Player Matchup

Sun Wukong
Sun Wukong
Ayienx
Sun Wukong
Level 67
God Stats
11W - 11L
1,316 SR
Queue Stats
113W - 108L
1,450 Elo+
Party 1
Hercules
Hercules
Invastel
Hercules
Level 92
God Stats
28W - 13L
1,606 SR
Queue Stats
111W - 97L
1,470 Elo+
Party 1
Medusa
Medusa
PsychRN5976
Medusa
Level 127
God Stats
11W - 9L
1,594 SR
Queue Stats
444W - 433L
1,447 Elo+
Solo
Hera
Hera
benjjiFishii
Hera
Level 89
God Stats
7W - 2L
1,801 SR
Queue Stats
203W - 184L
1,437 Elo+
Solo
Fenrir
Fenrir
kidglock303
Fenrir
Level 69
God Stats
8W - 3L
1,649 SR
Queue Stats
29W - 29L
1,429 Elo+
Solo
Team Averages
Level 89
1,593 SR
1,447 Elo+

VS

Team Averages
Level 97
1,413 SR
1,465 Elo+
Raijin
Raijin
DirePidgeon
Raijin
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 56L
1,474 Elo+
Party 2
Chaac
Chaac
PrinceGumbal
Chaac
Level 154
God Stats
0W - 2L
1,056 SR
Queue Stats
53W - 54L
1,440 Elo+
Party 2
Guan Yu
Guan Yu
Skill0IssueX10
Guan Yu
Level 64
God Stats
2W - 2L
1,445 SR
Queue Stats
169W - 157L
1,479 Elo+
Solo
Danzaburou
Danzaburou
Slapqz
Danzaburou
Level 37
God Stats
0W - 2L
1,500 SR
Queue Stats
33W - 40L
1,437 Elo+
Solo
Surtr
Surtr
Zeta9Dar2
Surtr
Level 83
God Stats
337W - 297L
1,565 SR
Queue Stats
363W - 338L
1,496 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Ayienx
Sun Wukong
14
4 / 0 / 2
8,786
628
7,260
10,739
7,135
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Hercules
Invastel
Hercules
13
0 / 1 / 5
7,699
550
3,297
6,736
4,113
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Medusa
13
3 / 2 / 4
7,511
537
5,274
5,960
1,933
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

15
2 / 2 / 8
8,998
643
8,222
6,327
2,292
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
17
12 / 1 / 1
9,689
692
10,068
10,270
4,311
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
10
1 / 5 / 1
6,129
438
2,705
7,505
2,321
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

11
0 / 3 / 2
6,206
443
2,924
10,883
4,787
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
0 / 5 / 0
5,969
426
2,958
10,456
8,319
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Danzaburou
Slapqz
Danzaburou
11
0 / 6 / 3
6,731
481
3,965
9,048
2,904
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Surtr
Zeta9Dar2
Surtr
12
4 / 2 / 0
7,204
515
6,939
12,656
7,950
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
11
21
Kills
5
6
Deaths
21
20
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
Ayienx
Sun Wukong
4
0
2
5
L
Raijin
1
5
1
0.3
W
Hercules
Invastel
Hercules
0
1
5
2.5
L
0
3
2
0.33
W
Medusa
3
2
4
2.5
L
0
5
0
0
L
Danzaburou
Slapqz
Danzaburou
0
6
3
0.25
L
Surtr
Zeta9Dar2
Surtr
4
2
0
2
W
2
2
8
3
W
Fenrir
12
1
1
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,121
Damage
19,491
40,032
Taken
50,548
19,784
Mitigated
26,281
17,237
Healing
11,110
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
Ayienx
Sun Wukong
7,260
1,505
0
4,173
10,739
7,135
1,323
0
10,739
0
56,784
L
Raijin
2,705
0
27
1,678
7,505
2,321
0
4,024
3,481
28,139
0
W
Hercules
Invastel
Hercules
3,297
1,126
0
2,452
6,736
4,113
0
72
6,664
0
25,929
L
2,924
336
0
3,594
10,883
4,787
0
2,293
8,550
0
39,042
W
Medusa
5,274
1,980
47
1,571
5,960
1,933
189
188
5,772
0
50,066
L
2,958
407
0
1,574
10,456
8,319
0
0
9,761
0
25,136
L
Danzaburou
Slapqz
Danzaburou
3,965
1,582
0
1,202
9,048
2,904
540
838
8,210
0
38,347
L
Surtr
Zeta9Dar2
Surtr
6,939
2,455
0
3,035
12,656
7,950
327
868
11,745
1,007
39,934
W
8,222
1,186
0
3,057
6,327
2,292
279
2,719
3,608
66,312
468
W
Fenrir
10,068
3,291
0
5,937
10,270
4,311
0
99
10,171
0
83,242

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,683
Gold Earned
32,239
450
Minions Killed
303
0
Camps Cleared
0
1,448,980
Distance Traveled
1,155,310
10
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
8,786
628
78
6
0
271,814
6
L
Raijin
6,129
438
62
4
0
173,846
1
W
Hercules
7,699
550
53
4
0
293,053
2
L
Chaac
6,206
443
79
6
0
245,412
0
W
Medusa
7,511
537
85
6
0
277,234
0
L
Guan Yu
5,969
426
36
3
0
210,032
0
L
Danzaburou
6,731
481
66
5
0
244,622
0
L
Surtr
7,204
515
60
4
0
281,398
0
W
Hera
8,998
643
105
8
0
264,388
2
W
Fenrir
9,689
692
129
9
0
342,491
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role