Player Matchup

Jormungandr
Jormungandr
 
Jormungandr
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Athena
Athena
BulucChabtan925
Athena
Level 140
God Stats
3W - 1L
1,272 SR
Queue Stats
12W - 13L
1,374 Elo+
Party 2
Skadi
Skadi
NiteMaRez13
Skadi
Level 129
God Stats
5W - 2L
1,257 SR
Queue Stats
8W - 10L
1,302 Elo+
Party 2
Anubis
Anubis
StolenBape1291
Anubis
Level 91
God Stats
61W - 46L
1,616 SR
Queue Stats
399W - 388L
1,483 Elo+
Solo
Thanatos
Thanatos
ThaRiceGod
Thanatos
Level 157
God Stats
15W - 10L
1,572 SR
Queue Stats
115W - 98L
1,486 Elo+
Solo
Team Averages
Level 135
1,443 SR
1,429 Elo+

VS

Team Averages
Level 111
1,574 SR
1,463 Elo+
Thor
Thor
ASUMAKY
Thor
Level 148
God Stats
7W - 8L
1,582 SR
Queue Stats
124W - 128L
1,463 Elo+
Solo
Jing Wei
Jing Wei
FieldMedicWolfy
Jing Wei
Level 130
God Stats
3W - 3L
1,558 SR
Queue Stats
87W - 110L
1,385 Elo+
Party 1
Zhong Kui
Zhong Kui
GrubbiestBowl81
Zhong Kui
Level 109
God Stats
132W - 108L
1,582 SR
Queue Stats
178W - 156L
1,484 Elo+
Party 1
Sylvanus
Sylvanus
Nauticalcurry
Sylvanus
Level 63
God Stats
14W - 8L
1,547 SR
Queue Stats
146W - 131L
1,548 Elo+
Solo
Chang'e
Chang'e
Yaguemllik4303
Chang'e
Level 105
God Stats
1W - 3L
1,599 SR
Queue Stats
18W - 27L
1,436 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
12
5 / 1 / 1
7,633
763
6,955
6,276
3,487
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

10
0 / 0 / 1
5,819
582
1,916
6,514
3,934
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

10
0 / 1 / 1
5,618
562
3,386
5,526
1,343
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

12
2 / 1 / 3
7,160
716
6,827
7,103
3,210
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
ThaRiceGod
Thanatos
11
4 / 1 / 1
6,634
663
3,139
9,006
3,146
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
ASUMAKY
Thor
8
0 / 2 / 1
4,640
464
2,223
4,995
1,432
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Jing Wei
10
0 / 1 / 1
5,458
546
2,232
5,542
1,855
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zhong Kui
GrubbiestBowl81
Zhong Kui
11
2 / 2 / 0
5,899
590
4,952
8,624
5,118
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Sylvanus
Nauticalcurry
Sylvanus
9
1 / 0 / 0
5,394
539
3,675
8,326
3,837
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

8
0 / 6 / 0
4,634
463
2,401
8,640
2,500
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
5
11
Kills
3
4
Deaths
11
7
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
 
Jormungandr
5
1
1
5.5
L
Thor
ASUMAKY
Thor
0
2
1
0.25
W
0
0
1
0.5
L
Jing Wei
0
1
1
0.5
L
Zhong Kui
GrubbiestBowl81
Zhong Kui
2
2
0
1
L
Sylvanus
Nauticalcurry
Sylvanus
1
0
0
1
W
0
1
1
0.5
W
2
1
3
3.5
W
Thanatos
ThaRiceGod
Thanatos
4
1
1
4.5
L
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,223
Damage
15,483
34,425
Taken
36,127
15,120
Mitigated
14,742
16,008
Healing
14,799
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
 
Jormungandr
6,955
2,256
0
1,808
6,276
3,487
0
2,302
3,974
51,904
1,975
L
Thor
ASUMAKY
Thor
2,223
596
0
360
4,995
1,432
0
991
4,004
0
21,898
W
1,916
773
35
1,530
6,514
3,934
215
2,305
4,209
14,101
0
L
Jing Wei
2,232
1,503
0
1,395
5,542
1,855
0
668
4,874
0
33,398
L
Zhong Kui
GrubbiestBowl81
Zhong Kui
4,952
712
0
4,853
8,624
5,118
0
4,005
4,619
43,054
0
L
Sylvanus
Nauticalcurry
Sylvanus
3,675
1,353
2,596
3,155
8,326
3,837
0
3,667
4,659
17,480
341
W
3,386
1,744
0
1,773
5,526
1,343
697
1,169
4,357
0
36,774
W
6,827
427
0
3,983
7,103
3,210
282
3,157
3,946
52,459
3,316
W
Thanatos
ThaRiceGod
Thanatos
3,139
402
0
6,879
9,006
3,146
333
1,985
7,021
0
43,898
L
2,401
92
80
2,360
8,640
2,500
0
6,162
2,478
20,328
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,864
Gold Earned
26,025
348
Minions Killed
246
0
Camps Cleared
0
1,078,694
Distance Traveled
923,625
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
7,633
763
94
9
0
191,493
2
L
Thor
4,640
464
38
4
0
174,979
0
W
Athena
5,819
582
29
3
0
225,251
0
L
Jing Wei
5,458
546
80
8
0
191,911
3
L
Zhong Kui
5,899
590
78
8
0
180,447
2
L
Sylvanus
5,394
539
16
2
0
192,868
3
W
Skadi
5,618
562
66
7
0
201,707
1
W
Anubis
7,160
716
92
9
0
224,028
3
W
Thanatos
6,634
663
67
7
0
236,215
1
L
Chang'e
4,634
463
34
3
0
183,420
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role