Player Matchup

Skadi
Skadi
 
Skadi
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
OfMercyWeFall
Cu Chulainn
Level 233
God Stats
10W - 7L
1,552 SR
Queue Stats
685W - 697L
1,531 Elo+
Party 2
Scylla
Scylla
Reina
Scylla
Level 167
God Stats
1W - 1L
1,790 SR
Queue Stats
23W - 11L
1,728 Elo+
Party 2
Ix Chel
Ix Chel
cyphershot11
Ix Chel
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 45L
1,479 Elo+
Party 1
Kukulkan
Kukulkan
zap2214
Kukulkan
Level 129
God Stats
2W - 0L
1,689 SR
Queue Stats
31W - 42L
1,412 Elo+
Party 1
Team Averages
Level 168
1,606 SR
1,530 Elo+

VS

Team Averages
Level 113
1,470 SR
1,447 Elo+
Bacchus
Bacchus
KING SCHMIT
Bacchus
Level 122
God Stats
4W - 6L
1,496 SR
Queue Stats
135W - 148L
1,424 Elo+
Solo
Cerberus
Cerberus
Mismageius
Cerberus
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 21L
1,469 Elo+
Party 3
Ix Chel
Ix Chel
NoxxDeVil
Ix Chel
Level 123
God Stats
0W - 1L
1,570 SR
Queue Stats
6W - 8L
1,499 Elo+
Solo
Khepri
Khepri
storm9509
Khepri
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 20L
1,453 Elo+
Party 3
Ne Zha
Ne Zha
voydx0807
Ne Zha
Level 99
God Stats
0W - 2L
1,285 SR
Queue Stats
138W - 144L
1,391 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
12
0 / 7 / 8
8,515
655
5,266
11,170
2,747
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cu Chulainn
OfMercyWeFall
Cu Chulainn
19
3 / 3 / 11
11,574
890
10,578
22,798
18,296
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Scylla
Reina
Scylla
19
8 / 3 / 7
11,904
916
16,695
8,781
2,718
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ix Chel
cyphershot11
Ix Chel
18
5 / 6 / 8
11,330
872
10,011
13,186
4,542
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Kukulkan
zap2214
Kukulkan
16
1 / 5 / 8
9,666
744
7,848
8,775
2,531
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
KING SCHMIT
Bacchus
2
0 / 0 / 0
3,676
283
0
0
0
Cerberus
Mismageius
Cerberus
19
6 / 3 / 17
11,359
874
20,227
19,778
18,144
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Ix Chel
NoxxDeVil
Ix Chel
19
12 / 5 / 6
11,500
885
17,899
13,498
5,790
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Khepri
storm9509
Khepri
16
0 / 4 / 13
8,818
678
3,655
14,305
16,213
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ne Zha
voydx0807
Ne Zha
18
6 / 5 / 8
10,973
844
11,190
12,714
5,792
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
68
17
Kills
24
24
Deaths
17
42
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Skadi
 
Skadi
0
7
8
0.57
L
Bacchus
KING SCHMIT
Bacchus
0
0
0
0
L
Cerberus
Mismageius
Cerberus
6
3
17
4.83
L
Ix Chel
NoxxDeVil
Ix Chel
12
5
6
3
W
Cu Chulainn
OfMercyWeFall
Cu Chulainn
3
3
11
2.83
W
Scylla
Reina
Scylla
8
3
7
3.83
W
Ix Chel
cyphershot11
Ix Chel
5
6
8
1.5
L
Khepri
storm9509
Khepri
0
4
13
1.63
L
Ne Zha
voydx0807
Ne Zha
6
5
8
2
W
Kukulkan
zap2214
Kukulkan
1
5
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,398
Damage
52,971
64,710
Taken
60,295
30,834
Mitigated
45,939
19,114
Healing
23,595
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
 
Skadi
5,266
1,386
706
332
11,170
2,747
1,960
7,398
3,772
0
8,380
L
Bacchus
KING SCHMIT
Bacchus
0
0
0
0
0
0
0
0
0
0
0
L
Cerberus
Mismageius
Cerberus
20,227
620
4,907
7,724
19,778
18,144
51
10,154
8,819
27,762
3,334
L
Ix Chel
NoxxDeVil
Ix Chel
17,899
1,731
3,624
3,120
13,498
5,790
519
7,267
5,714
40,983
0
W
Cu Chulainn
OfMercyWeFall
Cu Chulainn
10,578
1,083
42
8,556
22,798
18,296
939
11,445
11,353
1,584
17,419
W
Scylla
Reina
Scylla
16,695
1,760
1,972
1,512
8,781
2,718
1,666
4,431
4,350
34,606
252
W
Ix Chel
cyphershot11
Ix Chel
10,011
355
2,322
2,459
13,186
4,542
1,129
8,833
4,353
33,111
0
L
Khepri
storm9509
Khepri
3,655
129
1,130
1,315
14,305
16,213
189
10,050
3,721
8,711
1,272
L
Ne Zha
voydx0807
Ne Zha
11,190
2,224
540
1,235
12,714
5,792
649
6,524
5,883
0
30,111
W
Kukulkan
zap2214
Kukulkan
7,848
202
474
739
8,775
2,531
1,040
7,119
1,656
24,149
121

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,989
Gold Earned
46,326
148
Minions Killed
154
0
Camps Cleared
0
1,049,088
Distance Traveled
908,015
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
8,515
655
0
0
0
167,852
0
L
Bacchus
3,676
283
0
0
0
0
0
L
Cerberus
11,359
874
49
4
0
248,460
0
L
Ix Chel
11,500
885
54
4
0
234,093
0
W
Cu Chulainn
11,574
890
17
1
0
237,039
0
W
Scylla
11,904
916
56
4
0
223,387
0
W
Ix Chel
11,330
872
41
3
0
223,005
0
L
Khepri
8,818
678
17
1
0
227,874
0
L
Ne Zha
10,973
844
34
3
0
197,588
0
W
Kukulkan
9,666
744
34
3
0
197,805
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role