Player Matchup

Nox
Nox
 
Nox
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Shiva
Shiva
 
Shiva
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Artemis
Artemis
DIVOCSSybloDK4
Artemis
Level 73
God Stats
6W - 8L
1,249 SR
Queue Stats
272W - 277L
1,528 Elo+
Solo
Xing Tian
Xing Tian
Neenahboyzz
Xing Tian
Level 69
God Stats
3W - 1L
1,500 SR
Queue Stats
30W - 38L
1,719 Elo+
Party 2
Nu Wa
Nu Wa
vintooshort
Nu Wa
Level 118
God Stats
27W - 17L
1,629 SR
Queue Stats
147W - 149L
1,526 Elo+
Solo
Team Averages
Level 106
1,476 SR
1,555 Elo+

VS

Team Averages
Level 91
1,637 SR
1,482 Elo+
Bastet
Bastet
BrowingTen43
Bastet
Level 124
God Stats
14W - 2L
1,900 SR
Queue Stats
130W - 127L
1,500 Elo+
Solo
Izanami
Izanami
Dude0523
Izanami
Level 30
God Stats
8W - 8L
1,541 SR
Queue Stats
8W - 9L
1,492 Elo+
Solo
Sun Wukong
Sun Wukong
Sigmundus
Sun Wukong
Level 131
God Stats
1W - 2L
1,583 SR
Queue Stats
76W - 78L
1,497 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
THUGZ_MMSS_973
Morgan Le Fay
Level 149
God Stats
5W - 5L
1,661 SR
Queue Stats
448W - 505L
1,459 Elo+
Party 1
Bacchus
Bacchus
Trashfeeder
Bacchus
Level 22
God Stats
3W - 7L
1,500 SR
Queue Stats
32W - 51L
1,462 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
15
4 / 0 / 3
9,390
1,043
4,105
5,948
2,171
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Shiva
 
Shiva
15
6 / 0 / 8
9,281
1,031
9,085
9,138
11,366
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

14
3 / 2 / 3
8,838
982
6,957
6,745
2,623
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Xing Tian
Neenahboyzz
Xing Tian
13
0 / 1 / 9
7,951
883
3,264
7,720
6,734
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

15
2 / 0 / 8
9,000
1,000
6,050
3,558
1,197
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
12
2 / 3 / 1
7,544
838
6,130
6,286
1,853
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Izanami
Dude0523
Izanami
12
1 / 7 / 1
7,434
826
3,487
9,673
2,952
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Sun Wukong
Sigmundus
Sun Wukong
14
0 / 2 / 1
7,326
814
2,497
7,525
6,940
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Morgan Le Fay
THUGZ_MMSS_973
Morgan Le Fay
11
0 / 1 / 1
6,935
771
3,722
2,420
678
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Bacchus
Trashfeeder
Bacchus
12
0 / 2 / 1
7,391
821
2,346
9,052
9,026
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
8
15
Kills
3
3
Deaths
15
31
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Nox
 
Nox
4
0
3
5.5
W
Shiva
 
Shiva
6
0
8
10
L
Bastet
2
3
1
0.83
W
3
2
3
2.25
L
Izanami
Dude0523
Izanami
1
7
1
0.21
W
Xing Tian
Neenahboyzz
Xing Tian
0
1
9
4.5
L
Sun Wukong
Sigmundus
Sun Wukong
0
2
1
0.25
L
Morgan Le Fay
THUGZ_MMSS_973
Morgan Le Fay
0
1
1
0.5
L
Bacchus
Trashfeeder
Bacchus
0
2
1
0.25
W
2
0
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,461
Damage
18,182
33,109
Taken
34,956
24,091
Mitigated
21,449
8,522
Healing
3,930
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nox
 
Nox
4,105
608
0
2,010
5,948
2,171
2,494
2,195
3,753
27,561
0
W
Shiva
 
Shiva
9,085
1,354
28
2,647
9,138
11,366
1,157
882
8,256
708
15,713
L
Bastet
6,130
1,048
0
772
6,286
1,853
0
1,421
4,669
0
15,870
W
6,957
3,439
0
1,999
6,745
2,623
2,209
410
6,335
0
25,716
L
Izanami
Dude0523
Izanami
3,487
2,518
0
0
9,673
2,952
0
4,376
5,000
0
23,881
W
Xing Tian
Neenahboyzz
Xing Tian
3,264
195
0
1,151
7,720
6,734
1,152
1,607
6,113
4,922
0
L
Sun Wukong
Sigmundus
Sun Wukong
2,497
313
0
1,164
7,525
6,940
35
2,280
4,957
0
18,114
L
Morgan Le Fay
THUGZ_MMSS_973
Morgan Le Fay
3,722
476
0
516
2,420
678
0
1,277
1,028
10,664
0
L
Bacchus
Trashfeeder
Bacchus
2,346
40
0
1,478
9,052
9,026
0
3,405
5,139
4,970
194
W
6,050
1,572
0
687
3,558
1,197
1,779
780
2,778
27,612
2,181

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,460
Gold Earned
36,630
213
Minions Killed
129
0
Camps Cleared
0
910,398
Distance Traveled
740,221
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
9,390
1,043
63
7
0
170,187
0
W
Shiva
9,281
1,031
28
3
0
206,611
0
L
Bastet
7,544
838
28
3
0
133,765
0
W
Artemis
8,838
982
57
6
0
176,922
0
L
Izanami
7,434
826
48
5
0
133,818
0
W
Xing Tian
7,951
883
12
1
0
174,809
0
L
Sun Wukong
7,326
814
22
2
0
190,812
0
L
Morgan Le Fay
6,935
771
18
2
0
98,056
2
L
Bacchus
7,391
821
13
1
0
183,770
1
W
Nu Wa
9,000
1,000
53
6
0
181,869
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role