Player Matchup

Thor
Thor
 
Thor
Level 36
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
DaWay_i_Live
Mulan
Level 64
God Stats
17W - 14L
1,533 SR
Queue Stats
151W - 162L
1,498 Elo+
Party 1
Nu Wa
Nu Wa
Jaldabaoth21121
Nu Wa
Level 67
God Stats
5W - 4L
1,507 SR
Queue Stats
161W - 135L
1,572 Elo+
Party 1
Cerberus
Cerberus
Rochy229
Cerberus
Level 127
God Stats
8W - 6L
1,595 SR
Queue Stats
122W - 127L
1,508 Elo+
Party 1
Medusa
Medusa
Skull_ghost735
Medusa
Level 34
God Stats
5W - 6L
1,464 SR
Queue Stats
123W - 125L
1,483 Elo+
Party 1
Team Averages
Level 66
1,520 SR
1,512 Elo+

VS

Team Averages
Level 114
1,588 SR
1,518 Elo+
Athena
Athena
Mastergamma333
Athena
Level 109
God Stats
4W - 2L
1,600 SR
Queue Stats
57W - 55L
1,507 Elo+
Party 2
Aphrodite
Aphrodite
TwooMinty
Aphrodite
Level 141
God Stats
3W - 3L
1,715 SR
Queue Stats
319W - 304L
1,481 Elo+
Solo
Ishtar
Ishtar
digorow
Ishtar
Level 154
God Stats
2W - 2L
1,385 SR
Queue Stats
66W - 62L
1,512 Elo+
Party 2
Loki
Loki
iObli-_-
Loki
Level 89
God Stats
6W - 6L
1,644 SR
Queue Stats
198W - 168L
1,515 Elo+
Solo
Surtr
Surtr
untamable_soul
Surtr
Level 75
God Stats
38W - 25L
1,597 SR
Queue Stats
123W - 123L
1,575 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
12
2 / 1 / 3
6,094
609
4,681
7,962
2,925
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
3 / 0 / 2
6,774
677
6,289
7,811
5,699
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

12
2 / 1 / 0
6,661
666
5,704
2,941
727
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
Rochy229
Cerberus
10
2 / 0 / 4
5,932
593
3,001
5,985
3,474
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

11
1 / 0 / 3
6,059
606
4,254
4,468
1,354
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 2 / 2
5,324
532
3,076
10,128
6,723
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Aphrodite
TwooMinty
Aphrodite
9
0 / 3 / 1
5,182
518
1,555
5,909
1,905
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ishtar
digorow
Ishtar
10
0 / 2 / 0
5,327
533
3,530
4,641
1,537
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Loki
11
2 / 1 / 0
5,609
561
3,373
7,139
2,052
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
0 / 2 / 0
5,894
589
3,761
8,569
5,973
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
5
10
Kills
2
2
Deaths
10
12
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Thor
 
Thor
2
1
3
3.5
W
3
0
2
4
W
2
1
0
2
L
0
2
2
0.5
W
Cerberus
Rochy229
Cerberus
2
0
4
4
W
1
0
3
2.5
L
Aphrodite
TwooMinty
Aphrodite
0
3
1
0.17
L
Ishtar
digorow
Ishtar
0
2
0
0
L
Loki
2
1
0
2
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,929
Damage
15,295
29,167
Taken
36,386
14,179
Mitigated
18,190
8,960
Healing
10,015
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
 
Thor
4,681
951
0
1,384
7,962
2,925
0
1,266
6,626
0
35,293
W
6,289
721
0
3,046
7,811
5,699
0
652
7,137
1,722
48,463
W
5,704
911
0
585
2,941
727
533
871
1,958
49,405
420
L
3,076
838
0
3,245
10,128
6,723
0
2,095
7,919
16,181
0
W
Cerberus
Rochy229
Cerberus
3,001
182
0
3,277
5,985
3,474
0
1,207
4,778
16,923
2,655
W
4,254
1,053
0
668
4,468
1,354
0
715
3,753
0
41,385
L
Aphrodite
TwooMinty
Aphrodite
1,555
190
344
2,420
5,909
1,905
0
2,405
3,259
26,254
0
L
Ishtar
digorow
Ishtar
3,530
1,620
0
1,293
4,641
1,537
0
782
3,745
0
41,020
L
Loki
3,373
621
0
690
7,139
2,052
0
1,744
5,235
0
41,240
L
3,761
1,847
0
2,023
8,569
5,973
0
1,169
7,254
1,172
39,812

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,520
Gold Earned
27,336
391
Minions Killed
320
0
Camps Cleared
0
1,123,374
Distance Traveled
994,996
11
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
6,094
609
68
7
0
242,457
0
W
Mulan
6,774
677
87
9
0
212,613
3
W
Nu Wa
6,661
666
100
10
0
225,460
2
L
Athena
5,324
532
28
3
0
235,304
0
W
Cerberus
5,932
593
66
7
0
231,421
6
W
Medusa
6,059
606
70
7
0
211,423
0
L
Aphrodite
5,182
518
61
6
0
168,969
0
L
Ishtar
5,327
533
82
8
0
211,373
0
L
Loki
5,609
561
70
7
0
211,909
0
L
Surtr
5,894
589
79
8
0
167,441
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role