Player Matchup

Kukulkan
Kukulkan
 
Kukulkan
Level 168
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Susano
Susano
AVERYHJR82
Susano
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
Hly69
Baron Samedi
Level 125
God Stats
4W - 5L
1,396 SR
Queue Stats
88W - 100L
1,501 Elo+
Party 1
Atlas
Atlas
Jedussa
Atlas
Level 146
God Stats
7W - 7L
1,668 SR
Queue Stats
119W - 147L
1,517 Elo+
Party 1
Medusa
Medusa
TrippleDukes
Medusa
Level 161
God Stats
1W - 2L
1,599 SR
Queue Stats
202W - 250L
1,523 Elo+
Party 1
Team Averages
Level 134
1,533 SR
1,508 Elo+

VS

Team Averages
Level 111
1,663 SR
1,497 Elo+
Surtr
Surtr
Black_Hammer225
Surtr
Level 47
God Stats
16W - 10L
1,603 SR
Queue Stats
52W - 52L
1,476 Elo+
Solo
Mulan
Mulan
DestroyerOfGod0
Mulan
Level 158
God Stats
6W - 9L
1,538 SR
Queue Stats
194W - 210L
1,471 Elo+
Solo
Agni
Agni
Leo of Sins
Agni
Level 109
God Stats
3W - 1L
1,645 SR
Queue Stats
22W - 29L
1,426 Elo+
Solo
Jormungandr
Jormungandr
NikkenZeroTwo
Jormungandr
Level 88
God Stats
29W - 25L
1,769 SR
Queue Stats
114W - 125L
1,525 Elo+
Solo
Nox
Nox
jeditroopz
Nox
Level 154
God Stats
37W - 23L
1,761 SR
Queue Stats
233W - 205L
1,586 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
12
1 / 2 / 1
6,996
1,166
9,316
4,789
1,622
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Susano
AVERYHJR82
Susano
11
0 / 5 / 0
5,865
978
484
5,294
1,304
Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Baron Samedi
Hly69
Baron Samedi
11
0 / 3 / 2
6,339
1,057
5,035
7,336
3,717
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Atlas
Jedussa
Atlas
12
1 / 5 / 1
6,743
1,124
3,359
16,152
13,815
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Medusa
11
0 / 3 / 0
6,264
1,044
4,832
6,184
1,824
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Team 1 Tickets

287

VS

Team 2 Tickets

355

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 1 / 7
7,919
1,320
9,439
7,322
4,292
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

13
2 / 0 / 13
7,725
1,288
6,216
5,704
4,820
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

13
5 / 0 / 5
7,868
1,311
5,644
3,630
1,223
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jormungandr
NikkenZeroTwo
Jormungandr
13
2 / 0 / 7
7,440
1,240
6,837
5,208
2,139
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

13
4 / 1 / 6
7,735
1,289
8,354
3,909
1,303
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
56
2
Kills
18
18
Deaths
2
4
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
 
Kukulkan
1
2
1
0.75
L
Susano
AVERYHJR82
Susano
0
5
0
0
W
5
1
7
8.5
W
2
0
13
8.5
L
Baron Samedi
Hly69
Baron Samedi
0
3
2
0.33
L
Atlas
Jedussa
Atlas
1
5
1
0.3
W
5
0
5
7.5
W
Jormungandr
NikkenZeroTwo
Jormungandr
2
0
7
5.5
L
Medusa
0
3
0
0
W
4
1
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,026
Damage
36,490
39,755
Taken
25,773
22,282
Mitigated
13,777
2,150
Healing
2,264
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
 
Kukulkan
9,316
325
0
290
4,789
1,622
0
1,179
3,463
34,058
781
L
Susano
AVERYHJR82
Susano
484
360
0
20
5,294
1,304
0
3,081
2,103
0
1,112
W
9,439
4,018
0
807
7,322
4,292
0
5,368
1,954
613
17,496
W
6,216
372
0
390
5,704
4,820
0
3,980
1,724
2,590
5,340
L
Baron Samedi
Hly69
Baron Samedi
5,035
385
340
778
7,336
3,717
0
5,061
2,154
13,397
0
L
Atlas
Jedussa
Atlas
3,359
1,125
0
182
16,152
13,815
0
8,813
6,811
13,859
0
W
5,644
211
0
246
3,630
1,223
0
1,937
1,693
17,850
0
W
Jormungandr
NikkenZeroTwo
Jormungandr
6,837
1,557
0
7
5,208
2,139
0
3,097
2,111
17,091
1,254
L
Medusa
4,832
1,410
0
540
6,184
1,824
0
3,133
2,868
0
16,943
W
8,354
1,122
0
814
3,909
1,303
0
3,025
884
17,125
2,268

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,207
Gold Earned
38,687
131
Minions Killed
107
2
Camps Cleared
5
499,997
Distance Traveled
643,039
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
6,996
1,166
66
11
0
131,273
0
L
Susano
5,865
978
1
0
0
49,417
0
W
Surtr
7,919
1,320
15
3
2
124,142
0
W
Mulan
7,725
1,288
3
1
0
133,107
0
L
Baron Samedi
6,339
1,057
24
4
1
101,086
0
L
Atlas
6,743
1,124
17
3
0
118,319
0
W
Agni
7,868
1,311
30
5
1
121,545
0
W
Jormungandr
7,440
1,240
31
5
2
132,610
1
L
Medusa
6,264
1,044
23
4
1
99,902
0
W
Nox
7,735
1,289
28
5
0
131,635
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role