Player Matchup

Merlin
Merlin
CTheMighty
Merlin
Level 82
God Stats
7W - 9L
1,421 SR
Queue Stats
366W - 337L
1,455 Elo+
Solo
Mulan
Mulan
Hazard32
Mulan
Level 180
God Stats
1W - 1L
1,295 SR
Queue Stats
39W - 45L
1,516 Elo+
Party 2
Erlang Shen
Erlang Shen
Obscurium
Erlang Shen
Level 153
God Stats
1W - 0L
1,228 SR
Queue Stats
64W - 63L
1,554 Elo+
Party 2
Cernunnos
Cernunnos
Welkmen
Cernunnos
Level 143
God Stats
2W - 3L
1,451 SR
Queue Stats
352W - 281L
1,592 Elo+
Solo
Hou Yi
Hou Yi
bananainpigiama
Hou Yi
Level 184
God Stats
1W - 1L
1,332 SR
Queue Stats
56W - 61L
1,522 Elo+
Party 2
Team Averages
Level 148
1,345 SR
1,528 Elo+

VS

Team Averages
Level 121
1,422 SR
1,522 Elo+
Maman Brigitte
Maman Brigitte
JACHSONVILLE
Maman Brigitte
Level 165
God Stats
2W - 5L
1,353 SR
Queue Stats
211W - 215L
1,488 Elo+
Solo
Charon
Charon
JaVIXx115
Charon
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 8L
1,588 Elo+
Party 1
King Arthur
King Arthur
Zydrunsk
King Arthur
Level 113
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,322 Elo+
Solo
Kali
Kali
marinanuXD
Kali
Level 145
God Stats
2W - 8L
1,403 SR
Queue Stats
113W - 105L
1,597 Elo+
Party 1
Nemesis
Nemesis
romu649
Nemesis
Level 155
God Stats
1W - 5L
1,352 SR
Queue Stats
481W - 481L
1,615 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
CTheMighty
Merlin
17
7 / 2 / 18
10,998
917
17,984
9,773
3,999
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mulan
Hazard32
Mulan
17
4 / 3 / 20
10,171
848
8,555
14,981
15,154
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Erlang Shen
Obscurium
Erlang Shen
17
5 / 2 / 24
10,500
875
15,079
13,312
15,242
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Cernunnos
Welkmen
Cernunnos
18
9 / 2 / 18
11,389
949
23,495
10,485
4,828
Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
5 / 2 / 16
9,669
806
8,428
8,551
3,355
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maman Brigitte
JACHSONVILLE
Maman Brigitte
14
3 / 7 / 4
8,389
699
9,959
12,031
10,084
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon
JaVIXx115
Charon
15
0 / 5 / 6
8,507
709
10,192
17,922
16,190
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

King Arthur
Zydrunsk
King Arthur
14
0 / 9 / 7
8,165
680
6,827
16,980
18,143
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

16
5 / 5 / 4
9,964
830
8,102
16,721
11,553
Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Nemesis
romu649
Nemesis
14
3 / 5 / 6
8,525
710
12,448
15,903
16,991
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

126
Kill Participation
38
30
Kills
11
11
Deaths
31
96
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Merlin
CTheMighty
Merlin
7
2
18
8
W
Mulan
Hazard32
Mulan
4
3
20
4.67
L
Maman Brigitte
JACHSONVILLE
Maman Brigitte
3
7
4
0.71
L
Charon
JaVIXx115
Charon
0
5
6
0.6
W
Erlang Shen
Obscurium
Erlang Shen
5
2
24
8.5
W
Cernunnos
Welkmen
Cernunnos
9
2
18
9
L
King Arthur
Zydrunsk
King Arthur
0
9
7
0.39
W
5
2
16
6.5
L
5
5
4
1.4
L
Nemesis
romu649
Nemesis
3
5
6
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,541
Damage
47,528
57,102
Taken
79,557
42,578
Mitigated
72,961
21,410
Healing
17,172
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
CTheMighty
Merlin
17,984
725
1,807
1,391
9,773
3,999
726
2,659
6,918
40,636
0
W
Mulan
Hazard32
Mulan
8,555
911
1,476
4,308
14,981
15,154
301
4,981
9,818
538
13,255
L
Maman Brigitte
JACHSONVILLE
Maman Brigitte
9,959
296
0
477
12,031
10,084
0
1,634
10,020
16,268
198
L
Charon
JaVIXx115
Charon
10,192
656
831
2,666
17,922
16,190
0
6,981
10,599
19,110
1,984
W
Erlang Shen
Obscurium
Erlang Shen
15,079
6,199
242
3,984
13,312
15,242
700
4,470
8,642
1,846
20,841
W
Cernunnos
Welkmen
Cernunnos
23,495
11,367
2,075
4,458
10,485
4,828
3,104
3,474
6,759
0
49,071
L
King Arthur
Zydrunsk
King Arthur
6,827
471
506
152
16,980
18,143
0
3,936
12,849
0
17,208
W
8,428
4,118
0
1,669
8,551
3,355
2,328
2,385
5,917
0
19,086
L
8,102
2,409
1,860
6,571
16,721
11,553
0
4,250
12,115
0
21,528
L
Nemesis
romu649
Nemesis
12,448
1,215
504
3,605
15,903
16,991
0
3,307
12,428
0
21,214

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,727
Gold Earned
43,550
155
Minions Killed
104
0
Camps Cleared
0
1,167,320
Distance Traveled
1,050,114
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
10,998
917
51
4
0
232,784
0
W
Mulan
10,171
848
10
1
0
232,399
0
L
Maman Brigitte
8,389
699
13
1
0
203,216
0
L
Charon
8,507
709
12
1
0
220,293
0
W
Erlang Shen
10,500
875
13
1
0
247,232
0
W
Cernunnos
11,389
949
60
5
0
216,342
0
L
King Arthur
8,165
680
38
3
0
189,396
0
W
Hou Yi
9,669
806
21
2
0
238,563
0
L
Kali
9,964
830
15
1
0
216,964
0
L
Nemesis
8,525
710
26
2
0
220,245
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role