Player Matchup

Amaterasu
Amaterasu
Disc_onect
Amaterasu
Level 147
God Stats
0W - 2L
1,582 SR
Queue Stats
79W - 75L
1,477 Elo+
Solo
Nox
Nox
MeX xRiiCH BoYx
Nox
Level 149
God Stats
0W - 1L
1,520 SR
Queue Stats
231W - 223L
1,511 Elo+
Solo
Thor
Thor
Paquito3D
Thor
Level 129
God Stats
26W - 38L
1,548 SR
Queue Stats
181W - 194L
1,521 Elo+
Party 2
He Bo
He Bo
Striker2205JP
He Bo
Level 153
God Stats
2W - 4L
1,116 SR
Queue Stats
145W - 152L
1,537 Elo+
Party 2
Charybdis
Charybdis
SuceMaGraineQC
Charybdis
Level 127
God Stats
13W - 10L
1,757 SR
Queue Stats
281W - 252L
1,505 Elo+
Solo
Team Averages
Level 141
1,505 SR
1,510 Elo+

VS

Team Averages
Level 76
1,688 SR
1,586 Elo+
Ao Kuang
Ao Kuang
BruhBruhBro
Ao Kuang
Level 57
God Stats
3W - 0L
1,751 SR
Queue Stats
39W - 21L
1,598 Elo+
Party 1
Shiva
Shiva
JaaQ
Shiva
Level 71
God Stats
19W - 12L
1,606 SR
Queue Stats
49W - 32L
1,580 Elo+
Party 1
Nike
Nike
KiwiBro
Nike
Level 29
God Stats
2W - 1L
1,686 SR
Queue Stats
19W - 15L
1,556 Elo+
Party 1
Anubis
Anubis
YCLMaverick
Anubis
Level 96
God Stats
1W - 0L
1,780 SR
Queue Stats
28W - 14L
1,565 Elo+
Party 1
Neith
Neith
kewlofthestory
Neith
Level 128
God Stats
49W - 52L
1,617 SR
Queue Stats
323W - 314L
1,631 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Disc_onect
Amaterasu
11
1 / 3 / 2
6,548
595
5,381
12,695
5,035
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

10
0 / 3 / 3
5,402
491
2,721
11,125
4,746
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Thor
9
2 / 4 / 3
5,437
494
4,136
7,962
2,462
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

12
3 / 3 / 2
6,380
580
7,514
6,398
1,300
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charybdis
SuceMaGraineQC
Charybdis
10
2 / 5 / 0
5,864
533
4,697
8,696
2,393
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
BruhBruhBro
Ao Kuang
10
3 / 4 / 1
6,165
560
4,267
8,763
2,399
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shiva
JaaQ
Shiva
12
4 / 0 / 5
7,025
639
7,478
8,868
6,227
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Nike
KiwiBro
Nike
11
0 / 1 / 2
5,915
538
6,711
8,961
6,758
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Smithy's Hammer

Smithy's Hammer

+25
Physical Power
+100
Health
+10
Hp 5

Anubis
14
5 / 3 / 1
7,755
705
7,340
9,361
3,983
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

12
6 / 1 / 3
7,277
662
5,934
5,990
1,978
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
30
8
Kills
18
18
Deaths
9
10
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
BruhBruhBro
Ao Kuang
3
4
1
0.88
L
Amaterasu
Disc_onect
Amaterasu
1
3
2
0.67
W
Shiva
JaaQ
Shiva
4
0
5
6.5
W
Nike
KiwiBro
Nike
0
1
2
1
L
0
3
3
0.5
L
Thor
2
4
3
0.88
L
3
3
2
1.33
L
Charybdis
SuceMaGraineQC
Charybdis
2
5
0
0.4
W
Anubis
5
3
1
1.83
W
6
1
3
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,449
Damage
31,730
46,876
Taken
41,943
15,936
Mitigated
21,345
11,675
Healing
12,627
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
BruhBruhBro
Ao Kuang
4,267
962
0
3,516
8,763
2,399
39
2,363
6,302
34,726
906
L
Amaterasu
Disc_onect
Amaterasu
5,381
2,096
0
5,116
12,695
5,035
0
1,638
10,389
0
43,812
W
Shiva
JaaQ
Shiva
7,478
836
0
848
8,868
6,227
0
1,458
7,410
12,470
40,617
W
Nike
KiwiBro
Nike
6,711
1,477
0
1,382
8,961
6,758
0
0
8,961
786
33,604
L
2,721
546
0
3,250
11,125
4,746
0
3,938
7,187
14,154
0
L
Thor
4,136
479
0
490
7,962
2,462
0
2,484
5,441
0
28,956
L
7,514
327
0
443
6,398
1,300
0
3,991
2,407
43,433
1,167
L
Charybdis
SuceMaGraineQC
Charybdis
4,697
2,139
0
2,376
8,696
2,393
0
714
7,982
0
40,688
W
Anubis
7,340
944
0
4,567
9,361
3,983
237
5,893
2,932
56,004
1,245
W
5,934
1,890
0
2,314
5,990
1,978
1,419
389
5,601
0
43,529

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,631
Gold Earned
34,137
296
Minions Killed
346
0
Camps Cleared
0
1,070,542
Distance Traveled
1,030,301
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
6,165
560
64
6
0
229,336
0
L
Amaterasu
6,548
595
74
7
0
207,581
2
W
Shiva
7,025
639
59
5
0
222,920
0
W
Nike
5,915
538
54
5
0
189,378
0
L
Nox
5,402
491
23
2
0
201,878
0
L
Thor
5,437
494
43
4
0
239,273
0
L
He Bo
6,380
580
81
7
0
220,466
2
L
Charybdis
5,864
533
75
7
0
201,344
1
W
Anubis
7,755
705
106
10
0
182,845
0
W
Neith
7,277
662
63
6
0
205,822
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role