Player Matchup

He Bo
He Bo
DonLaCleba
He Bo
Level 107
God Stats
1W - 2L
1,485 SR
Queue Stats
253W - 257L
1,580 Elo+
Party 3
Fenrir
Fenrir
Gotart69
Fenrir
Level 155
God Stats
2W - 4L
1,664 SR
Queue Stats
247W - 267L
1,478 Elo+
Party 2
Chaac
Chaac
InHatMan
Chaac
Level 66
God Stats
5W - 5L
1,505 SR
Queue Stats
168W - 174L
1,478 Elo+
Party 2
Shiva
Shiva
SteveRhaegal
Shiva
Level 105
God Stats
5W - 3L
1,601 SR
Queue Stats
208W - 238L
1,486 Elo+
Party 3
Jing Wei
Jing Wei
heyitscobalt
Jing Wei
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 4L
1,582 Elo+
Solo
Team Averages
Level 108
1,551 SR
1,521 Elo+

VS

Team Averages
Level 147
1,545 SR
1,552 Elo+
Hera
Hera
 
Hera
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
 
Anhur
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Persephone
Persephone
Arthørias
Persephone
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
79W - 66L
1,563 Elo+
Solo
Tyr
Tyr
Sotbler
Tyr
Level 157
God Stats
3W - 1L
1,724 SR
Queue Stats
126W - 68L
1,661 Elo+
Party 1
Ao Kuang
Ao Kuang
Нanged
Ao Kuang
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
81W - 70L
1,534 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
12
3 / 3 / 7
7,373
819
6,472
6,207
2,363
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Fenrir
Gotart69
Fenrir
12
2 / 7 / 6
7,315
813
5,011
10,415
6,928
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Chaac
InHatMan
Chaac
13
4 / 7 / 8
7,970
886
8,015
13,782
17,692
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

13
1 / 4 / 11
7,260
807
8,289
14,549
11,254
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Smithy's Hammer

Smithy's Hammer

+25
Physical Power
+100
Health
+10
Hp 5

Jing Wei
heyitscobalt
Jing Wei
14
4 / 5 / 6
8,259
918
4,875
9,249
3,549
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
15
5 / 4 / 12
8,981
998
13,862
6,689
3,190
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Anhur
 
Anhur
14
5 / 3 / 13
8,802
978
9,754
8,370
3,439
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Persephone
Arthørias
Persephone
12
2 / 4 / 10
8,102
900
7,446
7,383
2,500
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tyr
14
4 / 2 / 13
8,968
996
6,920
13,036
15,638
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Ao Kuang
Нanged
Ao Kuang
16
10 / 1 / 13
9,732
1,081
10,975
12,165
13,047
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
87
14
Kills
26
26
Deaths
14
38
Assists
61
Player
Kills
Deaths
Assists
KDA
W
Hera
 
Hera
5
4
12
2.75
W
Anhur
 
Anhur
5
3
13
3.83
W
Persephone
Arthørias
Persephone
2
4
10
1.75
L
He Bo
3
3
7
2.17
L
Fenrir
Gotart69
Fenrir
2
7
6
0.71
L
Chaac
InHatMan
Chaac
4
7
8
1.14
W
Tyr
4
2
13
5.25
L
1
4
11
1.63
L
Jing Wei
heyitscobalt
Jing Wei
4
5
6
1.4
W
Ao Kuang
Нanged
Ao Kuang
10
1
13
16.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,662
Damage
48,957
54,202
Taken
47,643
41,786
Mitigated
37,814
13,631
Healing
14,966
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
 
Hera
13,862
1,930
337
243
6,689
3,190
1,141
863
5,724
28,782
585
W
Anhur
 
Anhur
9,754
6,408
0
1,944
8,370
3,439
1,123
1,431
6,739
0
24,004
W
Persephone
Arthørias
Persephone
7,446
679
522
942
7,383
2,500
1,608
1,213
5,707
13,273
465
L
He Bo
6,472
316
894
988
6,207
2,363
38
3,609
2,473
15,845
0
L
Fenrir
Gotart69
Fenrir
5,011
606
15
369
10,415
6,928
0
4,571
5,780
0
5,972
L
Chaac
InHatMan
Chaac
8,015
418
436
1,408
13,782
17,692
11
7,995
5,563
0
18,808
W
Tyr
6,920
105
0
3,392
13,036
15,638
103
1,080
11,616
0
8,249
L
8,289
792
2,438
5,259
14,549
11,254
115
8,421
5,780
0
15,171
L
Jing Wei
heyitscobalt
Jing Wei
4,875
2,945
326
1,498
9,249
3,549
0
5,894
3,200
0
17,248
W
Ao Kuang
Нanged
Ao Kuang
10,975
2,081
2,088
5,498
12,165
13,047
1,469
1,819
10,056
16,008
2,181

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,177
Gold Earned
44,585
79
Minions Killed
103
0
Camps Cleared
0
899,585
Distance Traveled
928,254
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
8,981
998
34
4
0
187,626
0
W
Anhur
8,802
978
34
4
0
169,757
0
W
Persephone
8,102
900
13
1
0
191,533
0
L
He Bo
7,373
819
22
2
0
170,375
0
L
Fenrir
7,315
813
2
0
0
185,432
0
L
Chaac
7,970
886
21
2
0
178,286
0
W
Tyr
8,968
996
2
0
0
187,778
0
L
Shiva
7,260
807
13
1
0
190,569
0
L
Jing Wei
8,259
918
21
2
0
174,923
0
W
Ao Kuang
9,732
1,081
20
2
0
191,560
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role