Player Matchup

Neith
Neith
 
Neith
Level 91
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hercules
Hercules
JohanGaviria2001
Hercules
Level 86
God Stats
2W - 0L
1,297 SR
Queue Stats
13W - 10L
1,673 Elo+
Party 1
Zhong Kui
Zhong Kui
Octiq
Zhong Kui
Level 109
God Stats
58W - 55L
1,543 SR
Queue Stats
165W - 147L
1,530 Elo+
Party 2
Vulcan
Vulcan
ViktorMx4
Vulcan
Level 31
God Stats
3W - 1L
1,500 SR
Queue Stats
20W - 25L
1,334 Elo+
Solo
Cthulhu
Cthulhu
Xavrey
Cthulhu
Level 129
God Stats
8W - 10L
1,424 SR
Queue Stats
259W - 244L
1,516 Elo+
Party 2
Team Averages
Level 89
1,453 SR
1,511 Elo+

VS

Team Averages
Level 125
1,586 SR
1,537 Elo+
Jing Wei
Jing Wei
IronNiple0
Jing Wei
Level 106
God Stats
13W - 9L
1,539 SR
Queue Stats
180W - 169L
1,512 Elo+
Solo
Horus
Horus
Trixerblue23
Horus
Level 135
God Stats
1W - 1L
1,660 SR
Queue Stats
62W - 55L
1,528 Elo+
Solo
Bake Kujira
Bake Kujira
V0K4P
Bake Kujira
Level 89
God Stats
18W - 26L
1,489 SR
Queue Stats
429W - 427L
1,552 Elo+
Solo
Chaac
Chaac
sacrilege
Chaac
Level 171
God Stats
1W - 3L
1,551 SR
Queue Stats
184W - 181L
1,539 Elo+
Solo
Discordia
Discordia
tollhouse97
Discordia
Level 125
God Stats
36W - 21L
1,693 SR
Queue Stats
209W - 192L
1,551 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
8
2 / 2 / 1
4,685
521
5,888
5,716
1,648
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

8
1 / 0 / 1
4,654
517
1,713
6,308
2,543
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Zhong Kui
Octiq
Zhong Kui
11
1 / 1 / 1
5,347
594
2,575
5,225
3,035
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Vulcan
ViktorMx4
Vulcan
10
1 / 2 / 1
5,821
647
1,216
3,489
856
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Cthulhu
Xavrey
Cthulhu
11
2 / 0 / 0
5,787
643
4,176
3,951
1,420
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
IronNiple0
Jing Wei
10
1 / 1 / 1
5,487
610
3,909
5,263
1,407
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

8
1 / 2 / 0
4,956
551
2,067
6,499
3,651
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Bake Kujira
V0K4P
Bake Kujira
10
1 / 2 / 0
5,501
611
1,704
6,429
3,798
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Chaac
sacrilege
Chaac
6
0 / 0 / 0
4,105
456
584
2,745
1,201
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Discordia
tollhouse97
Discordia
11
2 / 2 / 0
5,712
635
3,845
3,699
988
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
6
7
Kills
5
5
Deaths
7
4
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
2
2
1
1.25
L
Jing Wei
IronNiple0
Jing Wei
1
1
1
1.5
W
1
0
1
1.5
W
Zhong Kui
Octiq
Zhong Kui
1
1
1
1.5
L
1
2
0
0.5
L
Bake Kujira
V0K4P
Bake Kujira
1
2
0
0.5
W
Vulcan
ViktorMx4
Vulcan
1
2
1
0.75
W
Cthulhu
Xavrey
Cthulhu
2
0
0
2
L
Chaac
sacrilege
Chaac
0
0
0
0
L
Discordia
tollhouse97
Discordia
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,568
Damage
12,109
24,689
Taken
24,635
9,502
Mitigated
11,045
8,087
Healing
8,702
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
5,888
2,732
0
1,205
5,716
1,648
0
0
5,716
0
31,886
L
Jing Wei
IronNiple0
Jing Wei
3,909
3,426
0
1,247
5,263
1,407
580
0
5,263
0
41,202
W
1,713
493
0
2,294
6,308
2,543
0
1,432
4,876
0
11,409
W
Zhong Kui
Octiq
Zhong Kui
2,575
554
0
3,588
5,225
3,035
0
613
4,612
34,152
0
L
2,067
1,305
1,156
3,037
6,499
3,651
107
894
5,605
0
9,800
L
Bake Kujira
V0K4P
Bake Kujira
1,704
440
0
2,082
6,429
3,798
0
3,651
2,142
30,344
5,138
W
Vulcan
ViktorMx4
Vulcan
1,216
0
0
250
3,489
856
45
1,850
1,639
42,312
1,485
W
Cthulhu
Xavrey
Cthulhu
4,176
365
0
750
3,951
1,420
0
1,587
2,364
35,210
782
L
Chaac
sacrilege
Chaac
584
100
0
680
2,745
1,201
0
0
2,745
0
15,263
L
Discordia
tollhouse97
Discordia
3,845
38
0
500
3,699
988
0
2,617
1,082
40,418
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,294
Gold Earned
25,761
310
Minions Killed
274
0
Camps Cleared
0
902,354
Distance Traveled
804,352
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
4,685
521
51
6
0
165,081
0
L
Jing Wei
5,487
610
78
9
0
157,655
2
W
Hercules
4,654
517
17
2
0
178,679
1
W
Zhong Kui
5,347
594
77
9
0
191,987
2
L
Horus
4,956
551
11
1
0
177,532
0
L
Bake Kujira
5,501
611
60
7
0
180,787
0
W
Vulcan
5,821
647
82
9
0
182,526
1
W
Cthulhu
5,787
643
83
9
0
184,081
0
L
Chaac
4,105
456
40
4
0
110,668
0
L
Discordia
5,712
635
85
9
0
177,710
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role