Player Matchup

Cthulhu
Cthulhu
Gold III
ItsUhmLandon
Cthulhu
Gold III
Level 173
God Stats
29W - 21L
1,611 SR
Queue Stats
556W - 404L
1,384 MMR
Party 1
Odin
Odin
Gold I
TryHardHound
Odin
Gold I
Level 154
God Stats
8W - 5L
1,694 SR
Queue Stats
445W - 350L
1,448 MMR
Party 1
Discordia
Discordia
Platinum IV
iMystik KYT
Discordia
Platinum IV
Level 157
God Stats
21W - 22L
1,630 SR
Queue Stats
849W - 727L
1,518 MMR
Party 1
Team Averages
Gold I
Gold I
Average Tier
Level 161
1,645 SR
1,450 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 123
1,454 SR
1,404 MMR
Hera
Hera
Gold V
GilbertDaPmp
Hera
Gold V
Level 193
God Stats
3W - 2L
1,768 SR
Queue Stats
712W - 793L
1,364 MMR
Solo
Bacchus
Bacchus
Silver I
JimBosGimbo
Bacchus
Silver I
Level 109
God Stats
1W - 5L
1,309 SR
Queue Stats
28W - 42L
1,347 MMR
Party 2
Cupid
Cupid
Bronze III
zxrsx
Cupid
Bronze III
Level 67
God Stats
0W - 1L
1,284 SR
Queue Stats
0W - 1L
1,500 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
ItsUhmLandon
Cthulhu
17
2 / 2 / 8
10,675
821
10,127
19,063
13,713
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

18
9 / 0 / 3
11,617
894
8,642
13,392
13,485
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Discordia
iMystik KYT
Discordia
17
1 / 1 / 7
10,535
810
8,027
6,488
2,337
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bans
KumbhakarnaKuzenboNe ZhaVulcanFafnir

VS

Bans
HerculesGebScyllaGaneshaAphrodite
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 4 / 1
8,671
667
10,458
7,924
3,452
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Bacchus
JimBosGimbo
Bacchus
15
0 / 4 / 2
8,842
680
7,559
15,152
18,356
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cupid
zxrsx
Cupid
16
3 / 4 / 0
9,871
759
6,444
10,641
4,915
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
6
12
Kills
3
3
Deaths
12
18
Assists
3
Player
Kills
Deaths
Assists
KDA
L
0
4
1
0.13
W
Cthulhu
ItsUhmLandon
Cthulhu
2
2
8
3
L
Bacchus
JimBosGimbo
Bacchus
0
4
2
0.25
W
9
0
3
10.5
W
Discordia
iMystik KYT
Discordia
1
1
7
4.5
L
Cupid
zxrsx
Cupid
3
4
0
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,796
Damage
24,461
38,943
Taken
33,717
29,535
Mitigated
26,723
11,587
Healing
7,941
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,458
2,495
0
595
7,924
3,452
0
4,577
2,765
39,602
0
W
Cthulhu
ItsUhmLandon
Cthulhu
10,127
108
369
9,337
19,063
13,713
0
7,089
11,745
34,496
732
L
Bacchus
JimBosGimbo
Bacchus
7,559
642
0
1,851
15,152
18,356
0
6,810
7,271
19,035
1,609
W
8,642
844
0
1,493
13,392
13,485
319
6,842
5,939
4,926
17,563
W
Discordia
iMystik KYT
Discordia
8,027
30
0
388
6,488
2,337
1,791
2,598
3,834
49,045
0
L
Cupid
zxrsx
Cupid
6,444
2,413
2,120
3,375
10,641
4,915
0
6,752
3,501
0
18,203

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,827
Gold Earned
27,384
169
Minions Killed
111
0
Camps Cleared
0
782,777
Distance Traveled
636,544
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
8,671
667
60
5
0
202,946
0
W
Cthulhu
10,675
821
56
4
0
256,484
1
L
Bacchus
8,842
680
27
2
0
226,940
0
W
Odin
11,617
894
23
2
0
274,828
0
W
Discordia
10,535
810
90
7
0
251,465
0
L
Cupid
9,871
759
24
2
0
206,658
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role