Player Matchup

Chaac
Chaac
GxZ10
Chaac
Level 166
God Stats
11W - 5L
1,507 SR
Queue Stats
225W - 217L
1,424 Elo+
Party 2
Neith
Neith
Killercapibara
Neith
Level 128
God Stats
90W - 88L
1,542 SR
Queue Stats
969W - 926L
1,512 Elo+
Solo
Bake Kujira
Bake Kujira
MARCOS7654
Bake Kujira
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 55L
1,376 Elo+
Party 2
Baba Yaga
Baba Yaga
MovingPolecat69
Baba Yaga
Level 148
God Stats
1W - 5L
1,289 SR
Queue Stats
237W - 239L
1,469 Elo+
Solo
Ne Zha
Ne Zha
hydekel
Ne Zha
Level 141
God Stats
4W - 13L
1,287 SR
Queue Stats
342W - 351L
1,477 Elo+
Solo
Team Averages
Level 122
1,425 SR
1,452 Elo+

VS

Team Averages
Level 151
1,467 SR
1,471 Elo+
Scylla
Scylla
BLeRoy
Scylla
Level 150
God Stats
5W - 7L
1,447 SR
Queue Stats
278W - 268L
1,515 Elo+
Party 1
Sun Wukong
Sun Wukong
GngrBreadMan9
Sun Wukong
Level 158
God Stats
9W - 11L
1,556 SR
Queue Stats
99W - 101L
1,440 Elo+
Solo
Ymir
Ymir
Prince Supa
Ymir
Level 137
God Stats
11W - 4L
1,420 SR
Queue Stats
413W - 431L
1,443 Elo+
Solo
Artemis
Artemis
True Dajanrys
Artemis
Level 158
God Stats
6W - 4L
1,478 SR
Queue Stats
166W - 159L
1,401 Elo+
Solo
Serqet
Serqet
YmirTheFounder_
Serqet
Level 153
God Stats
6W - 13L
1,435 SR
Queue Stats
833W - 783L
1,557 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
GxZ10
Chaac
13
2 / 5 / 3
8,276
460
7,387
17,338
8,650
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

17
7 / 3 / 4
11,397
633
9,984
11,207
3,482
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Bake Kujira
MARCOS7654
Bake Kujira
15
3 / 5 / 3
9,663
537
5,670
15,420
14,432
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Baba Yaga
MovingPolecat69
Baba Yaga
14
3 / 12 / 3
8,933
496
8,494
14,696
3,797
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Ne Zha
hydekel
Ne Zha
8
0 / 4 / 0
6,788
377
1,730
7,023
1,938
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
BLeRoy
Scylla
18
13 / 2 / 4
12,032
668
16,570
9,988
3,396
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sun Wukong
GngrBreadMan9
Sun Wukong
16
7 / 0 / 7
10,862
603
10,200
15,581
12,880
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

15
3 / 3 / 5
9,070
504
3,798
13,298
10,369
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Artemis
16
1 / 6 / 1
9,457
525
7,882
10,463
4,125
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Morningstar

Morningstar

+7
Physical Power
+50
Mana

20
5 / 4 / 8
11,257
625
11,617
15,318
6,717
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
54
15
Kills
29
29
Deaths
15
13
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Scylla
BLeRoy
Scylla
13
2
4
7.5
W
Sun Wukong
GngrBreadMan9
Sun Wukong
7
0
7
10.5
L
Chaac
GxZ10
Chaac
2
5
3
0.7
L
7
3
4
3
L
Bake Kujira
MARCOS7654
Bake Kujira
3
5
3
0.9
L
Baba Yaga
MovingPolecat69
Baba Yaga
3
12
3
0.38
W
3
3
5
1.83
W
Artemis
1
6
1
0.25
W
5
4
8
2.25
L
Ne Zha
hydekel
Ne Zha
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,265
Damage
50,067
65,684
Taken
64,648
32,299
Mitigated
37,487
12,088
Healing
14,582
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
BLeRoy
Scylla
16,570
2,447
0
500
9,988
3,396
189
3,361
6,077
78,874
1,213
W
Sun Wukong
GngrBreadMan9
Sun Wukong
10,200
2,728
0
3,314
15,581
12,880
3,251
2,797
12,632
0
60,951
L
Chaac
GxZ10
Chaac
7,387
678
28
3,329
17,338
8,650
83
6,803
9,828
0
50,632
L
9,984
1,772
0
2,960
11,207
3,482
1,146
2,823
8,040
0
74,019
L
Bake Kujira
MARCOS7654
Bake Kujira
5,670
3,230
0
1,693
15,420
14,432
206
2,850
12,435
42,247
1,443
L
Baba Yaga
MovingPolecat69
Baba Yaga
8,494
38
47
2,016
14,696
3,797
265
6,096
8,188
35,804
0
W
3,798
973
0
3,375
13,298
10,369
1,424
2,849
10,285
33,053
797
W
Artemis
7,882
3,213
0
0
10,463
4,125
1,065
2,062
8,401
0
71,560
W
11,617
4,336
0
7,393
15,318
6,717
1,143
1,718
13,444
0
109,878
L
Ne Zha
hydekel
Ne Zha
1,730
415
0
2,015
7,023
1,938
0
752
6,231
0
22,453

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,057
Gold Earned
52,678
390
Minions Killed
555
0
Camps Cleared
0
1,503,039
Distance Traveled
1,672,806
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
12,032
668
128
7
0
345,044
6
W
Sun Wukong
10,862
603
98
5
0
338,033
2
L
Chaac
8,276
460
77
4
0
354,432
3
L
Neith
11,397
633
143
8
0
312,639
1
L
Bake Kujira
9,663
537
64
4
0
358,116
0
L
Baba Yaga
8,933
496
63
4
0
322,843
2
W
Ymir
9,070
504
53
3
0
295,133
0
W
Artemis
9,457
525
119
7
0
274,768
0
W
Serqet
11,257
625
157
9
0
419,828
0
L
Ne Zha
6,788
377
43
2
0
155,009
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role