Player Matchup

Chaac
Chaac
Platinum I
DANN99
Chaac
Platinum I
Level 167
God Stats
6W - 6L
1,631 SR
Queue Stats
112W - 94L
1,883 MMR
Solo
Chiron
Chiron
Platinum III
Execu1ivechef
Chiron
Platinum III
Level 158
God Stats
10W - 8L
1,682 SR
Queue Stats
202W - 197L
1,882 MMR
Solo
Sol
Sol
Platinum IV
True Lawbringer
Sol
Platinum IV
Level 197
God Stats
0W - 2L
1,154 SR
Queue Stats
75W - 66L
1,942 MMR
Party 2
He Bo
He Bo
Platinum V
aeapemano
He Bo
Platinum V
Level 82
God Stats
0W - 2L
1,297 SR
Queue Stats
58W - 49L
1,840 MMR
Solo
Atlas
Atlas
Platinum III
spartan ximenez
Atlas
Platinum III
Level 195
God Stats
44W - 34L
1,713 SR
Queue Stats
63W - 50L
2,014 MMR
Party 2
Team Averages
Platinum III
Platinum III
Average Tier
Level 160
1,495 SR
1,912 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 131
1,490 SR
1,912 MMR
Hercules
Hercules
Diamond V
DaddyPain8820
Hercules
Diamond V
Level 85
God Stats
1W - 2L
1,259 SR
Queue Stats
101W - 82L
1,894 MMR
Party 1
Heimdallr
Heimdallr
Platinum V
GuilFromBrazil
Heimdallr
Platinum V
Level 118
God Stats
11W - 5L
1,715 SR
Queue Stats
528W - 526L
1,802 MMR
Party 1
Mercury
Mercury
Platinum I
JiLú
Mercury
Platinum I
Level 165
God Stats
4W - 4L
1,506 SR
Queue Stats
314W - 296L
2,013 MMR
Solo
Jormungandr
Jormungandr
Platinum IV
PhD REAPER
Jormungandr
Platinum IV
Level 180
God Stats
4W - 2L
1,434 SR
Queue Stats
87W - 82L
1,837 MMR
Solo
Hera
Hera
Diamond V
SirGood
Hera
Diamond V
Level 107
God Stats
4W - 7L
1,539 SR
Queue Stats
133W - 126L
2,017 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
DANN99
Chaac
9
2 / 2 / 0
5,292
529
7,164
7,637
3,226
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

9
1 / 3 / 0
5,275
528
3,668
7,639
2,051
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

10
3 / 1 / 0
5,947
595
5,062
4,609
945
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

He Bo
aeapemano
He Bo
11
0 / 3 / 2
5,185
519
3,632
7,927
2,104
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

8
0 / 2 / 3
4,964
496
3,282
9,129
5,039
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bans
GebKumbhakarnaArachneAwilix

VS

Bans
ThanatosAo KuangLancelotAnhur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
DaddyPain8820
Hercules
10
5 / 1 / 2
6,258
626
5,548
9,267
5,509
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Heimdallr
GuilFromBrazil
Heimdallr
10
2 / 1 / 0
5,726
573
2,885
4,616
1,494
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mercury
JiLú
Mercury
10
1 / 2 / 5
5,558
556
4,848
7,399
2,313
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Jormungandr
PhD REAPER
Jormungandr
12
1 / 2 / 1
6,459
646
5,337
9,380
6,859
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hera
SirGood
Hera
11
2 / 0 / 3
6,136
614
7,422
5,136
1,385
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
22
6
Kills
11
11
Deaths
6
5
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Chaac
DANN99
Chaac
2
2
0
1
W
Hercules
DaddyPain8820
Hercules
5
1
2
6
L
1
3
0
0.33
W
Heimdallr
GuilFromBrazil
Heimdallr
2
1
0
2
W
Mercury
JiLú
Mercury
1
2
5
1.75
W
Jormungandr
PhD REAPER
Jormungandr
1
2
1
0.75
W
Hera
SirGood
Hera
2
0
3
3.5
L
3
1
0
3
L
He Bo
aeapemano
He Bo
0
3
2
0.33
L
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,808
Damage
26,040
36,941
Taken
35,798
13,365
Mitigated
17,560
12,844
Healing
8,050
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
DANN99
Chaac
7,164
1,795
0
2,773
7,637
3,226
0
5,552
2,085
503
29,077
W
Hercules
DaddyPain8820
Hercules
5,548
1,536
0
2,242
9,267
5,509
0
3,610
5,657
0
18,586
L
3,668
1,283
120
1,383
7,639
2,051
0
3,908
3,731
0
35,068
W
Heimdallr
GuilFromBrazil
Heimdallr
2,885
728
0
1,203
4,616
1,494
0
3,286
1,330
0
34,716
W
Mercury
JiLú
Mercury
4,848
2,507
0
525
7,399
2,313
0
3,039
4,360
0
33,085
W
Jormungandr
PhD REAPER
Jormungandr
5,337
1,821
0
3,546
9,380
6,859
0
535
8,845
45,228
2,133
W
Hera
SirGood
Hera
7,422
1,224
0
534
5,136
1,385
0
1,617
3,519
45,481
373
L
5,062
2,022
0
2,814
4,609
945
639
0
4,609
34,434
3,752
L
He Bo
aeapemano
He Bo
3,632
124
0
2,803
7,927
2,104
0
1,047
6,880
43,370
837
L
3,282
679
0
2,951
9,129
5,039
0
2,177
6,952
8,332
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,663
Gold Earned
30,137
272
Minions Killed
332
0
Camps Cleared
0
1,003,767
Distance Traveled
1,052,323
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
5,292
529
51
5
0
173,467
1
W
Hercules
6,258
626
21
2
0
212,625
3
L
Chiron
5,275
528
65
7
0
191,765
0
W
Heimdallr
5,726
573
59
6
0
197,912
0
W
Mercury
5,558
556
62
6
0
251,232
0
W
Jormungandr
6,459
646
103
10
0
183,730
0
W
Hera
6,136
614
87
9
0
206,824
2
L
Sol
5,947
595
64
6
0
181,961
0
L
He Bo
5,185
519
81
8
0
237,223
0
L
Atlas
4,964
496
11
1
0
219,351
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role