Player Matchup

Chronos
Chronos
DB J0NESY
Chronos
Level 104
God Stats
32W - 36L
1,502 SR
Queue Stats
126W - 118L
1,568 Elo+
Solo
Bacchus
Bacchus
Defonotsmurf469
Bacchus
Level 18
God Stats
4W - 4L
1,342 SR
Queue Stats
56W - 66L
1,403 Elo+
Party 2
Jormungandr
Jormungandr
Doubl3UB
Jormungandr
Level 168
God Stats
94W - 85L
1,563 SR
Queue Stats
178W - 211L
1,424 Elo+
Party 2
Arachne
Arachne
Qraoxxxx
Arachne
Level 75
God Stats
5W - 6L
1,501 SR
Queue Stats
147W - 178L
1,438 Elo+
Party 2
Ullr
Ullr
Rexivity
Ullr
Level 195
God Stats
11W - 7L
1,628 SR
Queue Stats
363W - 390L
1,455 Elo+
Party 2
Team Averages
Level 112
1,507 SR
1,458 Elo+

VS

Team Averages
Level 109
1,589 SR
1,524 Elo+
Loki
Loki
 
Loki
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
Apokalypse55
Mulan
Level 97
God Stats
63W - 58L
1,551 SR
Queue Stats
341W - 374L
1,490 Elo+
Party 1
Charon
Charon
DaDaS251
Charon
Level 130
God Stats
5W - 5L
1,599 SR
Queue Stats
322W - 333L
1,584 Elo+
Party 1
Kukulkan
Kukulkan
Lucy47
Kukulkan
Level 125
God Stats
2W - 1L
1,811 SR
Queue Stats
101W - 110L
1,518 Elo+
Party 1
Anhur
Anhur
Vantablack2525
Anhur
Level 87
God Stats
76W - 80L
1,483 SR
Queue Stats
424W - 399L
1,529 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
DB J0NESY
Chronos
11
0 / 1 / 3
6,026
603
4,237
6,854
2,205
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

11
2 / 0 / 7
6,558
656
4,178
6,993
5,986
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Jormungandr
Doubl3UB
Jormungandr
11
1 / 1 / 1
6,393
639
4,285
7,889
4,921
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Arachne
Qraoxxxx
Arachne
11
8 / 1 / 1
6,354
635
6,062
7,877
2,345
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Ullr
11
7 / 0 / 1
6,488
649
7,406
4,413
1,149
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
10
1 / 5 / 1
5,186
519
2,860
8,787
2,230
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
2 / 2 / 0
5,646
565
3,783
9,810
3,800
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Charon
DaDaS251
Charon
8
0 / 3 / 0
4,883
488
2,050
6,645
4,674
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Kukulkan
Lucy47
Kukulkan
9
0 / 3 / 1
5,209
521
4,111
5,167
1,446
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
0 / 5 / 0
4,509
451
4,377
8,962
2,518
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
5
18
Kills
3
3
Deaths
18
13
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
1
5
1
0.3
L
2
2
0
1
W
Chronos
DB J0NESY
Chronos
0
1
3
1.5
L
Charon
DaDaS251
Charon
0
3
0
0
W
2
0
7
5.5
W
Jormungandr
Doubl3UB
Jormungandr
1
1
1
1.5
L
Kukulkan
Lucy47
Kukulkan
0
3
1
0.17
W
Arachne
Qraoxxxx
Arachne
8
1
1
8.5
W
Ullr
7
0
1
7.5
L
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,168
Damage
17,181
34,026
Taken
39,371
16,606
Mitigated
14,668
12,101
Healing
10,217
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
2,860
876
0
3,064
8,787
2,230
0
1,903
6,884
0
33,227
L
3,783
559
0
3,929
9,810
3,800
0
3,877
5,933
0
30,766
W
Chronos
DB J0NESY
Chronos
4,237
1,242
0
1,484
6,854
2,205
0
3,271
3,583
41,773
1,030
L
Charon
DaDaS251
Charon
2,050
514
86
1,203
6,645
4,674
0
2,614
4,031
13,667
946
W
4,178
811
0
2,758
6,993
5,986
89
1,062
5,931
21,350
2,056
W
Jormungandr
Doubl3UB
Jormungandr
4,285
1,776
0
3,060
7,889
4,921
18
0
7,889
37,361
4,856
L
Kukulkan
Lucy47
Kukulkan
4,111
353
0
502
5,167
1,446
0
1,798
3,369
33,123
0
W
Arachne
Qraoxxxx
Arachne
6,062
4,899
0
2,904
7,877
2,345
0
1,399
6,478
0
34,853
W
Ullr
7,406
2,629
0
1,895
4,413
1,149
312
426
3,987
0
44,383
L
4,377
1,731
0
1,433
8,962
2,518
0
1,852
7,110
0
26,901

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,819
Gold Earned
25,433
305
Minions Killed
250
0
Camps Cleared
0
992,210
Distance Traveled
964,209
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
5,186
519
50
5
0
219,940
0
L
Mulan
5,646
565
61
6
0
204,245
1
W
Chronos
6,026
603
77
8
0
194,138
3
L
Charon
4,883
488
20
2
0
156,547
0
W
Bacchus
6,558
656
29
3
0
211,030
3
W
Jormungandr
6,393
639
78
8
0
165,270
0
L
Kukulkan
5,209
521
68
7
0
190,370
0
W
Arachne
6,354
635
56
6
0
231,961
0
W
Ullr
6,488
649
65
7
0
189,811
0
L
Anhur
4,509
451
51
5
0
193,107
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role