Player Matchup

Anhur
Anhur
 
Anhur
Level 292
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Aphrodite
Aphrodite
Evaporasis
Aphrodite
Level 77
God Stats
87W - 91L
1,547 SR
Queue Stats
281W - 328L
1,494 Elo+
Solo
Eset
Eset
IanadeIrey
Eset
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 2L
1,731 Elo+
Party 2
Fafnir
Fafnir
Starstorm
Fafnir
Level 163
God Stats
29W - 21L
1,669 SR
Queue Stats
684W - 543L
1,723 Elo+
Party 2
Serqet
Serqet
tutifrutii
Serqet
Level 158
God Stats
20W - 21L
1,571 SR
Queue Stats
257W - 236L
1,541 Elo+
Party 2
Team Averages
Level 144
1,557 SR
1,598 Elo+

VS

Team Averages
Level 163
1,506 SR
1,582 Elo+
Mulan
Mulan
GrimaceLeDingue
Mulan
Level 157
God Stats
5W - 4L
1,637 SR
Queue Stats
469W - 483L
1,582 Elo+
Solo
Xing Tian
Xing Tian
Hazard32
Xing Tian
Level 180
God Stats
18W - 14L
1,606 SR
Queue Stats
296W - 290L
1,603 Elo+
Party 1
Kukulkan
Kukulkan
Obscurium
Kukulkan
Level 153
God Stats
0W - 3L
1,153 SR
Queue Stats
175W - 180L
1,562 Elo+
Party 1
Freya
Freya
bananainpigiama
Freya
Level 184
God Stats
0W - 1L
1,595 SR
Queue Stats
173W - 173L
1,584 Elo+
Party 1
Loki
Loki
tirtiI
Loki
Level 139
God Stats
4W - 5L
1,538 SR
Queue Stats
41W - 31L
1,577 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
17
8 / 2 / 8
10,383
1,038
13,109
8,417
2,875
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Aphrodite
Evaporasis
Aphrodite
15
1 / 0 / 7
8,797
880
5,862
6,200
3,007
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Rejuvenating Heart

Rejuvenating Heart

+65
Magical Power
+200
Health
+300
Mana
+15%
Magical Lifesteal

PASSIVE - Lifestealing off of enemy gods heals yourself and nearby allies within 55 units of you by 75% of that healing.

15
4 / 0 / 7
9,032
903
14,607
6,673
2,368
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fafnir
Starstorm
Fafnir
14
3 / 2 / 10
9,560
956
7,053
17,586
21,811
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Serqet
tutifrutii
Serqet
14
3 / 2 / 10
8,800
880
7,169
7,459
3,589
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 3 / 4
8,514
851
8,481
11,227
8,698
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Xing Tian
Hazard32
Xing Tian
13
1 / 2 / 4
7,992
799
6,101
13,603
12,065
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Kukulkan
Obscurium
Kukulkan
14
2 / 2 / 4
8,868
887
10,229
8,510
2,536
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
1 / 4 / 1
8,101
810
3,269
9,253
2,416
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Loki
tirtiI
Loki
14
0 / 8 / 2
8,065
807
5,858
11,014
2,889
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
21
19
Kills
6
6
Deaths
19
42
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
8
2
8
6
W
Aphrodite
Evaporasis
Aphrodite
1
0
7
4.5
L
2
3
4
1.33
L
Xing Tian
Hazard32
Xing Tian
1
2
4
1.5
W
4
0
7
7.5
L
Kukulkan
Obscurium
Kukulkan
2
2
4
2
W
Fafnir
Starstorm
Fafnir
3
2
10
4
L
1
4
1
0.38
L
Loki
tirtiI
Loki
0
8
2
0.13
W
Serqet
tutifrutii
Serqet
3
2
10
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,800
Damage
33,938
46,335
Taken
53,607
33,650
Mitigated
28,604
17,299
Healing
5,579
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
13,109
8,250
0
2,354
8,417
2,875
1,674
2,586
5,718
0
40,675
W
Aphrodite
Evaporasis
Aphrodite
5,862
437
6,160
4,622
6,200
3,007
645
3,362
2,726
29,271
1,578
L
8,481
427
0
1,899
11,227
8,698
0
6,117
5,068
0
18,155
L
Xing Tian
Hazard32
Xing Tian
6,101
204
0
1,405
13,603
12,065
0
7,054
6,429
13,601
0
W
14,607
970
886
764
6,673
2,368
180
2,752
3,755
36,191
0
L
Kukulkan
Obscurium
Kukulkan
10,229
829
0
371
8,510
2,536
29
6,811
1,285
33,838
0
W
Fafnir
Starstorm
Fafnir
7,053
2,055
0
2,113
17,586
21,811
211
6,118
10,529
12,102
0
L
3,269
1,085
0
1,711
9,253
2,416
0
4,024
5,229
18,941
659
L
Loki
tirtiI
Loki
5,858
1,116
0
193
11,014
2,889
0
3,118
7,896
0
26,176
W
Serqet
tutifrutii
Serqet
7,169
1,337
0
400
7,459
3,589
420
3,850
3,426
0
12,617

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,572
Gold Earned
41,540
214
Minions Killed
198
0
Camps Cleared
0
1,058,249
Distance Traveled
970,917
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
10,383
1,038
74
7
0
192,427
0
W
Aphrodite
8,797
880
66
7
0
209,014
0
L
Mulan
8,514
851
28
3
0
213,347
0
L
Xing Tian
7,992
799
18
2
0
195,175
0
W
Eset
9,032
903
58
6
0
210,827
0
L
Kukulkan
8,868
887
70
7
0
192,605
0
W
Fafnir
9,560
956
4
0
0
219,638
1
L
Freya
8,101
810
37
4
0
162,646
0
L
Loki
8,065
807
45
5
0
207,144
0
W
Serqet
8,800
880
12
1
0
226,343
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role