Player Matchup

Skadi
Skadi
 
Skadi
Level 183
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
 
Jormungandr
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nu Wa
Nu Wa
AJxeI
Nu Wa
Level 159
God Stats
2W - 0L
1,734 SR
Queue Stats
38W - 23L
1,585 Elo+
Solo
Neith
Neith
iStework
Neith
Level 108
God Stats
2W - 1L
1,418 SR
Queue Stats
112W - 131L
1,461 Elo+
Party 2
Shiva
Shiva
жжжжжж
Shiva
Level 148
God Stats
2W - 1L
1,469 SR
Queue Stats
26W - 29L
1,541 Elo+
Party 2
Team Averages
Level 145
1,524 SR
1,517 Elo+

VS

Team Averages
Level 107
1,551 SR
1,488 Elo+
Mercury
Mercury
BitcoinBTC
Mercury
Level 95
God Stats
1W - 4L
1,339 SR
Queue Stats
276W - 273L
1,495 Elo+
Solo
The Morrigan
The Morrigan
DarkDuskReaver
The Morrigan
Level 112
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 13L
1,386 Elo+
Party 1
Sun Wukong
Sun Wukong
StarlessRaven1
Sun Wukong
Level 81
God Stats
0W - 1L
1,816 SR
Queue Stats
13W - 19L
1,469 Elo+
Party 1
Arachne
Arachne
ThePenetrator91
Arachne
Level 157
God Stats
5W - 6L
1,600 SR
Queue Stats
374W - 378L
1,588 Elo+
Solo
Athena
Athena
tcndarkness
Athena
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 67L
1,501 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
17
15 / 1 / 18
10,400
1,040
13,725
6,377
2,795
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jormungandr
 
Jormungandr
15
6 / 2 / 25
10,052
1,005
7,914
9,355
7,828
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Nu Wa
AJxeI
Nu Wa
15
3 / 1 / 24
8,904
890
14,342
5,045
1,734
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Neith
iStework
Neith
16
3 / 1 / 29
9,316
932
12,270
6,943
2,785
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

15
7 / 2 / 25
9,375
938
13,491
11,213
8,302
Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
BitcoinBTC
Mercury
13
1 / 4 / 2
6,822
682
5,632
7,280
2,380
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

The Morrigan
DarkDuskReaver
The Morrigan
11
0 / 7 / 4
6,666
667
5,187
9,981
2,679
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sun Wukong
StarlessRaven1
Sun Wukong
15
3 / 7 / 0
8,122
812
8,417
15,814
11,524
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

14
2 / 4 / 0
6,945
695
4,727
12,631
10,137
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Athena
11
0 / 12 / 2
6,850
685
3,656
19,465
14,479
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

155
Kill Participation
14
34
Kills
6
7
Deaths
34
121
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Skadi
 
Skadi
15
1
18
24
W
Jormungandr
 
Jormungandr
6
2
25
9.25
W
Nu Wa
AJxeI
Nu Wa
3
1
24
15
L
Mercury
BitcoinBTC
Mercury
1
4
2
0.5
L
The Morrigan
DarkDuskReaver
The Morrigan
0
7
4
0.29
L
Sun Wukong
StarlessRaven1
Sun Wukong
3
7
0
0.43
L
2
4
0
0.5
W
Neith
iStework
Neith
3
1
29
17.5
L
Athena
0
12
2
0.08
W
7
2
25
9.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,742
Damage
27,619
38,933
Taken
65,171
23,444
Mitigated
41,199
11,730
Healing
12,664
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
 
Skadi
13,725
4,351
0
290
6,377
2,795
1,881
685
5,649
0
28,102
W
Jormungandr
 
Jormungandr
7,914
1,787
1,080
2,076
9,355
7,828
741
1,518
7,606
21,599
895
W
Nu Wa
AJxeI
Nu Wa
14,342
5,129
1,152
1,661
5,045
1,734
1,384
2,275
2,722
31,834
0
L
Mercury
BitcoinBTC
Mercury
5,632
1,801
104
1,328
7,280
2,380
0
2,408
4,872
0
16,399
L
The Morrigan
DarkDuskReaver
The Morrigan
5,187
620
241
546
9,981
2,679
0
3,780
6,201
14,372
210
L
Sun Wukong
StarlessRaven1
Sun Wukong
8,417
746
0
3,572
15,814
11,524
0
4,345
11,469
0
24,789
L
4,727
2,348
317
4,698
12,631
10,137
0
4,304
8,327
0
8,695
W
Neith
iStework
Neith
12,270
4,400
707
2,633
6,943
2,785
2,580
1,227
5,650
0
34,591
L
Athena
3,656
738
1,372
486
19,465
14,479
0
7,528
11,937
9,910
1,361
W
13,491
1,389
1,109
1,022
11,213
8,302
386
2,718
8,139
647
27,079

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,047
Gold Earned
35,405
180
Minions Killed
85
0
Camps Cleared
0
994,409
Distance Traveled
783,769
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
10,400
1,040
39
4
0
177,340
0
W
Jormungandr
10,052
1,005
21
2
0
231,972
0
W
Nu Wa
8,904
890
29
3
0
199,861
0
L
Mercury
6,822
682
23
2
0
156,535
0
L
The Morrigan
6,666
667
13
1
0
139,962
0
L
Sun Wukong
8,122
812
28
3
0
168,183
0
L
Arachne
6,945
695
12
1
0
179,405
0
W
Neith
9,316
932
51
5
0
189,567
0
L
Athena
6,850
685
9
1
0
139,684
0
W
Shiva
9,375
938
40
4
0
195,669
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role