Player Matchup

Skadi
Skadi
BBQedHeart
Skadi
Level 127
God Stats
3W - 3L
1,622 SR
Queue Stats
70W - 63L
1,541 Elo+
Solo
Shiva
Shiva
Baron Samedi365
Shiva
Level 125
God Stats
22W - 22L
1,512 SR
Queue Stats
487W - 467L
1,418 Elo+
Solo
Neith
Neith
Veni-vidi-Bellum
Neith
Level 144
God Stats
8W - 7L
1,564 SR
Queue Stats
160W - 160L
1,467 Elo+
Solo
Ah Puch
Ah Puch
chleopatre
Ah Puch
Level 129
God Stats
1W - 3L
1,216 SR
Queue Stats
179W - 172L
1,458 Elo+
Solo
Lancelot
Lancelot
cobra1265
Lancelot
Level 144
God Stats
24W - 25L
1,506 SR
Queue Stats
90W - 96L
1,524 Elo+
Solo
Team Averages
Level 134
1,484 SR
1,482 Elo+

VS

Team Averages
Level 117
1,557 SR
1,476 Elo+
Hercules
Hercules
 
Hercules
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
Aster-0_0-
Aphrodite
Level 109
God Stats
1W - 2L
1,591 SR
Queue Stats
48W - 40L
1,528 Elo+
Solo
Ra
Ra
BabyGarcDooDoo
Ra
Level 146
God Stats
11W - 6L
1,612 SR
Queue Stats
258W - 221L
1,527 Elo+
Solo
Poseidon
Poseidon
ScorpionSaibot
Poseidon
Level 155
God Stats
25W - 9L
1,748 SR
Queue Stats
495W - 502L
1,505 Elo+
Solo
Danzaburou
Danzaburou
Tequinh
Danzaburou
Level 39
God Stats
7W - 11L
1,332 SR
Queue Stats
14W - 21L
1,320 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
13
1 / 2 / 2
7,104
507
8,376
7,457
2,337
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

11
1 / 3 / 1
6,469
462
7,986
10,270
5,053
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

12
1 / 3 / 0
6,735
481
5,492
10,088
3,439
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Ah Puch
chleopatre
Ah Puch
13
1 / 5 / 1
7,093
507
4,093
10,157
2,859
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lancelot
cobra1265
Lancelot
11
2 / 7 / 0
6,420
459
5,161
12,962
5,272
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
14
2 / 0 / 4
8,774
627
7,035
11,123
9,215
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Aphrodite
Aster-0_0-
Aphrodite
12
0 / 0 / 2
7,377
527
3,721
10,364
5,073
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

17
7 / 1 / 0
10,409
744
7,644
8,050
3,010
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Poseidon
15
9 / 4 / 4
8,952
639
8,178
10,709
2,841
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Danzaburou
Tequinh
Danzaburou
12
2 / 1 / 2
7,556
540
6,078
10,544
4,088
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
32
6
Kills
20
20
Deaths
6
4
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
2
0
4
4
W
Aphrodite
Aster-0_0-
Aphrodite
0
0
2
1
L
Skadi
1
2
2
1
W
7
1
0
7
L
1
3
1
0.5
W
Poseidon
9
4
4
2.75
W
Danzaburou
Tequinh
Danzaburou
2
1
2
3
L
1
3
0
0.33
L
Ah Puch
chleopatre
Ah Puch
1
5
1
0.3
L
Lancelot
cobra1265
Lancelot
2
7
0
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,108
Damage
32,656
50,934
Taken
50,790
18,960
Mitigated
24,227
10,876
Healing
24,150
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
7,035
2,931
0
5,105
11,123
9,215
380
0
11,123
0
56,502
W
Aphrodite
Aster-0_0-
Aphrodite
3,721
477
3,390
6,607
10,364
5,073
110
0
10,364
28,873
0
L
Skadi
8,376
1,921
0
500
7,457
2,337
0
2,913
4,544
0
51,703
W
7,644
391
98
2,010
8,050
3,010
234
3,518
4,532
91,121
717
L
7,986
1,407
296
1,472
10,270
5,053
0
3,411
6,859
0
40,065
W
Poseidon
8,178
2,544
0
4,316
10,709
2,841
919
569
10,140
51,525
1,003
W
Danzaburou
Tequinh
Danzaburou
6,078
1,271
0
2,624
10,544
4,088
369
0
10,544
0
50,225
L
5,492
1,806
0
2,950
10,088
3,439
0
3,032
7,056
0
45,056
L
Ah Puch
chleopatre
Ah Puch
4,093
212
0
2,352
10,157
2,859
0
6,705
3,411
41,146
2,535
L
Lancelot
cobra1265
Lancelot
5,161
1,353
0
3,306
12,962
5,272
0
3,228
9,734
0
46,759

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,821
Gold Earned
43,068
410
Minions Killed
470
0
Camps Cleared
0
1,330,138
Distance Traveled
1,377,850
1
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
8,774
627
108
8
0
226,223
0
W
Aphrodite
7,377
527
32
2
0
248,794
6
L
Skadi
7,104
507
96
7
0
232,056
0
W
Ra
10,409
744
156
11
0
320,879
2
L
Shiva
6,469
462
65
5
0
303,657
0
W
Poseidon
8,952
639
88
6
0
298,875
0
W
Danzaburou
7,556
540
86
6
0
283,079
4
L
Neith
6,735
481
80
6
0
221,876
0
L
Ah Puch
7,093
507
90
6
0
255,395
0
L
Lancelot
6,420
459
79
6
0
317,154
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role