Player Matchup

Skadi
Skadi
 
Skadi
Level 220
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
Asami_Lilith_267
Anubis
Level 103
God Stats
23W - 16L
1,545 SR
Queue Stats
172W - 171L
1,450 Elo+
Party 1
Chang'e
Chang'e
BigHeroSus
Chang'e
Level 47
God Stats
3W - 0L
1,694 SR
Queue Stats
99W - 78L
1,517 Elo+
Solo
Surtr
Surtr
El_Sabrosizimo
Surtr
Level 85
God Stats
5W - 1L
1,594 SR
Queue Stats
121W - 133L
1,454 Elo+
Party 1
Lancelot
Lancelot
NonOf_urConcern
Lancelot
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
208W - 205L
1,455 Elo+
Party 1
Team Averages
Level 116
1,567 SR
1,475 Elo+

VS

Team Averages
Level 102
1,432 SR
1,438 Elo+
Hun Batz
Hun Batz
DaDizzyDrunkDude
Hun Batz
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
168W - 163L
1,496 Elo+
Party 2
Charybdis
Charybdis
GameStopp2699
Charybdis
Level 112
God Stats
1W - 1L
1,571 SR
Queue Stats
14W - 16L
1,432 Elo+
Solo
Bacchus
Bacchus
GilbertoCG88
Bacchus
Level 34
God Stats
0W - 2L
1,268 SR
Queue Stats
9W - 17L
1,389 Elo+
Solo
Tiamat
Tiamat
TheBlueLadm8
Tiamat
Level 58
God Stats
0W - 2L
1,342 SR
Queue Stats
76W - 108L
1,414 Elo+
Solo
Poseidon
Poseidon
vYeti_-
Poseidon
Level 148
God Stats
73W - 55L
1,479 SR
Queue Stats
217W - 211L
1,458 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
12
5 / 2 / 6
7,607
585
7,541
6,022
1,708
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

15
3 / 1 / 5
8,031
618
2,899
4,872
2,111
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Chang'e
BigHeroSus
Chang'e
12
4 / 2 / 3
7,477
575
5,305
6,188
1,843
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

12
5 / 5 / 3
7,135
549
7,216
11,823
6,789
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Lancelot
16
7 / 1 / 3
9,276
714
8,350
8,931
3,794
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 6 / 2
5,955
458
3,907
11,586
3,649
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charybdis
GameStopp2699
Charybdis
11
2 / 5 / 4
6,895
530
3,844
9,177
2,873
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bacchus
GilbertoCG88
Bacchus
8
3 / 4 / 3
6,224
479
3,416
11,926
9,683
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tiamat
10
0 / 5 / 0
5,841
449
2,288
9,774
7,398
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Poseidon
vYeti_-
Poseidon
13
3 / 4 / 0
7,625
587
6,026
6,468
1,861
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
18
24
Kills
9
11
Deaths
24
20
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Skadi
 
Skadi
5
2
6
4
W
3
1
5
5.5
W
Chang'e
BigHeroSus
Chang'e
4
2
3
2.75
L
1
6
2
0.33
W
5
5
3
1.3
L
Charybdis
GameStopp2699
Charybdis
2
5
4
0.8
L
Bacchus
GilbertoCG88
Bacchus
3
4
3
1.13
W
Lancelot
7
1
3
8.5
L
Tiamat
0
5
0
0
L
Poseidon
vYeti_-
Poseidon
3
4
0
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,311
Damage
19,481
37,836
Taken
48,931
16,245
Mitigated
25,464
8,985
Healing
10,576
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
 
Skadi
7,541
2,086
0
700
6,022
1,708
641
1,967
4,055
0
42,090
W
2,899
229
75
3,060
4,872
2,111
192
903
3,969
63,095
800
W
Chang'e
BigHeroSus
Chang'e
5,305
370
681
1,455
6,188
1,843
51
4,049
2,139
30,921
1,509
L
3,907
788
0
1,585
11,586
3,649
0
1,437
9,841
0
30,374
W
7,216
2,409
0
2,034
11,823
6,789
240
2,255
9,568
551
27,737
L
Charybdis
GameStopp2699
Charybdis
3,844
2,223
0
2,834
9,177
2,873
0
354
8,657
0
43,654
L
Bacchus
GilbertoCG88
Bacchus
3,416
658
0
1,449
11,926
9,683
0
2,396
9,136
19,112
0
W
Lancelot
8,350
1,619
0
980
8,931
3,794
468
2,661
6,270
0
64,835
L
Tiamat
2,288
183
0
3,338
9,774
7,398
0
1,987
7,696
28,131
0
L
Poseidon
vYeti_-
Poseidon
6,026
1,357
0
1,370
6,468
1,861
113
1,687
4,555
59,110
1,160

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,526
Gold Earned
32,540
382
Minions Killed
320
0
Camps Cleared
0
1,349,970
Distance Traveled
1,195,297
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
7,607
585
62
5
0
230,097
6
W
Anubis
8,031
618
104
8
0
273,552
2
W
Chang'e
7,477
575
68
5
0
267,192
0
L
Hun Batz
5,955
458
53
4
0
259,305
0
W
Surtr
7,135
549
44
3
0
264,049
0
L
Charybdis
6,895
530
87
7
0
245,833
0
L
Bacchus
6,224
479
28
2
0
237,914
2
W
Lancelot
9,276
714
104
8
0
315,080
0
L
Tiamat
5,841
449
44
3
0
223,076
0
L
Poseidon
7,625
587
108
8
0
229,169
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role