Player Matchup

Olorun
Olorun
GodOfChaosEris
Olorun
Level 147
God Stats
9W - 5L
1,686 SR
Queue Stats
208W - 194L
1,523 Elo+
Solo
Loki
Loki
Grabesmond
Loki
Level 159
God Stats
43W - 26L
1,644 SR
Queue Stats
241W - 231L
1,540 Elo+
Solo
Anubis
Anubis
JoeBillDinosaur
Anubis
Level 146
God Stats
4W - 1L
1,897 SR
Queue Stats
128W - 116L
1,543 Elo+
Solo
Horus
Horus
LovelyNeith
Horus
Level 39
God Stats
8W - 8L
1,503 SR
Queue Stats
121W - 138L
1,387 Elo+
Solo
Cerberus
Cerberus
WakeUpCrucified
Cerberus
Level 106
God Stats
7W - 12L
1,355 SR
Queue Stats
224W - 215L
1,523 Elo+
Solo
Team Averages
Level 119
1,617 SR
1,503 Elo+

VS

Team Averages
Level 124
1,476 SR
1,514 Elo+
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
Derzzie
Hades
Level 157
God Stats
4W - 2L
1,720 SR
Queue Stats
488W - 437L
1,576 Elo+
Solo
Nemesis
Nemesis
coogie711
Nemesis
Level 141
God Stats
0W - 1L
1,120 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Bacchus
Bacchus
elculeador3500
Bacchus
Level 69
God Stats
26W - 21L
1,620 SR
Queue Stats
177W - 145L
1,496 Elo+
Solo
Medusa
Medusa
flexin_harder
Medusa
Level 146
God Stats
0W - 1L
1,422 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 1 / 4
4,651
581
3,192
5,523
1,832
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

10
5 / 1 / 1
5,722
715
2,896
4,341
1,093
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8
1 / 1 / 2
5,016
627
3,226
3,782
1,642
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

8
1 / 1 / 3
5,038
630
2,518
7,153
3,934
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cerberus
8
0 / 1 / 0
4,195
524
702
6,003
3,313
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
10
1 / 2 / 0
5,063
633
1,168
5,124
2,641
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Magic Focus

Magic Focus

+20
Magical Power

Hades
Derzzie
Hades
10
1 / 0 / 0
5,770
721
3,681
3,941
2,103
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Nemesis
coogie711
Nemesis
8
2 / 3 / 1
4,816
602
2,509
6,471
2,086
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

5
0 / 1 / 2
4,085
511
2,293
3,890
2,127
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

9
1 / 2 / 1
4,852
607
5,973
4,716
1,398
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
9
8
Kills
5
5
Deaths
8
10
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
 
Zhong Kui
1
2
0
0.5
L
Hades
Derzzie
Hades
1
0
0
1
W
1
1
4
3
W
5
1
1
5.5
W
1
1
2
2
W
1
1
3
2.5
W
Cerberus
0
1
0
0
L
Nemesis
coogie711
Nemesis
2
3
1
0.83
L
0
1
2
1
L
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,534
Damage
15,624
26,802
Taken
24,142
11,814
Mitigated
10,355
14,215
Healing
7,089
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
 
Zhong Kui
1,168
90
0
1,298
5,124
2,641
0
1,732
3,392
31,796
1,139
L
Hades
Derzzie
Hades
3,681
760
0
2,562
3,941
2,103
0
1,456
2,485
35,845
1,929
W
3,192
985
613
2,938
5,523
1,832
363
1,138
4,385
35,088
3,558
W
2,896
560
0
2,298
4,341
1,093
0
347
3,994
0
32,324
W
3,226
176
0
766
3,782
1,642
0
2,046
1,736
20,775
607
W
2,518
1,504
1,219
3,534
7,153
3,934
0
1,155
5,998
0
9,072
W
Cerberus
702
32
0
2,847
6,003
3,313
0
2,371
3,632
19,489
0
L
Nemesis
coogie711
Nemesis
2,509
1,049
0
354
6,471
2,086
0
1,010
5,461
0
22,705
L
2,293
398
0
1,630
3,890
2,127
0
927
2,963
6,600
0
L
5,973
1,827
0
1,245
4,716
1,398
0
1,868
2,848
0
35,776

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,622
Gold Earned
24,586
236
Minions Killed
233
0
Camps Cleared
0
839,949
Distance Traveled
786,138
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
5,063
633
61
8
0
174,018
4
L
Hades
5,770
721
74
9
0
142,112
1
W
Olorun
4,651
581
53
7
0
150,706
0
W
Loki
5,722
715
66
8
0
207,677
0
W
Anubis
5,016
627
47
6
0
155,988
3
W
Horus
5,038
630
18
2
0
169,111
3
W
Cerberus
4,195
524
52
7
0
156,467
0
L
Nemesis
4,816
602
39
5
0
189,064
0
L
Bacchus
4,085
511
9
1
0
101,990
2
L
Medusa
4,852
607
50
6
0
178,954
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role