Player Matchup

Baron Samedi
Baron Samedi
Platinum III
 
Baron Samedi
Platinum III
Level 188
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Neith
Neith
Platinum V
 
Neith
Platinum V
Level 198
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Raijin
Raijin
Platinum III
Frostrune
Raijin
Platinum III
Level 148
God Stats
7W - 9L
1,666 SR
Queue Stats
134W - 116L
1,869 MMR
Party 2
Bakasura
Bakasura
Platinum II
Joelando
Bakasura
Platinum II
Level 159
God Stats
1W - 2L
1,500 SR
Queue Stats
116W - 99L
1,910 MMR
Party 2
Amaterasu
Amaterasu
Platinum III
termineitor1407
Amaterasu
Platinum III
Level 116
God Stats
35W - 27L
1,649 SR
Queue Stats
799W - 794L
1,729 MMR
Solo
Team Averages
Platinum III
Platinum III
Average Tier
Level 162
1,563 SR
1,701 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 140
1,461 SR
1,583 MMR
Artemis
Artemis
Diamond II
 
Artemis
Diamond II
Level 256
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Aphrodite
Aphrodite
Diamond II
 
Aphrodite
Diamond II
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Ravana
Ravana
Gold III
Alvxes
Ravana
Gold III
Level 151
God Stats
1W - 0L
1,319 SR
Queue Stats
24W - 23L
1,648 MMR
Solo
Merlin
Merlin
Gold III
TobiramaFlo
Merlin
Gold III
Level 39
God Stats
5W - 3L
1,556 SR
Queue Stats
57W - 54L
1,673 MMR
Solo
Ymir
Ymir
Platinum V
edymacmahon1
Ymir
Platinum V
Level 94
God Stats
26W - 34L
1,430 SR
Queue Stats
260W - 257L
1,594 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
11
3 / 2 / 7
6,522
544
5,933
10,085
7,436
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Neith
 
Neith
4
0 / 2 / 1
4,231
353
1,348
2,998
589
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Raijin
Frostrune
Raijin
13
2 / 1 / 6
6,764
564
11,310
5,890
2,044
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bakasura
Joelando
Bakasura
13
6 / 1 / 1
6,791
566
4,426
10,783
4,344
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Amaterasu
termineitor1407
Amaterasu
12
0 / 1 / 1
6,033
503
3,161
8,674
4,766
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bans
KuzenboAthenaChang'eBake Kujira

VS

Bans
Ao KuangThanatosCthulhuKing Arthur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
12
2 / 4 / 1
6,958
580
9,873
9,570
2,672
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Aphrodite
 
Aphrodite
10
0 / 3 / 3
6,622
552
2,518
7,686
3,699
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ravana
Alvxes
Ravana
11
2 / 2 / 1
5,875
490
2,837
6,544
1,542
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Merlin
13
2 / 1 / 1
7,244
604
3,742
6,812
1,507
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

13
1 / 1 / 1
7,391
616
5,740
7,300
3,483
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
14
11
Kills
7
7
Deaths
11
16
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
 
Baron Samedi
3
2
7
3.25
L
Neith
 
Neith
0
2
1
0.25
W
Artemis
 
Artemis
2
4
1
0.63
W
Aphrodite
 
Aphrodite
0
3
3
0.5
W
Ravana
Alvxes
Ravana
2
2
1
1.25
L
Raijin
Frostrune
Raijin
2
1
6
5
L
Bakasura
Joelando
Bakasura
6
1
1
6.5
W
Merlin
2
1
1
2.5
W
1
1
1
1.5
L
Amaterasu
termineitor1407
Amaterasu
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,178
Damage
24,710
38,430
Taken
37,912
19,179
Mitigated
12,903
17,912
Healing
13,799
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
 
Baron Samedi
5,933
712
1,098
4,334
10,085
7,436
0
3,586
6,426
19,427
715
L
Neith
 
Neith
1,348
670
0
678
2,998
589
0
63
2,935
0
12,301
W
Artemis
 
Artemis
9,873
3,199
0
1,365
9,570
2,672
573
4,863
4,375
0
61,515
W
Aphrodite
 
Aphrodite
2,518
232
2,145
2,925
7,686
3,699
234
4,268
3,293
18,796
938
W
Ravana
Alvxes
Ravana
2,837
678
0
3,410
6,544
1,542
0
2,653
3,681
0
35,390
L
Raijin
Frostrune
Raijin
11,310
603
0
1,351
5,890
2,044
0
1,938
3,906
52,192
0
L
Bakasura
Joelando
Bakasura
4,426
3,157
0
6,014
10,783
4,344
0
1,527
9,256
0
39,729
W
Merlin
3,742
107
0
2,048
6,812
1,507
0
4,172
2,640
57,881
0
W
5,740
1,446
0
1,906
7,300
3,483
0
1,229
5,658
49,559
1,011
L
Amaterasu
termineitor1407
Amaterasu
3,161
1,207
0
4,437
8,674
4,766
0
4,257
4,098
0
40,291

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,341
Gold Earned
34,090
307
Minions Killed
422
0
Camps Cleared
0
1,076,964
Distance Traveled
1,153,130
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
6,522
544
24
2
0
217,628
4
L
Neith
4,231
353
19
2
0
82,482
1
W
Artemis
6,958
580
98
8
0
205,805
0
W
Aphrodite
6,622
552
52
4
0
230,566
0
W
Ravana
5,875
490
61
5
0
265,029
0
L
Raijin
6,764
564
99
8
0
236,256
3
L
Bakasura
6,791
566
86
7
0
287,886
0
W
Merlin
7,244
604
113
9
0
235,915
3
W
Ymir
7,391
616
98
8
0
215,815
2
L
Amaterasu
6,033
503
79
7
0
252,712
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role