Player Matchup

Yemoja
Yemoja
 
Yemoja
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ishtar
Ishtar
Denyel992
Ishtar
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 20L
1,319 Elo+
Solo
Loki
Loki
PsychoWrId
Loki
Level 125
God Stats
8W - 5L
1,548 SR
Queue Stats
258W - 288L
1,457 Elo+
Party 1
Kuzenbo
Kuzenbo
VOHIBA
Kuzenbo
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 8L
1,608 Elo+
Solo
Vulcan
Vulcan
VX7ZI
Vulcan
Level 127
God Stats
3W - 1L
1,353 SR
Queue Stats
81W - 80L
1,483 Elo+
Party 1
Team Averages
Level 113
1,480 SR
1,473 Elo+

VS

Team Averages
Level 110
1,413 SR
1,466 Elo+
Osiris
Osiris
Connor_Fritter
Osiris
Level 136
God Stats
2W - 3L
1,453 SR
Queue Stats
81W - 85L
1,484 Elo+
Solo
Tiamat
Tiamat
DealerOfDeds
Tiamat
Level 115
God Stats
0W - 2L
1,294 SR
Queue Stats
181W - 194L
1,517 Elo+
Solo
Aphrodite
Aphrodite
Ms_BonZiixP
Aphrodite
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 5L
1,305 Elo+
Solo
Rama
Rama
RBW16
Rama
Level 72
God Stats
4W - 3L
1,232 SR
Queue Stats
187W - 198L
1,499 Elo+
Solo
Loki
Loki
S1M0XAU
Loki
Level 125
God Stats
15W - 9L
1,589 SR
Queue Stats
395W - 414L
1,524 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
15
1 / 2 / 12
10,288
735
6,547
16,618
16,329
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Ishtar
Denyel992
Ishtar
16
2 / 3 / 11
10,020
716
9,566
14,120
6,751
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

19
13 / 1 / 8
12,178
870
16,858
12,212
5,949
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Kuzenbo
VOHIBA
Kuzenbo
17
1 / 1 / 22
11,173
798
11,318
24,283
28,694
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Vulcan
VX7ZI
Vulcan
17
8 / 3 / 13
11,486
820
29,635
14,742
6,511
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 4 / 7
8,337
596
8,239
25,507
21,390
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Tiamat
13
2 / 8 / 3
8,914
637
9,763
13,014
5,668
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Aphrodite
Ms_BonZiixP
Aphrodite
15
1 / 5 / 5
8,539
610
10,300
15,938
6,789
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Rama
RBW16
Rama
16
5 / 5 / 4
9,312
665
22,249
15,862
6,286
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Loki
S1M0XAU
Loki
16
2 / 3 / 2
8,662
619
12,895
10,287
3,435
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
31
25
Kills
10
10
Deaths
25
66
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Yemoja
 
Yemoja
1
2
12
3.5
L
0
4
7
0.88
L
Tiamat
2
8
3
0.44
W
Ishtar
Denyel992
Ishtar
2
3
11
2.5
L
Aphrodite
Ms_BonZiixP
Aphrodite
1
5
5
0.7
W
13
1
8
17
L
Rama
RBW16
Rama
5
5
4
1.4
L
Loki
S1M0XAU
Loki
2
3
2
1
W
Kuzenbo
VOHIBA
Kuzenbo
1
1
22
12
W
Vulcan
VX7ZI
Vulcan
8
3
13
4.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,924
Damage
63,446
81,975
Taken
80,608
64,234
Mitigated
43,568
46,596
Healing
34,517
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
 
Yemoja
6,547
1,826
20,882
5,170
16,618
16,329
908
3,744
12,874
10,397
390
L
8,239
3,318
1,476
8,909
25,507
21,390
0
13,080
11,474
0
22,158
L
Tiamat
9,763
749
107
1,217
13,014
5,668
0
7,441
5,354
18,722
0
W
Ishtar
Denyel992
Ishtar
9,566
3,351
0
2,060
14,120
6,751
2,519
4,130
9,990
0
24,318
L
Aphrodite
Ms_BonZiixP
Aphrodite
10,300
945
8,209
7,657
15,938
6,789
120
10,732
4,488
21,144
0
W
16,858
3,004
954
911
12,212
5,949
757
1,992
10,220
0
39,519
L
Rama
RBW16
Rama
22,249
12,663
747
3,475
15,862
6,286
0
7,753
7,842
0
44,530
L
Loki
S1M0XAU
Loki
12,895
1,200
1,549
1,171
10,287
3,435
0
4,742
5,248
0
36,025
W
Kuzenbo
VOHIBA
Kuzenbo
11,318
3,739
1,423
9,120
24,283
28,694
938
5,296
18,987
21,121
0
W
Vulcan
VX7ZI
Vulcan
29,635
2,080
3,221
2,855
14,742
6,511
1,731
4,901
9,841
48,714
2,490

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,145
Gold Earned
43,764
157
Minions Killed
160
0
Camps Cleared
0
1,374,120
Distance Traveled
1,181,572
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
10,288
735
9
1
0
235,563
0
L
Osiris
8,337
596
29
2
0
254,577
0
L
Tiamat
8,914
637
26
2
0
217,143
0
W
Ishtar
10,020
716
26
2
0
241,422
0
L
Aphrodite
8,539
610
29
2
0
252,711
0
W
Loki
12,178
870
47
3
0
328,212
0
L
Rama
9,312
665
44
3
0
201,308
0
L
Loki
8,662
619
32
2
0
255,833
0
W
Kuzenbo
11,173
798
19
1
0
300,645
0
W
Vulcan
11,486
820
56
4
0
268,278
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role