Player Matchup

Chernobog
Chernobog
Backshots227160
Chernobog
Level 7
God Stats
3W - 5L
1,263 SR
Queue Stats
61W - 74L
1,341 Elo+
Party 3
Chaac
Chaac
Erod8125
Chaac
Level 17
God Stats
0W - 1L
1,532 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Anubis
Anubis
Snt-Michael
Anubis
Level 111
God Stats
1W - 1L
1,707 SR
Queue Stats
1W - 2L
1,671 Elo+
Party 2
Athena
Athena
TannerPhil
Athena
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
67W - 86L
1,414 Elo+
Solo
Arachne
Arachne
jf_20k
Arachne
Level 38
God Stats
0W - 4L
1,212 SR
Queue Stats
122W - 147L
1,354 Elo+
Party 3
Team Averages
Level 44
1,443 SR
1,456 Elo+

VS

Team Averages
Level 105
1,536 SR
1,459 Elo+
King Arthur
King Arthur
MYNFT
King Arthur
Level 104
God Stats
13W - 20L
1,419 SR
Queue Stats
212W - 205L
1,389 Elo+
Party 1
Skadi
Skadi
ODT_Delta
Skadi
Level 124
God Stats
5W - 0L
1,876 SR
Queue Stats
187W - 180L
1,469 Elo+
Party 1
Anubis
Anubis
StargazeBen
Anubis
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
80W - 82L
1,480 Elo+
Party 4
Ymir
Ymir
fireamorte
Ymir
Level 124
God Stats
26W - 14L
1,387 SR
Queue Stats
151W - 140L
1,486 Elo+
Solo
Tyr
Tyr
liljames3x
Tyr
Level 105
God Stats
1W - 3L
1,500 SR
Queue Stats
56W - 55L
1,469 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Backshots227160
Chernobog
11
0 / 5 / 1
6,860
404
2,849
11,760
3,682
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Chaac
Erod8125
Chaac
12
1 / 4 / 0
7,842
461
7,679
12,936
9,005
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Anubis
12
1 / 5 / 0
7,488
440
1,990
7,779
2,094
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Athena
TannerPhil
Athena
9
0 / 3 / 1
6,256
368
1,554
11,279
8,485
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Arachne
jf_20k
Arachne
12
0 / 5 / 1
6,908
406
1,535
13,008
4,242
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
MYNFT
King Arthur
14
6 / 1 / 8
8,943
526
8,346
12,116
9,735
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Skadi
ODT_Delta
Skadi
17
9 / 0 / 4
10,347
609
13,305
5,050
1,862
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Anubis
13
0 / 0 / 2
8,021
472
2,412
1,868
865
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

16
5 / 0 / 3
9,547
562
7,658
7,697
3,998
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
2 / 1 / 2
9,054
533
8,583
14,646
11,171
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
41
2
Kills
22
22
Deaths
2
3
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Chernobog
Backshots227160
Chernobog
0
5
1
0.1
L
Chaac
Erod8125
Chaac
1
4
0
0.25
W
King Arthur
MYNFT
King Arthur
6
1
8
10
W
Skadi
ODT_Delta
Skadi
9
0
4
11
L
Anubis
1
5
0
0.2
W
Anubis
0
0
2
1
L
Athena
TannerPhil
Athena
0
3
1
0.17
W
5
0
3
6.5
L
Arachne
jf_20k
Arachne
0
5
1
0.1
W
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,607
Damage
40,304
56,762
Taken
41,377
27,508
Mitigated
27,631
9,321
Healing
7,439
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chernobog
Backshots227160
Chernobog
2,849
1,860
0
1,797
11,760
3,682
0
511
11,249
0
45,086
L
Chaac
Erod8125
Chaac
7,679
1,200
0
1,373
12,936
9,005
0
1,915
11,021
0
48,618
W
King Arthur
MYNFT
King Arthur
8,346
1,559
212
1,131
12,116
9,735
96
2,443
9,673
1,605
41,568
W
Skadi
ODT_Delta
Skadi
13,305
6,075
0
194
5,050
1,862
198
601
4,449
0
86,201
L
Anubis
1,990
69
189
1,149
7,779
2,094
220
4,168
3,611
33,866
1,230
W
Anubis
2,412
199
163
1,166
1,868
865
726
38
1,830
42,771
973
L
Athena
TannerPhil
Athena
1,554
440
0
1,754
11,279
8,485
0
1,284
9,995
22,818
0
W
7,658
1,491
0
330
7,697
3,998
364
470
7,227
68,377
0
L
Arachne
jf_20k
Arachne
1,535
1,384
0
3,059
13,008
4,242
0
2,623
10,385
0
50,925
W
8,583
775
0
4,243
14,646
11,171
352
1,099
13,547
0
54,641

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,354
Gold Earned
45,912
363
Minions Killed
482
0
Camps Cleared
0
1,455,135
Distance Traveled
1,554,915
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chernobog
6,860
404
95
6
0
273,867
0
L
Chaac
7,842
461
89
5
0
299,655
0
W
King Arthur
8,943
526
60
4
0
319,901
0
W
Skadi
10,347
609
125
7
0
324,143
0
L
Anubis
7,488
440
63
4
0
285,959
0
W
Anubis
8,021
472
81
5
0
229,382
5
L
Athena
6,256
368
28
2
0
267,499
3
W
Ymir
9,547
562
111
7
0
383,271
0
L
Arachne
6,908
406
88
5
0
328,155
0
W
Tyr
9,054
533
105
6
0
298,218
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role