
iNvMortalzz
Xing Tian
Level 166
God Stats
5W - 1L
1,906 SR
Queue Stats
411W - 437L
1,548 Elo+
Party 1
Hachiman
Hachiman
xShag
Hachiman
Level 155
God Stats
1W - 3L
1,187 SR
Queue Stats
80W - 87L
1,533 Elo+
Party 1
Team Averages
Level 153
1,611 SR
1,504 Elo+

VS

Team Averages
Level 173
1,516 SR
1,531 Elo+
Ao Kuang
Ao Kuang
Bizrr
Ao Kuang
Level 157
God Stats
0W - 2L
1,247 SR
Queue Stats
80W - 79L
1,508 Elo+
Solo
Apollo
Apollo
JorumG
Apollo
Level 192
God Stats
7W - 4L
1,817 SR
Queue Stats
438W - 433L
1,550 Elo+
Solo
Chaac
Chaac
Juicepusher
Chaac
Level 167
God Stats
1W - 2L
1,661 SR
Queue Stats
135W - 137L
1,526 Elo+
Solo
Ne Zha
Ne Zha
LiGambleLi
Ne Zha
Level 168
God Stats
3W - 5L
1,612 SR
Queue Stats
344W - 344L
1,571 Elo+
Solo
Baba Yaga
Baba Yaga
shotyme31
Baba Yaga
Level 182
God Stats
1W - 5L
1,242 SR
Queue Stats
295W - 324L
1,498 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 3 / 8
9,851
896
8,103
13,203
14,693
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Bacchus
Kiing Odin
Bacchus
17
3 / 2 / 14
9,383
853
11,815
14,006
18,607
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Chernobog
SneakyChap
Chernobog
15
4 / 3 / 11
9,420
856
8,443
10,535
5,017
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Xing Tian
iNvMortalzz
Xing Tian
15
4 / 3 / 12
9,972
907
6,528
15,280
15,672
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hachiman
xShag
Hachiman
15
7 / 3 / 8
9,561
869
12,730
8,947
4,322
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Bizrr
Ao Kuang
11
3 / 4 / 5
7,374
670
4,990
9,854
9,542
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Apollo
JorumG
Apollo
15
1 / 6 / 9
8,959
814
10,520
10,245
4,702
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
3 / 5 / 8
9,382
853
12,613
20,644
21,346
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Ne Zha
LiGambleLi
Ne Zha
14
3 / 5 / 7
8,277
752
11,653
9,468
4,171
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Baba Yaga
shotyme31
Baba Yaga
16
4 / 3 / 7
9,758
887
11,054
8,439
4,202
Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
50
23
Kills
14
14
Deaths
23
53
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
Bizrr
Ao Kuang
3
4
5
1.38
L
Apollo
JorumG
Apollo
1
6
9
0.92
L
3
5
8
1.4
W
5
3
8
3
W
Bacchus
Kiing Odin
Bacchus
3
2
14
5
L
Ne Zha
LiGambleLi
Ne Zha
3
5
7
1.3
W
Chernobog
SneakyChap
Chernobog
4
3
11
3.17
W
Xing Tian
iNvMortalzz
Xing Tian
4
3
12
3.33
L
Baba Yaga
shotyme31
Baba Yaga
4
3
7
2.5
W
Hachiman
xShag
Hachiman
7
3
8
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,619
Damage
50,830
61,971
Taken
58,650
58,311
Mitigated
43,963
17,474
Healing
17,079
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
Bizrr
Ao Kuang
4,990
702
825
3,127
9,854
9,542
0
3,209
6,454
6,780
256
L
Apollo
JorumG
Apollo
10,520
6,653
445
1,338
10,245
4,702
56
3,025
7,129
0
21,481
L
12,613
1,256
584
7,392
20,644
21,346
0
4,894
15,409
0
23,620
W
8,103
486
112
2,547
13,203
14,693
450
2,874
10,329
0
15,893
W
Bacchus
Kiing Odin
Bacchus
11,815
926
625
3,892
14,006
18,607
294
2,621
11,385
19,039
1,028
L
Ne Zha
LiGambleLi
Ne Zha
11,653
541
0
1,666
9,468
4,171
0
2,498
6,803
0
20,586
W
Chernobog
SneakyChap
Chernobog
8,443
3,560
243
2,547
10,535
5,017
919
4,090
6,445
0
20,065
W
Xing Tian
iNvMortalzz
Xing Tian
6,528
726
2,261
3,836
15,280
15,672
81
3,988
11,292
12,891
231
L
Baba Yaga
shotyme31
Baba Yaga
11,054
401
323
1,379
8,439
4,202
286
2,789
5,495
27,896
0
W
Hachiman
xShag
Hachiman
12,730
4,914
0
1,411
8,947
4,322
2,111
2,346
6,601
0
29,354

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,187
Gold Earned
43,750
117
Minions Killed
116
0
Camps Cleared
0
1,078,500
Distance Traveled
964,605
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
7,374
670
3
0
0
165,325
0
L
Apollo
8,959
814
28
3
0
191,953
0
L
Chaac
9,382
853
17
2
0
191,999
0
W
Tyr
9,851
896
22
2
0
219,634
0
W
Bacchus
9,383
853
21
2
0
228,019
0
L
Ne Zha
8,277
752
17
2
0
210,725
0
W
Chernobog
9,420
856
35
3
0
208,250
0
W
Xing Tian
9,972
907
11
1
0
219,563
0
L
Baba Yaga
9,758
887
51
5
0
204,603
0
W
Hachiman
9,561
869
28
3
0
203,034
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role