Player Matchup

Sylvanus
Sylvanus
AttiExo
Sylvanus
Level 64
God Stats
23W - 15L
1,615 SR
Queue Stats
156W - 139L
1,595 Elo+
Party 4
Osiris
Osiris
Chuy DH
Osiris
Level 147
God Stats
2W - 5L
1,361 SR
Queue Stats
273W - 279L
1,487 Elo+
Party 2
Janus
Janus
FlabbsSCS
Janus
Level 103
God Stats
14W - 11L
1,622 SR
Queue Stats
216W - 179L
1,606 Elo+
Party 4
Ullr
Ullr
McTwario
Ullr
Level 141
God Stats
3W - 13L
1,281 SR
Queue Stats
147W - 133L
1,534 Elo+
Party 2
Kumbhakarna
Kumbhakarna
cesar260302
Kumbhakarna
Level 129
God Stats
4W - 4L
1,555 SR
Queue Stats
144W - 133L
1,503 Elo+
Party 2
Team Averages
Level 117
1,487 SR
1,545 Elo+

VS

Team Averages
Level 136
1,586 SR
1,500 Elo+
Sobek
Sobek
 
Sobek
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
Adm Naughty
Cthulhu
Level 165
God Stats
58W - 24L
1,767 SR
Queue Stats
313W - 263L
1,550 Elo+
Solo
Arachne
Arachne
alejocalle200
Arachne
Level 109
God Stats
1W - 1L
1,500 SR
Queue Stats
163W - 140L
1,457 Elo+
Party 3
Chiron
Chiron
ilyyBoardz
Chiron
Level 87
God Stats
8W - 5L
1,568 SR
Queue Stats
105W - 99L
1,488 Elo+
Party 3
Janus
Janus
nirl
Janus
Level 159
God Stats
4W - 3L
1,594 SR
Queue Stats
31W - 32L
1,505 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
AttiExo
Sylvanus
10
0 / 7 / 0
6,387
399
4,438
13,593
6,994
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Osiris
Chuy DH
Osiris
15
3 / 0 / 1
8,031
502
6,340
13,575
8,029
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Janus
FlabbsSCS
Janus
13
0 / 4 / 0
7,155
447
1,886
8,773
2,610
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ullr
11
1 / 6 / 3
6,625
414
7,756
11,941
3,862
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Kumbhakarna
cesar260302
Kumbhakarna
10
1 / 2 / 2
6,624
414
5,331
16,226
12,537
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
13
3 / 0 / 5
7,752
485
9,559
18,995
12,738
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cthulhu
Adm Naughty
Cthulhu
17
7 / 0 / 2
10,847
678
13,486
12,762
7,204
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Arachne
14
4 / 1 / 5
8,097
506
5,044
10,700
3,590
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chiron
ilyyBoardz
Chiron
12
2 / 4 / 5
7,445
465
8,506
10,584
3,925
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Janus
nirl
Janus
16
3 / 0 / 1
9,646
603
11,576
4,605
1,509
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
37
5
Kills
19
19
Deaths
5
6
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Sobek
 
Sobek
3
0
5
5.5
W
Cthulhu
Adm Naughty
Cthulhu
7
0
2
8
L
Sylvanus
AttiExo
Sylvanus
0
7
0
0
L
Osiris
Chuy DH
Osiris
3
0
1
3.5
L
Janus
FlabbsSCS
Janus
0
4
0
0
L
Ullr
1
6
3
0.42
W
Arachne
4
1
5
6.5
L
Kumbhakarna
cesar260302
Kumbhakarna
1
2
2
1
W
Chiron
ilyyBoardz
Chiron
2
4
5
1.13
W
Janus
nirl
Janus
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,751
Damage
48,171
64,108
Taken
57,646
34,032
Mitigated
28,966
10,541
Healing
25,495
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
 
Sobek
9,559
336
209
8,502
18,995
12,738
131
2,326
16,669
36,291
0
W
Cthulhu
Adm Naughty
Cthulhu
13,486
906
0
5,683
12,762
7,204
0
4,556
8,166
68,835
4,358
L
Sylvanus
AttiExo
Sylvanus
4,438
1,320
84
2,476
13,593
6,994
0
9,358
3,525
31,445
8,377
L
Osiris
Chuy DH
Osiris
6,340
2,358
0
3,364
13,575
8,029
0
5,620
7,929
0
72,168
L
Janus
FlabbsSCS
Janus
1,886
0
0
744
8,773
2,610
0
5,278
3,463
55,449
0
L
Ullr
7,756
2,395
0
667
11,941
3,862
0
6,168
5,773
0
41,782
W
Arachne
5,044
3,476
0
6,099
10,700
3,590
0
1,502
9,118
0
51,739
L
Kumbhakarna
cesar260302
Kumbhakarna
5,331
1,036
0
3,206
16,226
12,537
0
6,960
9,122
18,137
0
W
Chiron
ilyyBoardz
Chiron
8,506
3,077
808
2,499
10,584
3,925
875
1,579
8,959
0
49,025
W
Janus
nirl
Janus
11,576
755
0
1,695
4,605
1,509
1,881
1,259
3,304
80,003
952

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,822
Gold Earned
43,787
383
Minions Killed
490
0
Camps Cleared
0
1,554,206
Distance Traveled
1,639,542
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
7,752
485
37
2
0
336,037
0
W
Cthulhu
10,847
678
159
10
0
344,262
1
L
Sylvanus
6,387
399
70
4
0
267,297
0
L
Osiris
8,031
502
112
7
0
402,368
0
L
Janus
7,155
447
102
6
0
263,121
0
L
Ullr
6,625
414
83
5
0
286,004
2
W
Arachne
8,097
506
71
4
0
340,501
0
L
Kumbhakarna
6,624
414
16
1
0
335,416
2
W
Chiron
7,445
465
65
4
0
292,022
0
W
Janus
9,646
603
158
10
0
326,720
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role