Player Matchup

Aphrodite
Aphrodite
 
Aphrodite
Level 172
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thor
Thor
Backstahber
Thor
Level 165
God Stats
0W - 2L
1,773 SR
Queue Stats
1W - 5L
1,201 Elo+
Solo
Kali
Kali
Belezamon
Kali
Level 58
God Stats
0W - 1L
1,680 SR
Queue Stats
29W - 26L
1,571 Elo+
Party 1
Izanami
Izanami
Raynerfs
Izanami
Level 28
God Stats
3W - 2L
1,530 SR
Queue Stats
10W - 11L
1,608 Elo+
Party 1
Raijin
Raijin
Shinmegomo
Raijin
Level 27
God Stats
1W - 2L
1,639 SR
Queue Stats
9W - 13L
1,510 Elo+
Party 1
Team Averages
Level 90
1,624 SR
1,478 Elo+

VS

Team Averages
Level 140
1,501 SR
1,525 Elo+
Nemesis
Nemesis
BadGyalJuJu
Nemesis
Level 156
God Stats
3W - 4L
1,478 SR
Queue Stats
308W - 279L
1,543 Elo+
Solo
Poseidon
Poseidon
Buttman31
Poseidon
Level 81
God Stats
27W - 17L
1,609 SR
Queue Stats
194W - 178L
1,437 Elo+
Solo
Cthulhu
Cthulhu
DarkShadow57422
Cthulhu
Level 147
God Stats
14W - 5L
1,735 SR
Queue Stats
155W - 138L
1,591 Elo+
Solo
Ullr
Ullr
Slappik
Ullr
Level 248
God Stats
12W - 7L
1,592 SR
Queue Stats
235W - 226L
1,566 Elo+
Solo
Artio
Artio
axes12345
Artio
Level 67
God Stats
1W - 3L
1,093 SR
Queue Stats
89W - 71L
1,486 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
8
0 / 3 / 5
4,875
488
3,379
6,357
3,243
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

10
2 / 2 / 2
5,669
567
4,538
7,750
2,776
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Kali
8
0 / 5 / 0
4,683
468
625
7,808
2,815
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Short Bow

Short Bow

+15%
Attack Speed

Izanami
Raynerfs
Izanami
8
2 / 4 / 2
5,146
515
2,163
6,942
2,001
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Raijin
Shinmegomo
Raijin
10
2 / 3 / 0
5,481
548
3,301
5,998
1,734
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
BadGyalJuJu
Nemesis
12
3 / 0 / 3
6,356
636
3,229
6,141
2,225
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 5s. (Max. 4 Stacks)

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Poseidon
Buttman31
Poseidon
12
1 / 2 / 0
6,584
658
2,231
4,070
1,098
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
7 / 0 / 3
7,960
796
5,288
5,616
3,085
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ullr
Slappik
Ullr
11
4 / 1 / 2
6,470
647
5,922
5,519
1,940
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Artio
axes12345
Artio
10
2 / 3 / 7
6,228
623
4,315
9,877
5,960
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
32
6
Kills
17
17
Deaths
6
9
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
 
Aphrodite
0
3
5
0.83
L
2
2
2
1.5
W
Nemesis
BadGyalJuJu
Nemesis
3
0
3
4.5
L
Kali
0
5
0
0
W
Poseidon
Buttman31
Poseidon
1
2
0
0.5
W
7
0
3
8.5
L
Izanami
Raynerfs
Izanami
2
4
2
0.75
L
Raijin
Shinmegomo
Raijin
2
3
0
0.67
W
Ullr
Slappik
Ullr
4
1
2
5
W
Artio
axes12345
Artio
2
3
7
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,006
Damage
20,985
34,855
Taken
31,223
12,569
Mitigated
14,308
8,488
Healing
9,160
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
 
Aphrodite
3,379
803
1,599
2,604
6,357
3,243
0
2,450
3,851
19,547
0
L
4,538
1,104
0
973
7,750
2,776
0
2,024
5,656
0
37,826
W
Nemesis
BadGyalJuJu
Nemesis
3,229
891
0
1,250
6,141
2,225
0
434
5,604
0
40,826
L
Kali
625
355
0
2,241
7,808
2,815
0
2,395
5,013
0
19,423
W
Poseidon
Buttman31
Poseidon
2,231
104
0
750
4,070
1,098
0
1,602
2,142
46,289
401
W
5,288
352
139
2,281
5,616
3,085
240
528
5,048
40,413
1,177
L
Izanami
Raynerfs
Izanami
2,163
1,131
0
179
6,942
2,001
0
1,570
5,372
0
20,208
L
Raijin
Shinmegomo
Raijin
3,301
138
80
812
5,998
1,734
0
2,376
3,562
23,967
722
W
Ullr
Slappik
Ullr
5,922
1,761
0
849
5,519
1,940
628
1,414
4,105
0
36,915
W
Artio
axes12345
Artio
4,315
399
414
3,477
9,877
5,960
411
2,176
7,674
25,447
719

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,854
Gold Earned
33,598
219
Minions Killed
341
0
Camps Cleared
0
1,018,550
Distance Traveled
1,130,160
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
4,875
488
25
3
0
192,965
0
L
Thor
5,669
567
72
7
0
230,762
0
W
Nemesis
6,356
636
78
8
0
259,036
0
L
Kali
4,683
468
29
3
0
204,470
2
W
Poseidon
6,584
658
78
8
0
221,454
5
W
Cthulhu
7,960
796
90
9
0
229,836
4
L
Izanami
5,146
515
40
4
0
206,924
0
L
Raijin
5,481
548
53
5
0
183,429
2
W
Ullr
6,470
647
54
5
0
210,890
2
W
Artio
6,228
623
41
4
0
208,944
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role