Player Matchup

Hun Batz
Hun Batz
Silver V
 
Hun Batz
Silver V
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
He Bo
He Bo
Silver I
Ace_luck11
He Bo
Silver I
Level 190
God Stats
1W - 1L
1,226 SR
Queue Stats
250W - 257L
1,179 MMR
Solo
Guan Yu
Guan Yu
Silver II
Kakashl_287
Guan Yu
Silver II
Level 148
God Stats
4W - 1L
1,869 SR
Queue Stats
32W - 44L
1,060 MMR
Solo
Danzaburou
Danzaburou
Silver I
Midas01
Danzaburou
Silver I
Level 108
God Stats
29W - 23L
1,598 SR
Queue Stats
155W - 162L
1,097 MMR
Solo
Ymir
Ymir
Silver II
facu__ATR
Ymir
Silver II
Level 126
God Stats
62W - 84L
1,496 SR
Queue Stats
112W - 143L
1,183 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 137
1,538 SR
1,204 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 121
1,439 SR
1,066 MMR
Athena
Athena
Silver II
ChristKilla
Athena
Silver II
Level 138
God Stats
7W - 8L
1,611 SR
Queue Stats
64W - 80L
1,120 MMR
Solo
Poseidon
Poseidon
Silver IV
Supreme_Carti-
Poseidon
Silver IV
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 22L
1,220 MMR
Solo
Ne Zha
Ne Zha
Silver I
TMAN109
Ne Zha
Silver I
Level 142
God Stats
1W - 6L
1,278 SR
Queue Stats
315W - 332L
1,285 MMR
Solo
Vulcan
Vulcan
Silver IV
elnene88abg
Vulcan
Silver IV
Level 88
God Stats
2W - 6L
1,271 SR
Queue Stats
114W - 162L
850 MMR
Solo
Izanami
Izanami
Silver V
untamedskillz26
Izanami
Silver V
Level 155
God Stats
2W - 2L
1,535 SR
Queue Stats
94W - 132L
855 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
9
2 / 1 / 0
5,102
567
948
4,735
1,108
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

He Bo
11
1 / 1 / 1
6,056
673
3,208
3,460
758
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Guan Yu
Kakashl_287
Guan Yu
10
1 / 1 / 1
5,584
620
2,838
6,163
3,087
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Mystical Earring

Mystical Earring

+15
Mp 5

Danzaburou
Midas01
Danzaburou
10
4 / 1 / 2
6,288
699
6,070
6,797
1,809
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ymir
9
1 / 1 / 3
5,644
627
1,395
6,065
4,138
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Bans
MedusaKumbhakarnaAnubis

VS

Bans
ArachneBacchusCthulhu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
9
1 / 1 / 1
5,434
604
1,934
6,573
4,666
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate

Breastplate

+20
Physical Protection

Poseidon
9
1 / 1 / 0
5,087
565
1,000
3,521
961
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ne Zha
TMAN109
Ne Zha
9
2 / 2 / 0
4,989
554
2,059
5,864
2,165
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Vulcan
9
0 / 2 / 1
5,060
562
3,167
3,581
790
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
0 / 3 / 1
4,704
523
2,503
4,960
1,225
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
7
9
Kills
4
5
Deaths
9
7
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
 
Hun Batz
2
1
0
2
W
He Bo
1
1
1
1.5
L
Athena
1
1
1
1.5
W
Guan Yu
Kakashl_287
Guan Yu
1
1
1
1.5
W
Danzaburou
Midas01
Danzaburou
4
1
2
5
L
Poseidon
1
1
0
1
L
Ne Zha
TMAN109
Ne Zha
2
2
0
1
L
Vulcan
0
2
1
0.25
W
Ymir
1
1
3
2.5
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,459
Damage
10,663
27,220
Taken
24,499
10,900
Mitigated
9,807
12,921
Healing
4,750
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
 
Hun Batz
948
161
0
2,742
4,735
1,108
0
485
4,172
0
25,626
W
He Bo
3,208
143
0
750
3,460
758
0
473
2,863
42,833
408
L
Athena
1,934
727
0
2,102
6,573
4,666
0
1,250
5,287
14,963
0
W
Guan Yu
Kakashl_287
Guan Yu
2,838
130
120
3,759
6,163
3,087
0
3,075
3,088
0
32,420
W
Danzaburou
Midas01
Danzaburou
6,070
2,103
0
3,626
6,797
1,809
572
926
5,831
0
40,231
L
Poseidon
1,000
161
0
960
3,521
961
0
1,642
1,879
29,413
1,052
L
Ne Zha
TMAN109
Ne Zha
2,059
909
0
588
5,864
2,165
0
1,196
4,668
0
26,378
L
Vulcan
3,167
202
0
250
3,581
790
0
0
3,297
27,356
0
W
Ymir
1,395
22
0
1,924
6,065
4,138
78
874
5,191
15,218
2,192
L
2,503
1,844
0
850
4,960
1,225
0
363
4,597
0
29,913

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,674
Gold Earned
25,274
295
Minions Killed
243
0
Camps Cleared
0
948,469
Distance Traveled
866,104
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
5,102
567
49
5
0
193,829
0
W
He Bo
6,056
673
89
10
0
188,556
0
L
Athena
5,434
604
20
2
0
209,548
5
W
Guan Yu
5,584
620
57
6
0
211,362
1
W
Danzaburou
6,288
699
64
7
0
181,959
1
L
Poseidon
5,087
565
59
7
0
137,823
0
L
Ne Zha
4,989
554
47
5
0
186,728
2
L
Vulcan
5,060
562
55
6
0
182,244
0
W
Ymir
5,644
627
36
4
0
172,763
2
L
Izanami
4,704
523
62
7
0
149,761
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role