Player Matchup

The Morrigan
The Morrigan
Silver I
DaMainManeMayne
The Morrigan
Silver I
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
78W - 92L
1,117 MMR
Solo
Skadi
Skadi
Silver II
DaRealBigQ
Skadi
Silver II
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 57L
1,086 MMR
Solo
Cthulhu
Cthulhu
Gold IV
The Beard Dude
Cthulhu
Gold IV
Level 157
God Stats
5W - 6L
1,536 SR
Queue Stats
431W - 434L
1,099 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 124
1,512 SR
1,101 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 83
1,517 SR
1,115 MMR
Osiris
Osiris
Silver II
Born2DCA3559
Osiris
Silver II
Level 43
God Stats
10W - 19L
1,360 SR
Queue Stats
50W - 70L
1,039 MMR
Solo
Hera
Hera
Silver I
MR PAPI 23 23
Hera
Silver I
Level 122
God Stats
2W - 0L
1,728 SR
Queue Stats
50W - 65L
1,216 MMR
Party 1
Xbalanque
Xbalanque
Silver II
WittyWhelp83703
Xbalanque
Silver II
Level 85
God Stats
6W - 5L
1,463 SR
Queue Stats
50W - 76L
1,091 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
DaMainManeMayne
The Morrigan
12
1 / 6 / 4
7,936
794
4,320
7,513
2,185
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Skadi
14
3 / 4 / 1
8,360
836
10,104
10,555
3,420
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

14
2 / 5 / 2
8,187
819
9,511
16,111
12,723
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Hide of the Nemean Lion

Hide of the Nemean Lion

+50
Physical Protection
+200
Health
+20
Hp 5

PASSIVE - Reflect 12.5% of all Basic Attack damage back to the attacker as Physical Damage.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Bans
Nu WaDiscordiaCerberusXing TianKumbhakarna

VS

Bans
Ne ZhaKuzenboNeithChaacChiron
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
15
4 / 1 / 9
9,180
918
8,076
10,633
10,804
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

15
4 / 4 / 6
9,358
936
9,532
6,711
2,533
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Xbalanque
WittyWhelp83703
Xbalanque
16
7 / 1 / 6
10,329
1,033
10,324
11,818
4,378
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
36
6
Kills
15
15
Deaths
6
7
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Osiris
4
1
9
8.5
L
The Morrigan
DaMainManeMayne
The Morrigan
1
6
4
0.5
L
Skadi
3
4
1
0.88
W
4
4
6
1.75
L
2
5
2
0.6
W
Xbalanque
WittyWhelp83703
Xbalanque
7
1
6
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,935
Damage
27,932
34,179
Taken
29,162
18,328
Mitigated
17,715
6,077
Healing
5,542
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
8,076
1,421
0
1,566
10,633
10,804
0
3,952
6,110
0
14,655
L
The Morrigan
DaMainManeMayne
The Morrigan
4,320
230
249
673
7,513
2,185
0
2,732
4,517
15,509
70
L
Skadi
10,104
4,960
0
1,156
10,555
3,420
934
1,724
8,524
0
25,655
W
9,532
2,544
0
693
6,711
2,533
350
3,421
3,002
36,494
0
L
9,511
395
250
3,749
16,111
12,723
0
5,121
10,598
28,294
665
W
Xbalanque
WittyWhelp83703
Xbalanque
10,324
5,574
0
3,283
11,818
4,378
594
4,550
6,713
0
32,395

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,483
Gold Earned
28,867
114
Minions Killed
120
0
Camps Cleared
0
529,474
Distance Traveled
584,866
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
9,180
918
22
2
0
219,589
1
L
The Morrigan
7,936
794
31
3
0
166,194
2
L
Skadi
8,360
836
39
4
0
179,925
0
W
Hera
9,358
936
55
6
0
172,690
0
L
Cthulhu
8,187
819
44
4
0
183,355
1
W
Xbalanque
10,329
1,033
43
4
0
192,587
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role