Player Matchup

Scylla
Scylla
Defonotsmurf469
Scylla
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 66L
1,422 Elo+
Party 1
Geb
Geb
Doubl3UB
Geb
Level 168
God Stats
4W - 14L
1,472 SR
Queue Stats
174W - 210L
1,432 Elo+
Party 1
Arachne
Arachne
Qraoxxxx
Arachne
Level 75
God Stats
5W - 6L
1,540 SR
Queue Stats
144W - 175L
1,446 Elo+
Party 1
Hou Yi
Hou Yi
Rexivity
Hou Yi
Level 195
God Stats
3W - 6L
1,564 SR
Queue Stats
355W - 382L
1,463 Elo+
Party 1
Nu Wa
Nu Wa
Tutumpak
Nu Wa
Level 152
God Stats
165W - 136L
1,562 SR
Queue Stats
510W - 466L
1,537 Elo+
Solo
Team Averages
Level 122
1,527 SR
1,460 Elo+

VS

Team Averages
Level 108
1,476 SR
1,507 Elo+
Nu Wa
Nu Wa
BloodSoulKing
Nu Wa
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 6L
1,548 Elo+
Solo
Jormungandr
Jormungandr
LaserStare
Jormungandr
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Janus
Janus
MrsNani
Janus
Level 182
God Stats
7W - 3L
1,622 SR
Queue Stats
47W - 36L
1,559 Elo+
Solo
Mercury
Mercury
SMircetic
Mercury
Level 154
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Neith
Neith
pümonk
Neith
Level 69
God Stats
4W - 5L
1,259 SR
Queue Stats
69W - 59L
1,427 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 2 / 4
8,226
588
3,764
5,786
1,542
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

11
0 / 1 / 5
6,807
486
3,175
11,709
5,700
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Arachne
Qraoxxxx
Arachne
13
7 / 2 / 3
8,224
587
8,090
10,744
3,532
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Hou Yi
Rexivity
Hou Yi
13
6 / 4 / 2
7,887
563
8,931
9,891
3,311
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Earring

Mystical Earring

+15
Mp 5

Nu Wa
Tutumpak
Nu Wa
7
0 / 2 / 1
5,727
409
3,420
4,335
777
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 1 / 2
8,825
630
10,797
6,448
1,695
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jormungandr
LaserStare
Jormungandr
11
1 / 3 / 5
7,495
535
4,457
9,583
6,911
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Janus
MrsNani
Janus
15
1 / 1 / 2
8,679
620
1,402
4,321
1,392
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mercury
SMircetic
Mercury
13
2 / 4 / 5
7,765
555
4,914
8,927
3,588
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Neith
pümonk
Neith
13
3 / 5 / 0
7,625
545
7,227
9,785
3,467
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
25
14
Kills
11
11
Deaths
14
15
Assists
14
Player
Kills
Deaths
Assists
KDA
W
4
1
2
5
L
1
2
4
1.5
L
0
1
5
2.5
W
Jormungandr
LaserStare
Jormungandr
1
3
5
1.17
W
Janus
MrsNani
Janus
1
1
2
2
L
Arachne
Qraoxxxx
Arachne
7
2
3
4.25
L
Hou Yi
Rexivity
Hou Yi
6
4
2
1.75
W
Mercury
SMircetic
Mercury
2
4
5
1.13
L
Nu Wa
Tutumpak
Nu Wa
0
2
1
0.25
W
Neith
pümonk
Neith
3
5
0
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,380
Damage
28,797
42,465
Taken
39,064
14,862
Mitigated
17,053
12,340
Healing
5,886
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,797
1,781
42
1,922
6,448
1,695
546
3,210
3,001
50,978
1,842
L
3,764
523
0
815
5,786
1,542
0
2,484
3,136
67,826
0
L
3,175
199
0
4,022
11,709
5,700
300
4,686
6,742
28,339
716
W
Jormungandr
LaserStare
Jormungandr
4,457
1,307
0
1,372
9,583
6,911
120
2,496
7,031
20,072
1,339
W
Janus
MrsNani
Janus
1,402
217
0
496
4,321
1,392
106
1,409
2,800
64,076
454
L
Arachne
Qraoxxxx
Arachne
8,090
5,920
0
4,615
10,744
3,532
0
3,004
7,483
0
50,108
L
Hou Yi
Rexivity
Hou Yi
8,931
4,136
0
2,032
9,891
3,311
1,211
2,119
7,620
0
53,996
W
Mercury
SMircetic
Mercury
4,914
2,160
0
230
8,927
3,588
0
888
7,983
0
56,093
L
Nu Wa
Tutumpak
Nu Wa
3,420
1,302
0
856
4,335
777
0
2,813
1,212
24,272
754
W
Neith
pümonk
Neith
7,227
2,688
0
1,824
9,785
3,467
2,013
1,751
7,978
0
50,749

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,871
Gold Earned
40,389
375
Minions Killed
460
0
Camps Cleared
0
1,259,346
Distance Traveled
1,417,645
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
8,825
630
94
7
0
246,425
3
L
Scylla
8,226
588
127
9
0
293,697
2
L
Geb
6,807
486
19
1
0
286,190
0
W
Jormungandr
7,495
535
25
2
0
289,811
0
W
Janus
8,679
620
158
11
0
269,919
1
L
Arachne
8,224
587
90
6
0
323,106
0
L
Hou Yi
7,887
563
93
7
0
251,325
3
W
Mercury
7,765
555
95
7
0
356,854
0
L
Nu Wa
5,727
409
46
3
0
105,028
0
W
Neith
7,625
545
88
6
0
254,636
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role